class APC40(APC):
    __doc__ = " Script for Akai's APC40 Controller "
    
    def __init__(self, c_instance):
        APC.__init__(self, c_instance)
        self._device_selection_follows_track_selection = True
        
    def _setup_session_control(self):
    	is_momentary = True
        self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98)        
        right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96)
        left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97)
        up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94)
        down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95)
        right_button.name = 'Bank_Select_Right_Button'
        left_button.name = 'Bank_Select_Left_Button'
        up_button.name = 'Bank_Select_Up_Button'
        down_button.name = 'Bank_Select_Down_Button'
        self._session = PedaledSessionComponent(8, 5)
        self._session.name = 'Session_Control'
        self._session.set_track_bank_buttons(right_button, left_button)
        self._session.set_scene_bank_buttons(down_button, up_button)
        matrix = ButtonMatrixElement()
        matrix.name = 'Button_Matrix'
        self.scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5) ]
        track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ]
        for index in range(len(self.scene_launch_buttons)):
            self.scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button'
        for index in range(len(track_stop_buttons)):
            track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button'
        self.stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
        self.stop_all_button.name = 'Stop_All_Clips_Button'
        self._session.set_stop_all_clips_button(self.stop_all_button)
        self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
        self._session.set_stop_track_clip_value(2)
        
        ## Quirksmode
        self.newZoom_buttons = []
        
        for scene_index in range(5):
            scene = self._session.scene(scene_index)
            scene.name = 'Scene_' + str(scene_index)
            button_row = []

            scene.set_launch_button(self.scene_launch_buttons[scene_index])
            scene.set_triggered_value(2)
            for track_index in range(8):
                button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53))
                
                ## Quirksmode - This moves the zoomer to allow for scene launch customisation (Currently not working 100%)
                if(track_index == 4):
                	self.newZoom_buttons.append(button)
                
                button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button'
                button_row.append(button)
                clip_slot = scene.clip_slot(track_index)
                clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
                clip_slot.set_triggered_to_play_value(2)
                clip_slot.set_triggered_to_record_value(4)
                clip_slot.set_stopped_value(3)
                clip_slot.set_started_value(1)
                clip_slot.set_recording_value(3)
                clip_slot.set_launch_button(button)

            matrix.add_row(tuple(button_row))

        self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))
        self._session.selected_scene().name = 'Selected_Scene'
        self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
        self._session_zoom = SessionZoomingComponent(self._session)
        self._session_zoom.name = 'Session_Overview'
        self._session_zoom.set_button_matrix(matrix)
        self._session_zoom.set_zoom_button(self._shift_button)
        self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
        self._session_zoom.set_scene_bank_buttons(tuple(self.newZoom_buttons))
        self._session_zoom.set_stopped_value(3)
        self._session_zoom.set_selected_value(5)
        return None #return session

    def _setup_mixer_control(self):
        is_momentary = True
        
        ## Quirksmode
        self.arm_buttons = []
        
        self._mixer = SpecialMixerComponent(self, 8) #added self for parent
        self._mixer.name = 'Mixer'
        self._mixer.master_strip().name = 'Master_Channel_Strip'
        self._mixer.selected_strip().name = 'Selected_Channel_Strip'
        for track in range(8):
            self.strip = self._mixer.channel_strip(track)
            self.strip.name = 'Channel_Strip_' + str(track)
            volume_control = SliderElement(MIDI_CC_TYPE, track, 7)
            arm_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48)
            solo_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 49)
            mute_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 50)
            select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51)
            volume_control.name = str(track) + '_Volume_Control'
            arm_button.name = str(track) + '_Arm_Button'
            solo_button.name = str(track) + '_Solo_Button'
            mute_button.name = str(track) + '_Mute_Button'
            select_button.name = str(track) + '_Select_Button'
            self.strip.set_volume_control(volume_control)
            
