Example #1
0
def test_vs(name1, gear1, name2, gear2):
	battlelog.log_close()
	player1_win_cnt = 0
	player2_win_cnt = 0
	for cnt in xrange(simulating_times):
		if cnt == 0:
			battlelog.log_open()
		else:
			battlelog.log_close()
		player1 = DataHandler.load_player_from_id(name1)
		player2 = DataHandler.load_player_from_id(name2)
		player1.import_gear(Gear.from_string(gear1))
		player2.import_gear(Gear.from_string(gear2))
		attackers = [player1]
		defenders = [player2]
		env = Envioronment(attackers, defenders)
		result = env.start()
		if result == EnvioronmentType.Win:
			player1_win_cnt += 1
		else:
			player2_win_cnt += 1
	battlelog.log_open()
	battlelog.log("%s vs %s, total %d times: %s win probability = %f%%, %s win probability = %f%%\n" %(player1.name, player2.name, simulating_times, player1.name, float(player1_win_cnt*100)/simulating_times, player2.name, float(player2_win_cnt*100)/simulating_times))
	def load_gear_from_id(cls, gear_id):
		gears = cls.load_gears()
		from battle.gear import Gear
		return Gear.from_json_obj(gears[gear_id])
from battle.gear import Gear
from common.datahandler import DataHandler

if __name__ == '__main__':
	
	def test_add_gear(gear):
		gears = DataHandler.load_gears()
		if gear.id not in gears:
			gears[gear.id] = gear.to_json_obj()
		DataHandler.save_gears(gears)


	gear1 = Gear.from_string("zgreee - auto magic#5x668 3x610 5x968 5x973 5x1057 5x1077 5x1108 5x1221 5x1496")
	gear2 = Gear.from_string("zgreee3 - auto#5x668 5x940 5x1074 5x1221 5x344 5x947 5x1078 5x942")

	test_add_gear(gear1)
	test_add_gear(gear2)