Example #1
0
	def __init__(self):
		# set the parent for all windows here, currently none
		self.topwinparent=None

		qtgui.QMainWindow.__init__(self)
		AbstractBeeMaster.__init__(self)

		settings=qtcore.QSettings("BeeDraw","BeeDraw")

		# set default config values
		self.config['username']=settings.value("username").toString()
		self.config['server']=settings.value("server","localhost").toString()
		self.config['port'],ok=settings.value("port",8333).toInt()
		self.config['autolog']=settings.value("autolog",False).toBool()
		self.config['autosave']=settings.value("autosave",False).toBool()
		self.config['debug']=settings.value("debug",False).toBool()
		self.config['maxundo'],ok=settings.value("maxundo",30).toInt()

		# read tool options from file if needed
		toolconfigfilename=os.path.join("config","tooloptions.xml")
		toolconfigfile=qtcore.QFile(toolconfigfilename)
		if toolconfigfile.exists():
			if toolconfigfile.open(qtcore.QIODevice.ReadOnly):
				parser=BeeToolConfigParser(toolconfigfile)
				parser.loadToToolBox(self.toolbox)

		# setup interface according to designer code
		self.ui=Ui_BeeMasterMdiSpec()
		self.ui.setupUi(self)
		self.show()

		# list to hold drawing windows and lock for it
		self.curwindow=None
		self.drawingwindows=[]
		self.drawingwindowslock=qtcore.QReadWriteLock()

		self.curpointertype=-1
		self.curtoolname=self.toolbox.getCurToolDesc().name

		self.clipboardimage=None
		self.clipboardlock=qtcore.QReadWriteLock()

		self.pointertoolmap={}
		# set some initial default values for tool pointers
		self.pointertoolmap[1]="brush"
		self.pointertoolmap[3]="eraser"

		# setup foreground and background swatches
		#self.ui.FGSwatch=FGSwatch(self,replacingwidget=self.ui.FGSwatch)
		#self.setFGColor(qtgui.QColor(0,0,0))

		#self.ui.BGSwatch=BGSwatch(self,replacingwidget=self.ui.BGSwatch)
		#self.setBGColor(qtgui.QColor(255,255,255))

		# vars for dialog windows that there should only be one of each
		self.layerswindow=BeeLayersWindow(self)

		# keep track of current ID so each window gets a unique ID
		self.nextwindowid=0

		# setup window with tool options
		self.tooloptionswindow=ToolOptionsWindow(self)
		self.tooloptionswindow.updateCurrentTool()

		self.initializedwindows=True

		# default foreground color to black and background color to white
		self.fgcolor=qtgui.QColor(0,0,0)
		self.bgcolor=qtgui.QColor(255,255,255)

		# setup window with colors
		self.palettewindow=PaletteWindow(self)

		self.toolselectwindow=ToolSelectionWindow(self)

		self.setCorner(qtcore.Qt.TopLeftCorner,qtcore.Qt.LeftDockWidgetArea)
		self.setCorner(qtcore.Qt.TopRightCorner,qtcore.Qt.RightDockWidgetArea)
		self.setCorner(qtcore.Qt.BottomLeftCorner,qtcore.Qt.LeftDockWidgetArea)
		self.setCorner(qtcore.Qt.BottomRightCorner,qtcore.Qt.RightDockWidgetArea)

		# by default have the windows docked in the main window
		self.addDockWidget(qtcore.Qt.LeftDockWidgetArea,self.toolselectwindow)
		self.addDockWidget(qtcore.Qt.LeftDockWidgetArea,self.palettewindow)
		self.addDockWidget(qtcore.Qt.RightDockWidgetArea,self.tooloptionswindow)
		self.addDockWidget(qtcore.Qt.RightDockWidgetArea,self.layerswindow)

		# restore settings
		self.restoreGeometry(settings.value("geometry").toByteArray())
		self.restoreState(settings.value("windowState").toByteArray())