            ##Quirksmode
            self.arm_buttons.append(arm_button)
            
            self.strip.set_arm_button(arm_button)
            self.strip.set_solo_button(solo_button)
            self.strip.set_mute_button(mute_button)
            self.strip.set_select_button(select_button)
            self.strip.set_shift_button(self._shift_button)
            self.strip.set_invert_mute_feedback(True)
        crossfader = SliderElement(MIDI_CC_TYPE, 0, 15)
        
        
        master_volume_control = SliderElement(MIDI_CC_TYPE, 0, 14)
        master_select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 80)
        ##self._prehear_control = EncoderElement(MIDI_CC_TYPE, 0, 47, Live.MidiMap.MapMode.relative_two_compliment)
        crossfader.name = 'Crossfader'
        master_volume_control.name = 'Master_Volume_Control'
        master_select_button.name = 'Master_Select_Button'
        ##self._prehear_control.name = 'Prehear_Volume_Control'
        self._mixer.set_crossfader_control(crossfader)
        ##self._mixer.set_prehear_volume_control(self._prehear_control)
        self._mixer.master_strip().set_volume_control(master_volume_control)
        self._mixer.master_strip().set_select_button(master_select_button)

    def _setup_custom_components(self):
        self._setup_device_and_transport_control()
        self._setup_global_control()
        self._setup_djModeToggle()
        
        
    
    def _setup_djModeToggle(self):
    	self._newDjModeToggle_state = False
    	
    	## How many tracks?
    	self._trackTotal = len(self.song().tracks)
    
    	## Re-Assign Metronome to Dj Mode toggle
        self._newDjModeToggle_button = self.transport._metronome_button
        self.transport.set_metronome_button(None)
        self._newDjModeToggle_button.add_value_listener(self._toggleDjMode)
        
        ## Assign Cue Volume (Temporary hack until I get the correct Api Values)
        self.transport._tempo_encoder_control.connect_to(self.song().master_track.mixer_device.cue_volume)
        
        
        	
    def _toggleDjMode(self, value):
    	if value == 1:
			if(self._newDjModeToggle_state):
				self._newDjModeToggle_button.turn_off()
				self._newDjModeToggle_state = False
				self.show_message("########################################################################################## DJ MODE: OFF ##############################")
				self._disconnect_djMode()
				self.transport._cueLevelMode = 1
				self.device_bank_buttons[4].turn_on()
				self.transport._tempo_encoder_control.connect_to(self.song().master_track.mixer_device.cue_volume)
				
				
				
				
			else:
				self._newDjModeToggle_button.turn_on()
				self._newDjModeToggle_state = True
				self.show_message("########################################################################################## DJ MODE: ON ##############################")
				self._setup_djMode()
				self.transport._cueLevelMode = 2
				self.device_bank_buttons[4].turn_off()
				self.transport._tempo_encoder_control.release_parameter()
				
				
				
    
	
				
    def _setup_djMode(self):
    	## Assign imports
        self.sceneEffect = SceneEffectComponent(self)
        self.reset = ResetComponent(self)
        self.armmode = ArmToggleComponent(self)
        self.trackControl = TrackControlComponent(self)
    
    	is_momentary = True
    	
    	       
        ##### Scene Effect Component
        self.sceneEffect.set_shift_button(self._shift_button)
        
        for scene_index in range(5):
        	self.sceneEffect.newScene_button = self._session.scene(scene_index)._launch_button
        	self._session.scene(scene_index).set_launch_button(None)
        	self.sceneEffect.newScene_button.add_value_listener(self.sceneEffect._device_toggle, True)
        	self.sceneEffect._device_buttons.append(self.sceneEffect.newScene_button)
        
        # Re-assign the stop all clips button
        self.sceneEffect._newStopAll_button = self._session._stop_all_button
        self._session.set_stop_all_clips_button(None)
        self.sceneEffect._newStopAll_button.add_value_listener(self.sceneEffect._masterRepeat)
        
        
          
