Example #1
0
    def __init__(self):

        gobject.GObject.__init__(self)

        self._audio = False
        self._ip = get_ip()
        self._res = False
        self._escenario = False
        self._win = False
        self._real_win = False
        self._client = False
        self._estado = False

        self._jugador = False
        self._disparo = False
        self._disparos_activos = True
        self._data_game_players = {}
        self._contador = 0

        self._jugadores = pygame.sprite.RenderUpdates()
        self._balas = pygame.sprite.RenderUpdates()
        self._mybalas = pygame.sprite.RenderUpdates()
        self._explosiones = pygame.sprite.RenderUpdates()

        self._default_retorno = {"ingame": True}

        # Variables para control de latencia
        self._while = False
        self._latencias = []
        self._time = False
        self._promedio = 0.0
        self._max_lat_server = 0.0
        self._pausa = 0.0

        print "Nuevo Juego Creado:", platform.platform()
Example #2
0
    def __init__(self, _dict, client):

        GObject.Object.__init__(self)

        self.GAME = {}
        self.GAME['mapa'] = str(_dict['mapa'].strip())

        self.sound_disparo = False
        self.sound_juego = False
        self.sound_explosion = False

        self.ip = get_ip()
        self.JUGADORES = {}
        self.JUGADORES[self.ip] = get_model()
        self.JUGADORES[self.ip]['nick'] = str(_dict['nick'].strip())
        self.JUGADORES[self.ip]['tanque'] = str(_dict['tanque'].strip())

        self.BALAS = {}

        self.client = client

        self.resolucionreal = RESOLUCION_INICIAL
        self.escenario = False
        self.ventana = False
        self.reloj = False
        self.estado = False
        self.jugador = False
        self.bala = False
        self.disparo = False

        self.jugadores = pygame.sprite.RenderUpdates()
        self.balas = pygame.sprite.RenderUpdates()
        self.explosiones = pygame.sprite.RenderUpdates()
Example #3
0
    def __init__(self, _dict, client):

        GObject.Object.__init__(self)

        self.GAME = {}
        self.GAME['mapa'] = str(_dict['mapa'].strip())

        self.sound_disparo = False
        self.sound_juego = False
        self.sound_explosion = False

        self.ip = get_ip()
        self.JUGADORES = {}
        self.JUGADORES[self.ip] = get_model()
        self.JUGADORES[self.ip]['nick'] = str(_dict['nick'].strip())
        self.JUGADORES[self.ip]['tanque'] = str(_dict['tanque'].strip())

        self.BALAS = {}

        self.client = client

        self.resolucionreal = RESOLUCION_INICIAL
        self.escenario = False
        self.ventana = False
        self.reloj = False
        self.estado = False
        self.jugador = False
        self.bala = False
        self.disparo = False

        self.jugadores = pygame.sprite.RenderUpdates()
        self.balas = pygame.sprite.RenderUpdates()
        self.explosiones = pygame.sprite.RenderUpdates()
    def __descargar(self):
        if get_ip():
            get_streaming_default()
        else:
            print "No estás conectado a Internet"

        self.destroy()
Example #5
0
 def __descargar(self):
     if self.force:
         if get_ip():
             download_streamings()
         else:
             print "No estás conectado a Internet"
     else:
         set_listas_default()
     self.destroy()
     return False
Example #6
0
 def __descargar(self):
     if self.force:
         if get_ip():
             download_streamings()
         else:
             print "No estás conectado a Internet"
     else:
         set_listas_default()
     self.destroy()
     return False
Example #7
0
    def config_show(self, tipo):
        """
        Muestra u oculta los widgets de configuración.
        """

        if tipo:
            if self.box_config.get_visible():
                self.box_config.hide()

            else:
                self.box_config.show()

        else:
            self.box_config.hide()
            return

        video_widgets = [
            self.camara_setting, self.video_out_setting,
            self.balance_config_widget, self.widget_efectos
        ]

        foto_widgets = [
            self.camara_setting,
            #self.video_out_setting,
            self.rafagas_setting,
            self.balance_config_widget,
            self.widget_efectos
        ]

        jamedia_widgets = [
            #self.camara_setting,
            #self.video_out_setting,
            #self.rafagas_setting,
            #self.balance_config_widget,
            #self.widget_efectos,
            self.playerlist,
            self.player_control
        ]

        jamediaimagenes_widgets = [
            #self.camara_setting,
            #self.video_out_setting,
            #self.rafagas_setting,
            #self.balance_config_widget,
            #self.widget_efectos,
            self.playerlist,
            #self.player_control,
        ]

        map(ocultar, video_widgets)
        map(ocultar, foto_widgets)
        map(ocultar, jamedia_widgets)
        map(ocultar, jamediaimagenes_widgets)

        if tipo == "camara":
            map(mostrar, video_widgets)
            self.camara_setting.label_ip.set_text(get_ip())

        elif tipo == "foto":
            map(mostrar, foto_widgets)
            self.camara_setting.label_ip.set_text(get_ip())

        elif tipo == "jamedia":
            map(mostrar, jamedia_widgets)

        elif tipo == "jamediaimagenes":
            map(mostrar, jamediaimagenes_widgets)