		# set menu settings according to the new restored settings
		if not self.layerswindow.isVisible():
			self.uncheckWindowLayerBox()
		else:
			self.checkWindowLayerBox()

		if not self.palettewindow.isVisible():
			self.uncheckWindowPaletteBox()
		else:
			self.checkWindowPaletteBox()

		if not self.toolselectwindow.isVisible():
			self.uncheckWindowToolSelectBox()
		else:
			self.checkWindowToolSelectBox()

		if not self.tooloptionswindow.isVisible():
			self.uncheckWindowToolOptionsBox()
		else:
			self.checkWindowToolOptionsBox()
Example #2
0
class BeeMasterWindow(qtgui.QMainWindow,object,AbstractBeeMaster):
	def __init__(self):
		# set the parent for all windows here, currently none
		self.topwinparent=None

		qtgui.QMainWindow.__init__(self)
		AbstractBeeMaster.__init__(self)

		settings=qtcore.QSettings("BeeDraw","BeeDraw")

		# set default config values
		self.config['username']=settings.value("username").toString()
		self.config['server']=settings.value("server","localhost").toString()
		self.config['port'],ok=settings.value("port",8333).toInt()
		self.config['autolog']=settings.value("autolog",False).toBool()
		self.config['autosave']=settings.value("autosave",False).toBool()
		self.config['debug']=settings.value("debug",False).toBool()
		self.config['maxundo'],ok=settings.value("maxundo",30).toInt()

		# read tool options from file if needed
		toolconfigfilename=os.path.join("config","tooloptions.xml")
		toolconfigfile=qtcore.QFile(toolconfigfilename)
		if toolconfigfile.exists():
			if toolconfigfile.open(qtcore.QIODevice.ReadOnly):
				parser=BeeToolConfigParser(toolconfigfile)
				parser.loadToToolBox(self.toolbox)

		# setup interface according to designer code
		self.ui=Ui_BeeMasterMdiSpec()
		self.ui.setupUi(self)
		self.show()

		# list to hold drawing windows and lock for it
		self.curwindow=None
		self.drawingwindows=[]
		self.drawingwindowslock=qtcore.QReadWriteLock()

		self.curpointertype=-1
		self.curtoolname=self.toolbox.getCurToolDesc().name

		self.clipboardimage=None
		self.clipboardlock=qtcore.QReadWriteLock()

		self.pointertoolmap={}
		# set some initial default values for tool pointers
		self.pointertoolmap[1]="brush"
		self.pointertoolmap[3]="eraser"

		# setup foreground and background swatches
		#self.ui.FGSwatch=FGSwatch(self,replacingwidget=self.ui.FGSwatch)
		#self.setFGColor(qtgui.QColor(0,0,0))

		#self.ui.BGSwatch=BGSwatch(self,replacingwidget=self.ui.BGSwatch)
		#self.setBGColor(qtgui.QColor(255,255,255))

		# vars for dialog windows that there should only be one of each
		self.layerswindow=BeeLayersWindow(self)

		# keep track of current ID so each window gets a unique ID
		self.nextwindowid=0

		# setup window with tool options
		self.tooloptionswindow=ToolOptionsWindow(self)
		self.tooloptionswindow.updateCurrentTool()

		self.initializedwindows=True

		# default foreground color to black and background color to white
		self.fgcolor=qtgui.QColor(0,0,0)
		self.bgcolor=qtgui.QColor(255,255,255)

		# setup window with colors
		self.palettewindow=PaletteWindow(self)

		self.toolselectwindow=ToolSelectionWindow(self)

		self.setCorner(qtcore.Qt.TopLeftCorner,qtcore.Qt.LeftDockWidgetArea)
		self.setCorner(qtcore.Qt.TopRightCorner,qtcore.Qt.RightDockWidgetArea)
		self.setCorner(qtcore.Qt.BottomLeftCorner,qtcore.Qt.LeftDockWidgetArea)
		self.setCorner(qtcore.Qt.BottomRightCorner,qtcore.Qt.RightDockWidgetArea)