        ##### Reset Component
        self.reset.set_shift_button(self._shift_button)
        
        #Re-assign Play and Stop buttons to Reset Track and All
        self.reset.reset_button = self.transport._play_button
        self.transport.set_play_button(None)
        self.reset.reset_button.add_value_listener(self.reset.reset_track)
        
        self.reset.resetAll_button = self.transport._stop_button
        self.transport.set_stop_button(None)
        self.reset.resetAll_button.add_value_listener(self.reset.reset_all)
        
        
        	
        ##### Arm Toggle Component
        self.armmode.set_shift_button(self._shift_button)
        
        # Re-Assign Clip/Track Button to Loop/Utility toggle
        self.armmode._newDetailView_button = self.detail_view_toggler._detail_toggle_button
        self.detail_view_toggler.set_detail_toggle_button(None)
        self.armmode._newDetailView_button.add_value_listener(self.armmode._toggleArmMode)
        
        
        
        # Re-assign Arm button functionality
        for track in range(8):
        	self.armmode.newArm_button = self._mixer.channel_strip(track)._arm_button
        	self._mixer.channel_strip(track).set_arm_button(None)
        	self.armmode.newArm_button.add_value_listener(self.armmode._device_toggle, True)
        	self.armmode._arm_buttons.append(self.armmode.newArm_button)
        
        
        ##### Re-assign Track Control Ringed Encoders
        self.trackControl._trackEncoders = []
        for encoder_index in range(8):
        	self.newTrackEncoder_encoder = self.global_param_controls[encoder_index]
        	self.encoder_modes.set_controls(None)
        	self.trackControl._trackEncoders.append(self.newTrackEncoder_encoder)
        
        
        self.get_current_track()	
        if(self.song().view.selected_track != self.song().master_track):
        	for device in self.song().tracks[self.current_track].devices:
				if device.name == "DJ EQ and FX":
					for parameter in range(8):
						self.trackControl._trackEncoders[parameter].connect_to(device.parameters[parameter+1])
						
	
	    
    def _disconnect_djMode(self):
    
    	##### Disconnect Scene Effect Component    	
    	# Re-assign the Scene Start Buttons
    	for scene_index in range(5):
        	self.sceneEffect._device_buttons[scene_index].remove_value_listener(self.sceneEffect._device_toggle)
        	self._session.scene(scene_index).set_launch_button(self.scene_launch_buttons[scene_index])
        self.sceneEffect._device_buttons = []
    	# Re-assign the stop all clips button
    	self.sceneEffect._newStopAll_button.remove_value_listener(self.sceneEffect._masterRepeat)
    	self.sceneEffect._newStopAll_button = None
    	self._session.set_stop_all_clips_button(self.stop_all_button)    	        
        self.song().view.remove_selected_track_listener(self.sceneEffect.sceneLight)
        

          
        ##### Disconnect Reset Component       
        # Re-assign the Play Button
        self.reset.reset_button.remove_value_listener(self.reset.reset_track)
        self.reset.reset_button = None
        self.transport.set_play_button(self.play_button)
        # Re-assign the Stop Button
        self.reset.resetAll_button.remove_value_listener(self.reset.reset_all)
        self.reset.resetAll_button = None
        self.transport.set_stop_button(self.stop_button)
        
        
      
        ##### Disconnect Arm Toggle Component
    	for track in range(8):
        	self.armmode._arm_buttons[track].remove_value_listener(self.armmode._device_toggle)
        	self._mixer.channel_strip(track).set_arm_button(self.arm_buttons[track])
        self.armmode._arm_buttons = []
        
        self.armmode._newDetailView_button.remove_value_listener(self.armmode._toggleArmMode)
    	self.armmode._newDetailView_button = None
        self.detail_view_toggler.set_detail_toggle_button(self.device_bank_buttons[4])
        self.song().view.remove_selected_track_listener(self.armmode._armLightMode)
        
        
        
        ##### Disconnect Track Control Ringed Encoders
        self.trackControl._trackEncoders = []
        self.song().view.remove_selected_track_listener(self.trackControl.get_current_track)
        
