def get_command(self): self.item = Mode.get() while self.item is not None and self.item.get_machine_xml() is None: self.item = Mode.get() if self.item is None: if Config.end_text is not None or Config.end_background is not None: display_end() if Config.end_duration is not None: if Config.record is not None: Record.create_time_file() print("No more software for window", self.index) Display.print_machine_and_soft(None, self.position) return False else: if self.first_launch is True: Record.reset_log_time() if Config.title_text is not None or Config.title_background is not None: display_title() if Config.record is not None: Display.record_title() self.execute_start_command() time.sleep(4.0) else: self.execute_start_command() Display.print_machine_and_soft(self.item, self.position) else: Display.print_machine_and_soft(self.item, self.position) if Config.record is not None: Display.record_marquee() print("Next for window", self.index, ": ", self.item.get_soft_description(), self.item.get_soft_info()) return True
def test_Mode(): #Arrange Array = [7, 2, 0, 2, 2] expected = 2 #Act actual = Mode.Mode(Array) #Assert assert expected == actual
def __init__(self, root, w=600, h=600): self.root = root # VTK setup Globals.ren = vtk.vtkRenderer() Globals.renWin = vtk.vtkRenderWindow() Globals.renWin.AddRenderer(Globals.ren) # setup main actor Globals.imagePipeline = ImagePipeline(Globals.ren) def SetReferenceSpacing(): spacing = Globals.imagePipeline.GetSpacing() if spacing[2] > 0: Globals.referenceSize = min(spacing) else: Globals.referenceSize = min(spacing[0:2]) SetReferenceSpacing() Globals.ren.AddActor(Globals.imagePipeline.actor) Globals.SetDefaultRenderProps() Globals.SetDefaultPreferences() Globals.crossHair = CrossHair.CrossHairWidget() # setup observer chain for main events Globals.objectSet = Region.RegionSet() self.imageObservers = [Globals.objectSet.UpdateFromGUI] self.InitializeGUI(w, h) # initialize the interactor iren = self.renderWidget.GetRenderWindow().GetInteractor() Globals.ren.SetBackground(.5, .5, .5) Globals.ren.ResetCamera() iren.Initialize() self.mode = Mode.Navigation() self.mode.Start() # set the interactor style Globals.renWin.Render() iren.Start() # set the initial position of the pointer in the center bounds = Globals.imagePipeline.slicer.GetOutput().GetBounds() centerX = .5 * (bounds[0] + bounds[1]) centerY = .5 * (bounds[2] + bounds[3]) Globals.crossHair.SetPosition(centerX, centerY)
def back(): modeGUI.destroy() nonlocal modes nonlocal components nonlocal numberComponents nonlocal numberModes # Dict of 1's and 0's where 1 is component is used and # 0 is component not used compsInMode = {} for modeNumber in range(numberModes): for componentName in components: compsInMode[componentName] = modeCompChecks[modeNumber][ componentName].get() modes[varModeNames[modeNumber].get()] = Mode.Mode( varModeNames[modeNumber].get(), components, compsInMode) global first first = False components, modes, numberComponents, number = Components_GUI.comp( components, modes, numberComponents, numberModes)
def ChangeMode(self): # destructor for previous mode self.mode.Finish() mode = self.radioVar.get() if mode == 0: self.mode = Mode.Navigation() elif mode == 1: self.mode = Mode.AddRegion(self) elif mode == 2: self.mode = Mode.Laplace(self) elif mode == 3: self.mode = Mode.ProfileInspector(self) elif mode == 4: self.mode = Mode.Highlight(self) else: self.mode = Mode.DeleteRegion(self) self.mode.Start()
def isq(signum, frame): global source_mode, video_path f = open("videopath.txt", "r") video_path = f.read() if os.path.isfile(video_path) == 0: video_path = 0 else: source_mode = False signal.signal(signal.SIGALRM, isq) mode_pid = os.fork() if mode_pid == 0: Mode.run() os._exit(0) else: while True: childProcExitInfo = os.waitpid(mode_pid, os.WNOHANG) if childProcExitInfo[0] == mode_pid: break is_running = False def isr(signum, frame): global is_running if is_running == True: is_running = False else: is_running = True
