Example #1
0
 def __init__(self,
              texture=sf.Texture.from_file("res/EnemyTankDetailed.png")):
     TankBody.__init__(self, texture)
     self.turret = EnemyTankTurret(
         sf.Texture.from_file("res/EnemyTankTurret.png"))
     self.turret.set_body(self)
     self.target = None
     self.path = None
Example #2
0
 def __init__(self, texture):
     TankBody.__init__(self, texture)
     self.traverse = 2
     print "Assault Gun Initialised"
Example #3
0
 def __init__(self, texture):
     TankBody.__init__(self, texture)
     turret = TankTurret(sf.Texture.from_file("res/TankTurret.png"))
     self.set_turret(turret)
     turret.set_body(self)
Example #4
0
 def __init__(self, texture):
     TankBody.__init__(self, texture)
     self.traverse = 2
     print "Assault Gun Initialised"
Example #5
0
 def __init__(self, texture=sf.Texture.from_file("res/EnemyTankDetailed.png")):
     TankBody.__init__(self, texture)
     self.turret = EnemyTankTurret(sf.Texture.from_file("res/EnemyTankTurret.png"))
     self.turret.set_body(self)
     self.target = None
     self.path = None