	
	##### Link the cutoffs for the Scene Effect Parameters
    def _linkCutoff(self, value):
    	for device in self.song().tracks[self.current_track].devices:
				if device.name == "Scene Launch Effects":
					device.parameters[1].value = value
						
    
    def _setup_device_and_transport_control(self):
        is_momentary = True
        self.device_bank_buttons = []
        self.device_param_controls = []
        bank_button_labels = ('Clip_Track_Button', 'Device_On_Off_Button', 'Previous_Device_Button', 'Next_Device_Button', 'Detail_View_Button', 'Rec_Quantization_Button', 'Midi_Overdub_Button', 'Metronome_Button')
        for index in range(8):
            self.device_bank_buttons.append(ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 58 + index))
            self.device_bank_buttons[-1].name = bank_button_labels[index]
            ring_mode_button = ButtonElement(not is_momentary, MIDI_CC_TYPE, 0, 24 + index)
            ringed_encoder = RingedEncoderElement(MIDI_CC_TYPE, 0, 16 + index, Live.MidiMap.MapMode.absolute)
            ringed_encoder.set_ring_mode_button(ring_mode_button)
            ringed_encoder.name = 'Device_Control_' + str(index)
            ring_mode_button.name = ringed_encoder.name + '_Ring_Mode_Button'
            
            ## Quirksmode
            ##### Link the cutoffs for the Scene Effect Parameters
            if (index == 0):
            	ringed_encoder.add_value_listener(self._linkCutoff)
            
            self.device_param_controls.append(ringed_encoder)
        self.device = ShiftableDeviceComponent()
        self.device.name = 'Device_Component'
        self.device.set_bank_buttons(tuple(self.device_bank_buttons))
        self.device.set_shift_button(self._shift_button)
        self.device.set_parameter_controls(tuple(self.device_param_controls))
        self.device.set_on_off_button(self.device_bank_buttons[1])
        self.set_device_component(self.device)
        self.detail_view_toggler = DetailViewCntrlComponent()
        self.detail_view_toggler.name = 'Detail_View_Control'
        self.detail_view_toggler.set_shift_button(self._shift_button)
        self.detail_view_toggler.set_device_clip_toggle_button(self.device_bank_buttons[0])
        self.detail_view_toggler.set_detail_toggle_button(self.device_bank_buttons[4])
        self.detail_view_toggler.set_device_nav_buttons(self.device_bank_buttons[2], self.device_bank_buttons[3])
        self.transport = ShiftableTransportComponent(self) ## Quirksmode added self
        self.transport.name = 'Transport'
        self.play_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 91)
        self.play_button.name = 'Play_Button'
        
        self.stop_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 92)
        self.record_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 93)
        nudge_up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 100)
        nudge_down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 101)
        tap_tempo_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 99)
        self.stop_button.name = 'Stop_Button'
        self.record_button.name = 'Record_Button'
        nudge_up_button.name = 'Nudge_Up_Button'
        nudge_down_button.name = 'Nudge_Down_Button'
        tap_tempo_button.name = 'Tap_Tempo_Button'
        self.transport.set_shift_button(self._shift_button)
        self.transport.set_play_button(self.play_button)
        self.transport.set_stop_button(self.stop_button)
        self.transport.set_record_button(self.record_button)
        self.transport.set_nudge_buttons(nudge_up_button, nudge_down_button)
        self.transport.set_undo_button(nudge_down_button) #shifted nudge
        self.transport.set_redo_button(nudge_up_button) #shifted nudge
        self.transport.set_tap_tempo_button(tap_tempo_button)
        self.transport.set_quant_toggle_button(self.device_bank_buttons[5])
        self.transport.set_overdub_button(self.device_bank_buttons[6])
        self.transport.set_metronome_button(self.device_bank_buttons[7])
        self._prehear_control = EncoderElement(MIDI_CC_TYPE, 0, 47, Live.MidiMap.MapMode.relative_two_compliment)
        self.transport.set_tempo_encoder(self._prehear_control) #shifted prehear
        bank_button_translator = ShiftTranslatorComponent()
        bank_button_translator.set_controls_to_translate(tuple(self.device_bank_buttons))
        bank_button_translator.set_shift_button(self._shift_button)

