Example #1
0
 def __init__(self):
     self.state = "init"
     self.motors = StepMotorPair("/tmp/motors")
     self.buttons = Buttons("/tmp/button")
     self.buzzer = Buzzer("/tmp/buzzer")
     self.leds = Leds("/tmp/leds")
     threading.Thread(target=self.__reset_check).start()
Example #2
0
 def __init__(self):
     self.state = "init"
     self.motors = StepMotorPair()
     self.buttons = Buttons()
     self.buzzer = Buzzer()
     self.leds = Leds()
     self.camera = PiCamera()
     threading.Thread(target=self.__reset_check).start()
Example #3
0
class Agent:
	def __init__(self):
		self.state = "init"
		self.motors = StepMotorPair()
		self.buttons = Buttons()
		self.buzzer = Buzzer()
		self.leds = Leds()
		self.camera = PiCamera()
		threading.Thread(target=self.__reset_check).start()

	def do_action(self):
		while True:
			if self.state == "init":
				self.__init()
				self.state = "init_ok"
			elif self.state == "ready":
				self.__ready()
				self.state = "ready_ok"
			elif self.state == "run":
				self.leds.change_all(0,0,0,0)
				self.buzzer.off()
				self.state = "run_ok"
			elif self.state == "run_ok":
				self.loop()
				continue
			elif self.state == "off":
				self.__init()
				sys.exit(0)

			time.sleep(0.1)
	
	def __init(self):
		self.leds.change_all(1,1,1,0)
		self.buzzer.off()
		self.motors.off()
		self.setup()

	def __ready(self):
		self.leds.change_all(1,1,1,1)
		self.buzzer.on(4000)
		self.motors.on()

	def __reset_check(self):
		while True:
			self.buttons.update()
			if self.buttons.all_pushed_now():
				self.state = "off"
				return
			elif self.buttons.front_pushed():
				self.__state_transition()

			time.sleep(0.1)

	def __state_transition(self):
		if self.state == "init_ok":	self.state = "ready"
		elif self.state == "ready_ok": self.state = "run"
		elif self.state == "run_ok":   self.state = "init"
Example #4
0
class Agent:
    def __init__(self):
        self.state = "init"
        self.motors = StepMotorPair()
        self.buttons = Buttons()
        self.buzzer = Buzzer()
        self.leds = Leds()
        self.camera = PiCamera()
        threading.Thread(target=self.__reset_check).start()

    def do_action(self):
        while True:
            if self.state == "init":
                self.__init()
                self.state = "init_ok"
            elif self.state == "ready":
                self.__ready()
                self.state = "ready_ok"
            elif self.state == "run":
                self.leds.change_all(0, 0, 0, 0)
                self.buzzer.off()
                self.state = "run_ok"
            elif self.state == "run_ok":
                self.loop()
                continue
            elif self.state == "off":
                self.__init()
                sys.exit(0)

            time.sleep(0.1)

    def __init(self):
        self.leds.change_all(1, 1, 1, 0)
        self.buzzer.off()
        self.motors.off()
        self.setup()

    def __ready(self):
        self.leds.change_all(1, 1, 1, 1)
        self.buzzer.on(4000)
        self.motors.on()

    def __reset_check(self):
        while True:
            self.buttons.update()
            if self.buttons.all_pushed_now():
                self.state = "off"
                return
            elif self.buttons.front_pushed():
                self.__state_transition()

            time.sleep(0.1)

    def __state_transition(self):
        if self.state == "init_ok": self.state = "ready"
        elif self.state == "ready_ok": self.state = "run"
        elif self.state == "run_ok": self.state = "init"
Example #5
0
	def __init__(self):
		self.state = "init"
		self.motors = StepMotorPair("/tmp/motors")
		self.buttons = Buttons("/tmp/button")
		self.buzzer = Buzzer("/tmp/buzzer")
		self.leds = Leds("/tmp/leds")
		threading.Thread(target=self.__reset_check).start()
Example #6
0
	def __init__(self):
		self.state = "init"
		self.motors = StepMotorPair()
		self.buttons = Buttons()
		self.buzzer = Buzzer()
		self.leds = Leds()
		self.camera = PiCamera()
		threading.Thread(target=self.__reset_check).start()