		# by default have the windows docked in the main window
		self.addDockWidget(qtcore.Qt.LeftDockWidgetArea,self.toolselectwindow)
		self.addDockWidget(qtcore.Qt.LeftDockWidgetArea,self.palettewindow)
		self.addDockWidget(qtcore.Qt.RightDockWidgetArea,self.tooloptionswindow)
		self.addDockWidget(qtcore.Qt.RightDockWidgetArea,self.layerswindow)

		# restore settings
		self.restoreGeometry(settings.value("geometry").toByteArray())
		self.restoreState(settings.value("windowState").toByteArray())

		# set menu settings according to the new restored settings
		if not self.layerswindow.isVisible():
			self.uncheckWindowLayerBox()
		else:
			self.checkWindowLayerBox()

		if not self.palettewindow.isVisible():
			self.uncheckWindowPaletteBox()
		else:
			self.checkWindowPaletteBox()

		if not self.toolselectwindow.isVisible():
			self.uncheckWindowToolSelectBox()
		else:
			self.checkWindowToolSelectBox()

		if not self.tooloptionswindow.isVisible():
			self.uncheckWindowToolOptionsBox()
		else:
			self.checkWindowToolOptionsBox()

	# Palette Menu Actions:
	def on_Palette_Configure_triggered(self,accept=True):
		if not accept:
			return

		self.palettewindow.on_Palette_Configure_triggered()

	def on_Palette_save_triggered(self,accept=True):
		if not accept:
			return

		self.palettewindow.on_Palette_save_triggered()

	def on_Palette_save_default_triggered(self,accept=True):
		if not accept:
			return

		self.palettewindow.on_Palette_save_default_triggered()

	def on_Palette_load_default_triggered(self,accept=True):
		if not accept:
			return

		self.palettewindow.on_Palette_load_default_triggered()

	def on_Palette_load_triggered(self,accept=True):
		if not accept:
			return

		self.palettewindow.on_Palette_load_triggered

	def keyEvent(self,event):
		if event.key() in (qtcore.Qt.Key_Shift,qtcore.Qt.Key_Control,qtcore.Qt.Key_Alt,qtcore.Qt.Key_Meta):
			self.newModKeys(event.modifiers())

	def keyReleaseEvent(self,event):
		self.keyEvent(event)

	def keyPressEvent(self,event):
		self.keyEvent(event)
		curwin=self.getCurWindow()
		if curwin:
			curwin.keyPressEvent(event)

	def getCurWindow(self,lock=None):
		if not lock:
			lock=qtcore.QReadLocker(self.drawingwindowslock)
		return self.curwindow

	def setCurWindow(self,window,lock=None):
		if not lock:
			lock=qtcore.QWriteLocker(self.drawingwindowslock)
		if self.curwindow!=window:
			self.curwindow=window
			self.refreshLayersList(winlock=lock)

	def setClipBoardImage(self,image):
		lock=qtcore.QWriteLocker(self.clipboardlock)
		self.clipboardimage=image

	def getClipBoardImage(self):
		lock=qtcore.QReadLocker(self.clipboardlock)
		if self.clipboardimage:
			return self.clipboardimage.copy()
		return None

	# I don't think these currently need to have mutexes since they are only manipulated in the gui thread, but if they ever do it can be done here
	def setFGColor(self,color):
		self.fgcolor=color
		self.palettewindow.ui.FGSwatch.updateColor(color)

	def setBGColor(self,color):
		self.bgcolor=color
		self.palettewindow.ui.BGSwatch.updateColor(color)

	def getFGColor(self):
		return self.fgcolor

	def getBGColor(self):
		return self.bgcolor

	def isWindowRegistered(self,window,winlock):
		if not winlock:
			winlock=qtcore.QReadLocker(self.drawingwindowslock)

		if window in self.drawingwindows:
			return True

		return False

	def registerWindow(self,window):
		lock=qtcore.QWriteLocker(self.drawingwindowslock)
		self.drawingwindows.append(window)
		self.setCurWindow(window,lock)