    def _setup_global_control(self):
        is_momentary = True
        global_bank_buttons = []
        self.global_param_controls = []
        for index in range(8):
            ring_button = ButtonElement(not is_momentary, MIDI_CC_TYPE, 0, 56 + index)
            ringed_encoder = RingedEncoderElement(MIDI_CC_TYPE, 0, 48 + index, Live.MidiMap.MapMode.absolute)
            ringed_encoder.name = 'Track_Control_' + str(index)
            ring_button.name = ringed_encoder.name + '_Ring_Mode_Button'
            ringed_encoder.set_ring_mode_button(ring_button)
            self.global_param_controls.append(ringed_encoder)
        global_bank_buttons = []
        global_bank_labels = ('Pan_Button', 'Send_A_Button', 'Send_B_Button', 'Send_C_Button')
        for index in range(4):
            global_bank_buttons.append(ButtonElement(not is_momentary, MIDI_NOTE_TYPE, 0, 87 + index))
            global_bank_buttons[-1].name = global_bank_labels[index]
        self.encoder_modes = EncModeSelectorComponent(self._mixer)
        self.encoder_modes.name = 'Track_Control_Modes'
        self.encoder_modes.set_modes_buttons(global_bank_buttons)
        self.encoder_modes.set_controls(tuple(self.global_param_controls))
        self.global_translation_selector = ChannelTranslationSelector()
        self.global_translation_selector.name = 'Global_Translations'
        self.global_translation_selector.set_controls_to_translate(tuple(self.global_param_controls))
        self.global_translation_selector.set_mode_buttons(tuple(global_bank_buttons))

    def _on_selected_track_changed(self):
        ControlSurface._on_selected_track_changed(self)
        
        ## Quirksmode
        if(self._newDjModeToggle_state):
        
	    	if self.application().view.is_view_visible('Detail/Clip'):
	    		self.application().view.show_view('Detail/DeviceChain')
	    		self.application().view.is_view_visible('Detail/DeviceChain')
	    	else:
	    		self.application().view.show_view('Detail/Clip')
	    		self.application().view.is_view_visible('Detail/Clip')
		
	    	if(self.song().view.selected_track != self.song().master_track):
		    	if (self.song().view.selected_track.playing_slot_index > -1):
		            self.song().view.selected_scene = self.song().scenes[self.song().view.selected_track.playing_slot_index]
	    
        
	        track_index = 0
	        for track in self.song().tracks:
	        	if track == self.song().view.selected_track:
	        		break
	        	track_index += 1
	        self.current_track = track_index
            
        
        
        track = self.song().view.selected_track
        device_to_select = track.view.selected_device
        if device_to_select == None and len(track.devices) > 0:
            device_to_select = track.devices[0]
        if device_to_select != None:
            self.song().view.select_device(device_to_select)
        self._device_component.set_device(device_to_select)
        return None
    
    
    
    
    
    ######################### Utils
    
    # Get the current track    
    def get_current_track(self):
    	track_index = 0
    	for track in self.song().tracks:
    		if track == self.song().view.selected_track:
    			break
    		track_index += 1
    	self.current_track = track_index
    
    
    # Get the device on the given track by the given name.
    def GetDeviceByName(self, trackIndex, deviceName):
        for device in self.song().tracks[trackIndex].devices:
            if (device.name == deviceName):
                return device
        return None

    # Get the value of the given device in the given track by the given parameter name. 
    def GetDeviceParameter(self, device, paramName):
        for deviceParam in device.parameters:
            if (deviceParam.name == paramName):
                return deviceParam.value
            return None

    # Set the given parameter name of the given device to the given value.
    def SetDeviceParameter(self, device, paramName, value):
        for deviceParam in device.parameters:
            if (deviceParam.name == paramName):
                deviceParam.value = value
                pass