def run(components, modes): location = "C:\\Users\...\\testFile2.csv" def cancel(): fileGUI.destroy() Program_Terminated.terminate() sys.exit() first = True while (True): fileGUI = tk.Tk() varLocation = tk.StringVar() # \t is tab so \testFile -> \t estFile but \\testFile -> \testFile varLocation.set(location) # A GUI that doesn't change size or anything, this is so nice fileTitle = tk.Label(fileGUI, text="Input File Location") locationEntry = tk.Entry(fileGUI, textvariable=varLocation) errorTxt = "Could not find file at " + location locationError = tk.Label(fileGUI, text=errorTxt) fileGap = tk.Label(fileGUI, text="\t \t \t \t \t \t \t") fileContinue = tk.Button(fileGUI, text="CONTINUE", command=fileGUI.destroy) fileCancel = tk.Button(fileGUI, text="CANCEL", command=cancel) fileTitle.grid(row=0, column=0, columnspan=5, sticky=tk.W + tk.E) locationEntry.grid(row=1, column=0, columnspan=5, sticky=tk.W + tk.E) if (not first): locationError.grid(row=2, column=0, columnspan=5, sticky=tk.W + tk.E) fileGap.grid(row=3, column=0, columnspan=5, sticky=tk.W + tk.E) fileContinue.grid(row=4, column=0, columnspan=5, sticky=tk.W + tk.E) fileCancel.grid(row=5, column=0, columnspan=5, sticky=tk.W + tk.E) fileGUI.mainloop() location = varLocation.get() if (os.path.exists(location)): break else: first = False input = pd.read_csv(location) # Spliting the Spreadsheet into two dataframes: # 1 for components, 1 for modes # Components Dataframe component = (input['Object'] == "Component") comps = input[component] # Only care about component name and power comps = comps[comps.columns[[1, 2]]] comps.rename(columns={'Power/Comp1': 'Power'}, inplace=True) # Modes Dataframe mode = (input['Object'] == "Mode") mods = input[mode] mods.rename(columns={"Power/Comp1": "Comp1"}, inplace=True) for i in range(len(comps)): components[comps['Name'].iloc[i]] = comps['Power'].iloc[i] def checkModes(componentsDict, modsDF, modeNumber): tfComponents = {} for componentName, compPower in components.items(): tfComponents[componentName] = 0 for i in range(len(components)): compHeading = "Comp" + str(i + 1) tfComponents[modsDF[compHeading].iloc[modeNumber]] = 1 return tfComponents for i in range(len(mods)): tfComps = {} tfComps = checkModes(components, mods, i) key = mods['Name'].iloc[i] modes[key] = Mode.Mode(mods['Name'].iloc[i], components, tfComps) modes[key].assignRequirement(mods['Requirement'].iloc[i], mods['Rank'].iloc[i]) #modes[mods['Name'].iloc[i]].inputRank(mods['Rank'].iloc[i]) modes[key].inputRequirementConstraints(mods['Begin'].iloc[i], mods['BeginUnits'].iloc[i], mods['End'].iloc[i], mods['EndUnits'].iloc[i]) modes[key].inputLightingConstraints(mods['Sunlight'].iloc[i], mods['Penumbra'].iloc[i], mods['Umbra'].iloc[i]) return components, modes, len(comps), len(mods)
def main(): global nogetlocale CommandMode = False for i in sys.argv: if i == '-nogui': CommandMode = True elif '-language=' in i: nogetlocale = True _Language = i[10:] if nogetlocale: if not os.path.isfile(os.getcwd() + os.sep + 'languages' + os.sep + 'Language-' + _Language + '.json'): if not os.path.exists('languages'): print( "\033[1;31mLanguages folder does not exise!Creating!\033[0m" ) os.mkdir('languages') languagewtire = Language.GetLanguageFile(_Language) if languagewtire == 0: pass elif languagewtire == 2: print( '\033[1;31mThere may be something wrong with your network,we cannot get files on the server.Please try again.\033[0m' ) sys.exit(0) elif languagewtire == 404: print('\033[1;31mThe translate for language: ' + _Language + ' may not exise...Ignore -language option\033[0m') nogetlocale = False # 更改txt为json[20200130] _Language = os.getcwd() + os.sep + 'languages' + os.sep + \ 'Language-' + _Language + '.json' if not nogetlocale: global locale tmp = locale.getdefaultlocale()[0] del locale locale = tmp del tmp gc.collect() # 语言文件获取 Config = os.getcwd() + os.sep + 'config.txt' # 判断文件是否存在 try: f = open(Config, 'r', encoding='utf-8') f.close() except IOError: print("\033[1;31mConfig file does not exise!Creating!\033[0m") with open(Config, 'w+', encoding='utf-8') as file: file.write( 'Please make sure that /language/Language-[Language].json exist\nDefault Language is: en_US\nSuppose Locales: en_US,ja[ja_JP],zh_CN\nLanguage:%s' % locale) Configfile = open(Config, 'r', encoding='utf-8') print('\033[1;32mConfig File: \033[1;33m' + Config + '\033[0m') for configfound in Configfile.readlines(): key = "Language:" if key in configfound: s = re.findall('"TimeSpan":"([\d.]