def hangar(request): context = user_menu(request) divisions = Divisions() context['avion'] = divisions.get_division_by_name(context['division'].name)['plane_type'] user_division = UserDivision.objects.get(user=context['userprofile']) weapons = UserWeapons.objects.filter(user=user_division) context['max_load'] = divisions.get_division_by_name(context['division'].name)['max_weapons'] context['weapons'] = weapons context['use_weapons'] = weapons.filter(on=True) return render_to_response('hangar.html', context, context_instance=RequestContext(request))
def hangar(request): context = user_menu(request) divisions = Divisions() context['avion'] = divisions.get_division_by_name( context['division'].name)['plane_type'] user_division = UserDivision.objects.get(user=context['userprofile']) weapons = UserWeapons.objects.filter(user=user_division) context['max_load'] = divisions.get_division_by_name( context['division'].name)['max_weapons'] context['weapons'] = weapons context['use_weapons'] = weapons.filter(on=True) return render_to_response('hangar.html', context, context_instance=RequestContext(request))
def start(request): context = user_menu(request) divisions = Divisions() prev_division, next_division = divisions.next_division(context['division'].name) context['next_division'] = next_division context['prev_division'] = prev_division context['avion'] = divisions.get_division_by_name(context['division'].name)['plane_type'] division_users = UserDivision.objects.filter(name=context['division'].name).order_by('-points', '-user__lvl', '-matches_played', 'user__user__user__username') context['division_users'] = division_users[:5] context['my_division'] = divisions.get_division_by_name(context['division'].name) remaining_games = context['my_division']['matches'] - context['division'].matches_played context['remaining_games'] = remaining_games return render_to_response('game.html', context, context_instance=RequestContext(request))
def initiate_new_game(request): context = user_menu(request) return render_to_response('multiplayer_game.html', context, context_instance=RequestContext(request))
def shop(request): context = user_menu(request) return render_to_response('shop.html', context, context_instance=RequestContext(request))