        else:
            print self.config_show, "Falta definir:", tipo

        if self.jamediawebcam:
            self.__update_balance_toolbars(self.jamediawebcam.get_config())

        self.emit("cancel-toolbars")
Example #8
0
    def config_show(self, tipo):
        """
        Muestra u oculta los widgets de configuración.
        """

        if tipo:
            if self.box_config.get_visible():
                self.box_config.hide()

            else:
                self.box_config.show()

        else:
            self.box_config.hide()
            return

        video_widgets = [
            self.camara_setting,
            self.video_out_setting,
            self.balance_config_widget,
            self.widget_efectos]

        foto_widgets = [
            self.camara_setting,
            #self.video_out_setting,
            self.rafagas_setting,
            self.balance_config_widget,
            self.widget_efectos]

        jamedia_widgets = [
            #self.camara_setting,
            #self.video_out_setting,
            #self.rafagas_setting,
            #self.balance_config_widget,
            #self.widget_efectos,
            self.playerlist,
            self.player_control]

        jamediaimagenes_widgets = [
            #self.camara_setting,
            #self.video_out_setting,
            #self.rafagas_setting,
            #self.balance_config_widget,
            #self.widget_efectos,
            self.playerlist,
            #self.player_control,
            ]

        map(ocultar, video_widgets)
        map(ocultar, foto_widgets)
        map(ocultar, jamedia_widgets)
        map(ocultar, jamediaimagenes_widgets)

        if tipo == "camara":
            map(mostrar, video_widgets)
            self.camara_setting.label_ip.set_text(get_ip())

        elif tipo == "foto":
            map(mostrar, foto_widgets)
            self.camara_setting.label_ip.set_text(get_ip())

        elif tipo == "jamedia":
            map(mostrar, jamedia_widgets)

        elif tipo == "jamediaimagenes":
            map(mostrar, jamediaimagenes_widgets)

        else:
            print self.config_show, "Falta definir:", tipo

        if self.jamediawebcam:
            self.__update_balance_toolbars(self.jamediawebcam.get_config())

        self.emit("cancel-toolbars")
Example #9
0
 def __check_ip(self):
     valor = get_ip()
     self.izquierda.set_ip(valor)
     self.derecha.set_ip(valor)
     return True
Example #10
0
 def setup_init(self, _dict):
     ip = get_ip()
     server = str(_dict['server'])
     tanque = str(_dict['tanque'])
     self.derecha.set_data(ip, server, tanque)
     self.drawing.setup_init(_dict)
Example #11
0
 def __check_ip(self):
     valor = get_ip()
     self.izquierda.set_ip(valor)
     self.derecha.set_ip(valor)
     return True
Example #12
0
 def setup_init(self, _dict):
     ip = get_ip()
     server = str(_dict['server'])
     tanque = str(_dict['tanque'])
     self.derecha.set_data(ip, server, tanque)
     self.drawing.setup_init(_dict)
Example #13
0
    def __init__(self):

        gtk.EventBox.__init__(self)

        self.set_property("visible-window", False)

        self.game_dict = {
            'server': get_ip(),
            'nick': '',
            'mapa': "",
            'tanque': "",
            'enemigos': 2,
            'vidas': 5,
            }

        self.set_border_width(10)

        self.mapaview = gtk.Image()
        self.tanqueview = gtk.Image()
        self.oponentes = OponentesSelectBox()

        tabla = gtk.Table(columns=4, rows=9, homogeneous=True)

        self.framemapa = FrameMapa()
        tabla.attach_defaults(self.framemapa, 0, 1, 0, 4)

        self.frametanque = FrameTanque()
        tabla.attach_defaults(self.frametanque, 0, 1, 4, 8)

        event = gtk.EventBox()
        event.set_border_width(10)
        event.set_property("visible-window", False)
        event.add(self.mapaview)
        tabla.attach_defaults(event, 1, 4, 0, 4)

        tabla.attach_defaults(self.tanqueview, 1, 2, 6, 7)

        self.framenick = FrameNick()
        tabla.attach_defaults(self.framenick, 2, 3, 5, 8)

        event = gtk.EventBox()
        event.set_property("visible-window", False)
        event.set_border_width(4)
        event.add(self.oponentes)
        tabla.attach_defaults(event, 3, 4, 5, 8)

        button = gtk.Button("Cancelar")
        set_font(button.get_children()[0], "subtitulo1", typewidget="Label")
        tabla.attach_defaults(button, 0, 1, 8, 9)
        button.connect("clicked", self.__accion, "salir")

        self.jugar = gtk.Button("Crear")
        set_font(self.jugar.get_children()[0],
            "subtitulo1", typewidget="Label")
        self.jugar.set_sensitive(False)
        self.jugar.connect("clicked", self.__accion, "run")
        tabla.attach_defaults(self.jugar, 3, 4, 8, 9)

        self.add(tabla)

        self.connect("realize", self.__do_realize)
        self.framemapa.lista.connect(
            "nueva-seleccion", self.__seleccion_mapa)
        self.frametanque.lista.connect(
            "nueva-seleccion", self.__seleccion_tanque)
        self.oponentes.connect("valor", self.__seleccion_oponentes)
        self.framenick.nick.connect("changed", self.__change_nick)

        self.show_all()