+)"', configfound) Configfile.close() Configfile = open(Config, 'r', encoding='utf-8') for configfound in Configfile.readlines(): key = "Language:" if key in configfound: s = re.findall('"TimeSpan":"([\d.]+)"', configfound) Configfile.close() _Language = os.getcwd() + os.sep + 'languages' + os.sep + 'Language-' + \ configfound.split(':')[1].replace(' ', '') + '.json' if not os.path.isfile(_Language): if not os.path.exists('languages'): print( "\033[1;31mLanguages folder does not exise!Creating!\033[0m" ) os.mkdir('languages') languagewtire = Language.GetLanguageFile( configfound.split(':')[1].replace(' ', '')) if languagewtire == 0: pass elif languagewtire == 2: print( '\033[1;31mThere may be something wrong with your network,we cannot get files on the server.Please try again.\033[0m' ) sys.exit(0) elif languagewtire == 404: print( '\033[1;31mThe translate for language: ' + locale + ' may not exise...The default language will be used\033[0m' ) Language.GetLanguageFile('en_US') with open(Config, 'w+', encoding='utf-8') as file: file.write( 'Please make sure that /language/Language-[Language].json exist\nDefault Language is: en_US\nSuppose Locales: en_US,ja[ja_JP],zh_CN\nLanguage:en_US' ) #@retrying.retry(stop_max_attempt_number=3) print('\033[1;32mUsing Language File: \033[1;33m' + _Language + '\033[0m') # 语言文件读取 # 语言文件var设置[更换方式 [20201002] # 更改txt为json[20200130] with open(_Language, encoding='utf-8') as LanguageFile: LanguageText = json.loads(LanguageFile.read()) Language.CheckVersion( _Language.split(os.sep)[-1].replace('Language-', '').replace('.json', ''), LanguageText['version']) import Mode if (Windows and not CommandMode) or (not Windows and not CommandMode): if Mode.WindowsMode(LanguageText) == 1: CommandMode = True if CommandMode: Mode.CommandMode(LanguageText)
def test_value(self): self.assertAlmostEqual(mode.most_frequent([87.5, 88.5, 60.5, 90.5, 88.5]),88.5)
FCFactors += [Modes[0].FrankCondons[n]* Modes[1].FrankCondons[m] * Modes[0].FrankCondons[p]] # use permutations in itertools # Each tuple in permutations is (for 3 modes) the tuple(n, m, o) # such that Modes[0] is going to the nth state, Modes[1] is going # to the mth state, and Modes[2] is going to the oth state. permutations = [[0]*nModes]*range_ns print FCFactors #FCFactors = map(lambda x: helper(Modes, x), permutations) numpoints = range_ns ** (nModes) print print "Expected Numpoints", numpoints print "Actual numpoints", len(FCFactors) #intensities = map(lambda x: x**2, FCFactors) #return intensities #def genMultiModeEnergies(E_el, Modes): m1 = M.Mode(500, 450, 1) m2 = M.Mode(300, 200, 0.1) m3 = M.Mode(600, 500, 0.5) Modes = [m1, m2, m3] genMultiModeIntensities(Modes)
def saveMode(acl, player): global data Mode.modes[data["mode"].getEscapedName()]=data["mode"] Mode.saveModes(modename=data["mode"].getEscapedName()) Armagetronad.PrintMessage("0x00ff00Saved mode")
def genMultiModeEnergies(E_el, Modes, states): Eground = 0 for mode in Modes: Eground += mode.groundEnergy energies = [E_el - Eground] * len(states) for i in range(len(states)): state = states[i] for j in range(len(state)): energies[i] += Modes[j].excitedEnergy(state[j]) return energies m1 = M.Mode(501, 499, 1) m2 = M.Mode(500.1, 300, 0.1) m3 = M.Mode(5000.01, 5000, 0.1) # m1 = M.Mode(500, 450, 1) # m2 = M.Mode(300, 200, 20) # m3 = M.Mode(600, 500, 0.5) Modes = [m1, m2, m3] E_electronic = 0.005 [intensities, states] = genMultiModeIntensities(Modes) energies = genMultiModeEnergies(E_electronic, Modes, states) wide = [0.01] * 11 med = [0.005] * 11 skinny = [0.001] * 11
