Example #1
0
class Listener(threading.Thread):
    server_str = "SERVER" #TODO find better place for this

    def __init__(self, socket, shared_key, server, connected_callback, app):
        threading.Thread.__init__(self)
        self.keep_alive = True
        self.socket = socket
        self.shared_key = shared_key
        self.server = server
        self.connected_callback = connected_callback
        self.app = app
        self.auth = None

    def run(self):
        self.socket.setblocking(0)
        self.server.authenticated = False

        while (self.keep_alive and self.server.authenticated == False):
            try:
                client_socket, addr = self.socket.accept()
                self.server.waiting = False
                self.auth = Authentication(self.shared_key, self.server, self.app, debug=True, is_server=True)
                self.server.bind(client_socket)
                self.app.debug_continue.disabled = False

                if (self.auth.mutualauth()):
                    print "Client Authenticated!"
                    self.server.authenticated = True
                    self.server.auth = self.auth
                    self.connected_callback(addr[0], addr[1])
                    self.server.clear_queues()
                else:
                    print "Unable to authenticate"
                    self.server.authenticated=False
                    self.auth=False
                    self.server.broken_conn_callback()
        
            except socket.error:
                pass
        if not self.keep_alive:
            self.socket.close()

    def broken_conn(self):
        self.authenticated = False
        self.auth=None

        if self.server is not None:
            self.server.auth = None

    def close(self):
        self.keep_alive = False
        self.server.authenticated = False
        self.auth=None

        if self.server is not None:
            self.server.auth = None
Example #2
0
class VpnClient(object):

    def __init__(self, ip_addr, port, shared_key, broken_conn_callback, app):
        self.ip_addr = ip_addr
        self.port = port
        self.shared_key = shared_key
        self.broken_conn_callback = broken_conn_callback
        self.send_queue = Queue()
        self.receive_queue = Queue()
        self.waiting = True
        self.is_server=False
        self.authenticated=False
        self.sender = None
        self.receiver = None
        self.app = app

    def connect(self):
        try:
            self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
        except socket.error:
            return (-1, "Could not create socket")

        try:
            self.socket.settimeout(10)
            self.socket.connect((self.ip_addr, self.port))
            self.waiting = False
            self.auth = Authentication(self.shared_key, self, self.app, debug=True, is_server=False)
            self.bind() # Added because we need the send/recv threads running for authentication
            if (self.auth.mutualauth()):
                print "Server Authenticated!"
                Logger.log("Connected to Server", self.is_server)
                self.authenticated = True
                self.sessionkey = self.auth.get_sessionkey()
                self.clear_queues()
                return (0, "Connected to (%s, %i)" % (self.ip_addr, self.port))
            else:
                print "Could not authenticate"
                self.authenticated = False
                self.broken_conn_callback()
                return (-1, "Authentication failed")
        except socket.error:
            self.authenticated = False
            self.broken_conn_callback()
            return (-1, "Could not connect to (%s, %i)" % (self.ip_addr, self.port))

        return (-1, "Could not connect to (%s, %i)" % (self.ip_addr, self.port))

    def clear_queues(self):
        self.receive_queue.queue.clear()
        self.send_queue.queue.clear()

    def send(self, msg):
        if (self.authenticated):
            emsg = self.auth.encrypt_message(msg, self.auth.get_sessionkey())
            self.send_queue.put(emsg)
            Logger.log("Put message on send queue: " + msg, self.is_server)
        else:
            self.send_queue.put(msg)
            Logger.log("Put message on send queue: " + msg, self.is_server)

    def bind(self):
        self.sender = Sender(self.socket, self.send_queue, self)
        self.receiver = Receiver(self.socket, self.receive_queue, self)
        self.sender.start()
        self.receiver.start()

    def close(self):
        Logger.log("Connection closing", self.is_server)
        self.send_queue.queue.clear()
        self.receive_queue.queue.clear()
        if self.sender:
            self.sender.close()
        if self.receiver:
            self.receiver.close()
        self.waiting = True
        self.authenticated = False
        self.auth = None

    def receive(self):
        if (not self.receive_queue.empty()):
            msg = self.receive_queue.get()
            Logger.log("Received decrypted msg: "+ msg, self.is_server)

            if (self.authenticated):
                msg, valid = self.auth.decrypt_message(msg, self.auth.get_sessionkey())

                if valid is False:
                    return None # ignore failed CBC authentication message

                Logger.log("Decrypted msg: "+ msg, self.is_server)
            return msg
        else:
            return None