    # Toggles the given param of the given device. Usefull for on/off effects, etc.
    def ToggleDeviceParameter(self, device, paramName):
        for deviceParam in device.parameters:
            if (deviceParam.name == paramName):
                if (deviceParam.value == 1):
                    deviceParam.value = 0
                else:
                    deviceParam.value = 1
                pass

    # Returns if the given track has a triggered clip.
    def TrackHasTriggeredClip(self, track):
        for clipSlot in track.clip_slots:
            if (clipSlot.has_clip):
                if (clipSlot.clip.is_triggered):
                    return True
        return False

    # Returns if the given track has a playing clip.
    def TrackHasPlayingClip(self, track):
        for clipSlot in track.clip_slots:
            if (clipSlot.has_clip):
                if (clipSlot.clip.is_playing):
                    return True
        return False

    
    def _product_model_id_byte(self):
        return 115
    def _setup_djMode(self):
    	## Assign imports
        self.sceneEffect = SceneEffectComponent(self)
        self.reset = ResetComponent(self)
        self.armmode = ArmToggleComponent(self)
        self.trackControl = TrackControlComponent(self)
    
    	is_momentary = True
    	
    	       
        ##### Scene Effect Component
        self.sceneEffect.set_shift_button(self._shift_button)
        
        for scene_index in range(5):
        	self.sceneEffect.newScene_button = self._session.scene(scene_index)._launch_button
        	self._session.scene(scene_index).set_launch_button(None)
        	self.sceneEffect.newScene_button.add_value_listener(self.sceneEffect._device_toggle, True)
        	self.sceneEffect._device_buttons.append(self.sceneEffect.newScene_button)
        
        # Re-assign the stop all clips button
        self.sceneEffect._newStopAll_button = self._session._stop_all_button
        self._session.set_stop_all_clips_button(None)
        self.sceneEffect._newStopAll_button.add_value_listener(self.sceneEffect._masterRepeat)
        
        
          
        ##### Reset Component
        self.reset.set_shift_button(self._shift_button)
        
        #Re-assign Play and Stop buttons to Reset Track and All
        self.reset.reset_button = self.transport._play_button
        self.transport.set_play_button(None)
        self.reset.reset_button.add_value_listener(self.reset.reset_track)
        
        self.reset.resetAll_button = self.transport._stop_button
        self.transport.set_stop_button(None)
        self.reset.resetAll_button.add_value_listener(self.reset.reset_all)
        
        
        	
        ##### Arm Toggle Component
        self.armmode.set_shift_button(self._shift_button)
        
        # Re-Assign Clip/Track Button to Loop/Utility toggle
        self.armmode._newDetailView_button = self.detail_view_toggler._detail_toggle_button
        self.detail_view_toggler.set_detail_toggle_button(None)
        self.armmode._newDetailView_button.add_value_listener(self.armmode._toggleArmMode)
        
        
        
        # Re-assign Arm button functionality
        for track in range(8):
        	self.armmode.newArm_button = self._mixer.channel_strip(track)._arm_button
        	self._mixer.channel_strip(track).set_arm_button(None)
        	self.armmode.newArm_button.add_value_listener(self.armmode._device_toggle, True)
        	self.armmode._arm_buttons.append(self.armmode.newArm_button)
        
        
        ##### Re-assign Track Control Ringed Encoders
        self.trackControl._trackEncoders = []
        for encoder_index in range(8):
        	self.newTrackEncoder_encoder = self.global_param_controls[encoder_index]
        	self.encoder_modes.set_controls(None)
        	self.trackControl._trackEncoders.append(self.newTrackEncoder_encoder)
        
        
        self.get_current_track()	
        if(self.song().view.selected_track != self.song().master_track):
        	for device in self.song().tracks[self.current_track].devices:
				if device.name == "DJ EQ and FX":
					for parameter in range(8):
						self.trackControl._trackEncoders[parameter].connect_to(device.parameters[parameter+1])