def mode(components, modes, numberComponents, numberModes): modeGUI = tk.Tk() if (len(modes) > 0): fakeModes = {} for mode, k in zip(modes.values(), range(len(modes))): fakeModes[k] = mode def back(): modeGUI.destroy() nonlocal modes nonlocal components nonlocal numberComponents nonlocal numberModes # Dict of 1's and 0's where 1 is component is used and # 0 is component not used compsInMode = {} for modeNumber in range(numberModes): for componentName in components: compsInMode[componentName] = modeCompChecks[modeNumber][ componentName].get() modes[varModeNames[modeNumber].get()] = Mode.Mode( varModeNames[modeNumber].get(), components, compsInMode) global first first = False components, modes, numberComponents, number = Components_GUI.comp( components, modes, numberComponents, numberModes) # Making the title, column headings, and # ADD and CONTINUE which will always be in the GUI modeTitle = tk.Label(modeGUI, text="MODES") modeNameHead = tk.Label(modeGUI, text="Name") modeCompHead = tk.Label(modeGUI, text="Components Operating in Mode") modeGap = tk.Label(modeGUI, text="\t") modeContinue = tk.Button(modeGUI, text="CONTIUE", command=modeGUI.destroy) # modeBack will be fully implemented later modeBack = tk.Button(modeGUI, text="BACK", command=back) # The title and headings will always be in the same place sin the # GUI so I put them here to make later less cluttered modeTitle.grid(row=0, column=0, columnspan=3) modeNameHead.grid(row=1, column=1) modeCompHead.grid(row=1, column=2, columnspan=numberComponents) modeGap.grid(row=numberModes + 2, column=0) modeContinue.grid(row=numberModes + 3, column=0, columnspan=2 + numberComponents, sticky=tk.W + tk.E) # The mode name ENTRY BOX array. # Same as 'compName' from components but for modes modeNameEntry = {} # Array of tkinter string variables of the mode name. # Same as 'varCompNames' from components varModeNames = {} # dict of tkinter checkboxes, one for each component in the satellite modeComps = {} # dict of tkinter integer variables for the checkboxes, # one for each component varModeCompChecks = {} # list of 'varModeCompChecks' used to keep track of which components # are in use for each mode modeCompChecks = {} # List of modeComps (list of lists of checkboxes) where ... # modeCompsRow[row/mode][component checkbox] modeCompsRow = {} for modeNumber in range(numberModes): # Makes the mode name input string and adds it to the list of # mode names varModeNames[modeNumber] = tk.StringVar() if (len(modes) == 0): varModeNames[modeNumber].set("Mode" + str(modeNumber + 1)) else: varModeNames[modeNumber].set(fakeModes[modeNumber].name()) # Makes a new "Mode " label and mode name input box and # adds them to the lists modeNameLabel = tk.Label(modeGUI, text="Mode " + str(modeNumber + 1)) modeNameEntry[modeNumber] = tk.Entry( modeGUI, textvariable=varModeNames[modeNumber]) # Clears the arrays specific to each row to make sure they # aren't running over one row to another varModeCompChecks = {} modeComps = {} # Makes input needed for checkboxes (different modes) and adds it # to a list and adds the actual checkboxes to a list of checkboxes if (len(modes) > 0): for modeIndex in fakeModes: # for key in dict: for componentName in components: varModeCompCheck = tk.IntVar() varModeCompCheck.set(0) for compName in fakeModes[modeIndex].components(): if (compName == componentName): varModeCompCheck.set(1) varModeCompChecks[componentName] = (varModeCompCheck) modeComps[componentName] = tk.Checkbutton( modeGUI, text=componentName, variable=varModeCompChecks[componentName]) else: for componentName, compPower in components.items(): varModeCompCheck = tk.IntVar() varModeCompChecks[componentName] = (varModeCompCheck) modeComps[componentName] = tk.Checkbutton( modeGUI, text=componentName, variable=varModeCompChecks[componentName]) modeCompChecks[modeNumber] = varModeCompChecks modeCompsRow[modeNumber] = modeComps modeNameLabel.grid(row=modeNumber + 2, column=0) modeNameEntry[modeNumber].grid(row=modeNumber + 2, column=1) for componentName, compsColumn in zip(components, range(numberComponents)): modeCompsRow[modeNumber][componentName].grid(row=modeNumber + 2, column=compsColumn + 2) modeGUI.mainloop() global first if (first): # Dict of 1's and 0's where 1 is component is used and # 0 is component not used compsInMode = {} sameModes = False if (len(modes) > 0): sameModes = True for modeNumber in range(numberModes): if (varModeNames[modeNumber].get() != fakeModes[modeNumber].name()): modes = {} sameModes = False break if (sameModes): for componentName in components: compsInMode[componentName] = modeCompChecks[modeNumber][ componentName].get() modes[varModeNames[modeNumber].get()].changeComponents( components, compsInMode) else: for modeNumber in range(numberModes): for componentName in components: compsInMode[componentName] = modeCompChecks[modeNumber][ componentName].get() modes[varModeNames[modeNumber].get()] = Mode.Mode( varModeNames[modeNumber].get(), components, compsInMode) return ModeSwitching_GUI.switching(components, modes, numberComponents, numberModes) else: return components, modes, numberComponents, numberModes
E_electronic) numpoints = range_ns**(len(Modes)) print print "Expected Numpoints", numpoints print "Actual numpoints", len(Intensities) return (Energies, Intensities) threshold = 10**-5 # m = M.Mode(501, 499, 1) # Modes = [m] m1 = M.Mode(500, 450, 1) m2 = M.Mode(300, 200, 1) m3 = M.Mode(600, 500, 1) m4 = M.Mode(500, 450, 1) m5 = M.Mode(100, 50, 1) m6 = M.Mode(600, 250, 1) m7 = M.Mode(500, 250, 0.5) m8 = M.Mode(550, 250, 10) m9 = M.Mode(550, 400, 10) m10 = M.Mode(550, 450, 20) m11 = M.Mode(560, 450, 2) # m1 = M.Mode(501, 499, 1) # m2 = M.Mode(500.1, 300, 0.1) # m3 = M.Mode(5000.01, 5000, 0.1)
def test_mode(self): self.assertEqual(mode.most_frequent([1,2,3,4,5,6,6,8,8,6,9]),6)
z=Zone.Zone(name, (x,y), s, g, direction, color=color, type=t) z.settings=settings m.addZone(team, z) print("-"*20 + " Respoints settings " + "-"*16) for i in range(res_num): print("Settings for respoint",i+1) direction, pos, team=None, None, None while(None in [direction, pos, team]): try: if pos == None: x,y=input("Position [x|y]: ").split("|") pos=int(x), int(y) if len(pos)!=2: raise ValueError() if direction == None: xdir, ydir=input("Initial drive direction [xdir|ydir]: ").split("|") direction=int(xdir), int(ydir) if len(direction)!=2: raise ValueError() if team==None: team=input("Number of team for which the should be used [leave empty if for all teams]: ") if team.strip()=="": team=-1 team=int(team)-1 except ValueError: print("Invalid value entered!") continue m.addRespoint(pos[0],pos[1],direction[0], direction[1], team) Mode.modes[m.getEscapedName() ]=m Mode.saveModes()
def start(): global window window_position = WindowPosition() if Config.desktop is not None: desktop_info = [ Config.desktop[0], Config.desktop[1], Config.desktop[2], Config.desktop[3] ] else: desktop_info = Desktop.get_desktop_size() position = window_position.get(Config.windows_quantity, 0, 0, desktop_info[2], desktop_info[3]) Display.init(desktop_info) if Config.mode == "music" or Config.smart_sound_timeout_sec > 0: Sound.init() machine_list, soft_list = XmlGetter.get() if machine_list is not None: print("MAME version: ", machine_list.attrib["build"]) print(len(machine_list), " unique machines") if soft_list is not None: print(len(soft_list), "software lists") Mode.init(machine_list, soft_list) desktop = DesktopClass() for index in range(Config.windows_quantity): window.append( Window.Window(desktop, index, desktop_info[0], desktop_info[1], position[index])) global sound_index while Display.wait_for_keyboard() is False: if Config.smart_sound_timeout_sec > 0: if Sound.get_silence_duration_sec( ) > Config.smart_sound_timeout_sec: sound_index = sound_index - 1 if sound_index == -1: sound_index = Config.windows_quantity - 1 for w in window: w.set_sound_index(sound_index) Sound.reset() is_alive = False for w in window: if w.is_alive() is True: is_alive = True break if is_alive is False: break if Config.end_duration is not None: if Config.record is None: time.sleep(float(Config.end_duration)) if Config.end_command is not None and window[0].get_start_command_launched( ) is True: print("Execute end command:", Config.end_command) os.system(Config.end_command) print("Shutdown remaining windows") shutdown() print("Stop sound recording thread") Sound.kill() print("Wait for remaining windows") for w in window: w.join() if Config.final_command is not None: print("Execute final command:", Config.final_command) os.system(Config.final_command) sys.exit(0)