		action=WindowSelectionAction(self,self.ui.menu_Window_Drawing_Windows,window.id)
		self.ui.menu_Window_Drawing_Windows.addAction(action)
		window.menufocusaction=action

	def unregisterWindow(self,window):
		lock=qtcore.QWriteLocker(self.drawingwindowslock)

		self.drawingwindows.remove(window)
		self.ui.menu_Window_Drawing_Windows.removeAction(window.menufocusaction)
		# if the window we're deleting was the active window
		if self.curwindow==window:
			# if there is at least one other window make that the current window
			if self.drawingwindows:
				self.curwindow=self.drawingwindows[0]
			else:
				self.curwindow=None

			self.requestLayerListRefresh()

		#self.ui.mdiArea.removeSubWindow(window)

	def requestLayerListRefresh(self):
		event=qtcore.QEvent(BeeCustomEventTypes.refreshlayerslist)
		BeeApp().app.postEvent(self,event)

	def getNextWindowId(self):
		self.nextwindowid+=1
		return self.nextwindowid

	def getWindowById(self,id,lock=None):
		if not lock:
			lock=qtcore.QReadLocker(self.drawingwindowslock)
		for win in self.drawingwindows:
			if win.id==id:
				return win
		print_debug("WARNING: Couldn't find window with ID: %d" % id)
		return None

	def getLayerById(self,win_id,layer_id,winlock=None):
		win=self.getWindowById(win_id)
		if win:
			return win.getLayerForKey(layer_id,winlock)
		else:
			print_debug("WARNING: can't find layer with id: %d in window: %d" % (layer_id,win_id))
		return None

	def removeWindow(self,window):
		"""remove a drawing window from the list of current windows"""
		lock=qtcore.QWriteLocker(self.drawingwindowslock)
		try:
			self.drawingwindows.remove(window)
		except:
			pass
		if self.curwindow==window:
			self.curwindow=None

	def getCurToolInst(self,window):
		"""return new instance of current tool type, with layer set to current layer"""
		curtool=self.getCurToolDesc()
		return curtool.setupTool(window,window.getCurLayerKey())

	def getCurToolDesc(self):
		"""return pointer to the currently selected tool description object"""
		return self.toolbox.getCurToolDesc()

	def changeCurToolByName(self,name):
		if self.toolbox.setCurToolByName(name):
			self.curtoolname=name
			self.tooloptionswindow.updateCurrentTool()
			self.toolbox.getCurToolDesc().pressToolButton()
		else:
			print_debug("Unknown tool name: %s" % name)

	def newModKeys(self,modkeys):
		tooldesc=self.toolbox.getCurToolDesc()
		if tooldesc:
			tooldesc.newModKeys(modkeys)

	def pointerTypeCheck(self,pointertype):
		if pointertype!=self.curpointertype:
			#print "changing pointer type to:", pointertype
			self.pointertoolmap[self.curpointertype]=self.curtoolname

			if pointertype in self.pointertoolmap:
				self.changeCurToolByName(self.pointertoolmap[pointertype])

			self.curpointertype=pointertype

	def on_tool_changed(self,index):
		self.toolbox.setCurToolIndex(index)
		lock=qtcore.QReadLocker(self.drawingwindowslock)
		for win in self.drawingwindows:
			win.view.setCursor(self.toolbox.getCurToolDesc().getCursor())

	def on_tooloptionsbutton_pressed(self):
		self.getCurToolDesc().runOptionsDialog(self)

	def on_Tool_save_default_triggered(self,accept=True):
		if not accept:
			return

		filename=os.path.join("config","tooloptions.xml")
		outfile=qtcore.QFile(filename,self)
		if outfile.open(qtcore.QIODevice.Truncate|qtcore.QIODevice.WriteOnly):
			writer=BeeToolConfigWriter(outfile)
			writer.startLog()
			for tool in self.toolbox.toolslist:
				writer.logToolConfig(tool.name,tool.options)
			writer.endLog()
			outfile.close()

