Example #1
0
 def __gl_set_blending(self):
     gl.glEnable(gl.GL_TEXTURE_2D)
     gl.glEnable(gl.GL_BLEND)
     gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
Example #2
0
 def __gl_set_depth(self):
     gl.glClearDepth(1.0)
     gl.glEnable(gl.GL_DEPTH_TEST)
     gl.glDepthFunc(gl.GL_LEQUAL)
     gl.glHint(gl.GL_PERSPECTIVE_CORRECTION_HINT, gl.GL_NICEST)
Example #3
0
 def __gl_set_line_smooth(self):
     gl.glEnable(gl.GL_LINE_SMOOTH)
     gl.glHint(gl.GL_LINE_SMOOTH_HINT, gl.GL_NICEST)
Example #4
0
 def __gl_set_blending(self):
     gl.glEnable(gl.GL_TEXTURE_2D)
     gl.glEnable(gl.GL_BLEND)
     gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
Example #5
0
 def __gl_set_depth(self):
     gl.glClearDepth(1.0)
     gl.glEnable(gl.GL_DEPTH_TEST)
     gl.glDepthFunc(gl.GL_LEQUAL)
     gl.glHint(gl.GL_PERSPECTIVE_CORRECTION_HINT, gl.GL_NICEST)
Example #6
0
 def __gl_set_line_smooth(self):
     gl.glEnable(gl.GL_LINE_SMOOTH)
     gl.glHint(gl.GL_LINE_SMOOTH_HINT, gl.GL_NICEST)