	def on_backgroundbutton_pressed(self):
		self.ui.BGSwatch.changeColorDialog()

	def on_foregroundbutton_pressed(self):
		self.ui.FGSwatch.changeColorDialog()

	def on_action_File_Play_triggered(self,accept=True):
		if not accept:
			return

		filename=str(qtgui.QFileDialog.getOpenFileName(self,"Select log file to play","","Sketch logfiles (*.slg)"))

		if filename:
			self.playFile(filename)

	def playFile(self,filename):
		window=self.ui.mdiArea.addSubWindow(AnimationDrawingWindow(self,filename))
		result=qtcore.QObject.connect(window,qtcore.SIGNAL("windowStateChanged(Qt::WindowStates,Qt::WindowStates)"),window.widget().mdiWinStateChange)
		window.widget().setFileName(filename)
		window.show()

	def on_action_File_Open_triggered(self,accept=True):
		if not accept:
			return

		formats=getSupportedReadFileFormats()
		filterstring=qtcore.QString("Images (")

		for f in formats:
			filterstring.append(" *.")
			filterstring.append(f)

		filterstring.append(" *.bee)")

		filename=qtgui.QFileDialog.getOpenFileName(self,"Choose File To Open","",filterstring)

		if filename:
			self.openFile(filename)

	def openFile(self,filename):
		# create a drawing window to start with
		# if we are saving my custom format
		if filename.endsWith(".bee"):
			self.playFile(filename)

		else:
			reader=qtgui.QImageReader(filename)
			image=reader.read()

			window=self.ui.mdiArea.addSubWindow(BeeDrawingWindow(self,image.width(),image.height(),False,maxundo=self.config["maxundo"]))
			result=qtcore.QObject.connect(window,qtcore.SIGNAL("windowStateChanged(Qt::WindowStates,Qt::WindowStates)"),window.widget().mdiWinStateChange)
			window.widget().loadLayer(image)
			window.widget().setFileName(filename)
			window.show()

	def on_action_File_New_triggered(self,accept=True):
		if not accept:
			return
		dialog=qtgui.QDialog(self)
		dialogui=Ui_canvas_size_dialog()
		dialogui.setupUi(dialog)
		dialog.exec_()

		if dialog.result():
			width=dialogui.width_box.value()
			height=dialogui.height_box.value()

			widget=BeeDrawingWindow(self,width=width,height=height,maxundo=self.config["maxundo"])
			window=self.ui.mdiArea.addSubWindow(widget)
			result=qtcore.QObject.connect(window,qtcore.SIGNAL("windowStateChanged(Qt::WindowStates,Qt::WindowStates)"),window.widget().mdiWinStateChange)
			window.show()

	def on_action_Edit_Configure_triggered(self,accept=True):
		if not accept:
			return

		dialog=qtgui.QDialog(self)
		dialogui=Ui_BeeMasterOptions()
		dialogui.setupUi(dialog)

		# put current values into GUI
		lock=qtcore.QWriteLocker(self.configlock)

		dialogui.history_size_box.setValue(self.config['maxundo'])

		if self.config['debug']:
			dialogui.debug_checkBox.setCheckState(qtcore.Qt.Checked)
		if self.config['autolog']:
			dialogui.autolog_checkBox.setCheckState(qtcore.Qt.Checked)
		if self.config['autosave']:
			dialogui.autosave_checkBox.setCheckState(qtcore.Qt.Checked)
		dialogui.username_entry.setText(self.config['username'])
		dialogui.server_entry.setText(self.config['server'])
		dialogui.port_spinBox.setValue(self.config['port'])
		
		ok=dialog.exec_()

		if not ok:
			return

		# get values out of GUI
		self.config['username']=dialogui.username_entry.text()
		self.config['server']=dialogui.server_entry.text()

		self.config['maxundo']=dialogui.history_size_box.value()
		self.config['port']=dialogui.port_spinBox.value()

		if dialogui.debug_checkBox.isChecked():
			self.config['debug']=True
		else:
			self.config['debug']=False

		BeeApp().debug_flags[DebugFlags.allon]=self.config['debug']

		if dialogui.autolog_checkBox.isChecked():
			self.config['autolog']=True
		else:
			self.config['autolog']=False

		if dialogui.autosave_checkBox.isChecked():
			self.config['autosave']=True
		else:
			self.config['autosave']=False

		settings=qtcore.QSettings("BeeDraw","BeeDraw")
		settings.setValue("username",self.config['username'])
		settings.setValue("maxundo",self.config['maxundo'])
		settings.setValue("debug",self.config['debug'])
		settings.setValue("autolog",self.config['autolog'])
		settings.setValue("autosave",self.config['autosave'])
		settings.setValue("server",self.config['server'])
		settings.setValue("port",self.config['port'])

	def on_action_Help_About_triggered(self,accept=True):
		if not accept:
			return

		dialog=qtgui.QDialog(self)
		dialogui=Ui_About_Dialog()
		dialogui.setupUi(dialog)
		dialog.exec_()

	def on_action_File_Connect_triggered(self,accept=True):
		if not accept:
			return

		# launch dialog
		dialog=qtgui.QDialog(self)
		dialogui=Ui_ConnectionInfoDialog()
		dialogui.setupUi(dialog)

		# set default options
		dialogui.usernamefield.setText(self.getConfigOption('username',""))

		ok=dialog.exec_()

		if not ok:
			return

		hostname=dialogui.hostnamefield.text()
		port=dialogui.portbox.value()
		username=dialogui.usernamefield.text()
		password=dialogui.passwordfield.text()

		# error if username is blank
		if username=="":
			qtgui.QMessageBox.warning(self,"No username","You must enter a username")
			return

		socket=self.getServerConnection(username,password,hostname,port)

		if socket:
			window=self.ui.mdiArea.addSubWindow(NetworkClientDrawingWindow(self,socket,maxundo=self.config["maxundo"]))
			result=qtcore.QObject.connect(window,qtcore.SIGNAL("windowStateChanged(Qt::WindowStates,Qt::WindowStates)"),window.widget().mdiWinStateChange)
			window.show()

	# connect to host and authticate
	def getServerConnection(self,username,password,host,port):
		#socket=BeeSocket(BeeSocketTypes.qt,qtnet.QTcpSocket())
		socket=BeeSocket(BeeSocketTypes.python,pysocket())

		print_debug("waiting for socket connection:")
		connected=socket.connect(host,port)
		print_debug("finished waiting for socket connection")

		# return error if we couldn't get a connection after 30 seconds
		if not connected:
			qtgui.QMessageBox.warning(self,"Failed to connect to server",socket.errorString())
			return None

		#authrequest=qtcore.QByteArray()
		authrequest="%s\n%s\n%d\n" % (username,password,PROTOCOL_VERSION)
		
		# send authtication info
		socket.write(authrequest)

		responsestring=qtcore.QString()

		# wait for response
		while responsestring.count('\n')<2 and len(responsestring)<500:
			data=socket.read(512)
			if data:
				print_debug("got authentication answer: %s" % qtcore.QString(data))
				responsestring.append(data)

			# if error exit
			else:
				qtgui.QMessageBox.warning(self,"Connection Error","server dropped connection")
				return None

		# if we get here we have a response that probably wasn't a disconnect
		responselist=responsestring.split('\n')
		if len(responselist)>1:
			answer="%s" % responselist[0]
			message="%s" % responselist[1]
		else:
			answer="Failure"
			message="Unknown Status"

		if answer=="Success":
			return socket

		socket.disconnect()
		qtgui.QMessageBox.warning(self,"Server Refused Connection",message)
		return None

	def uncheckWindowLayerBox(self):
		self.ui.Window_Layers.setChecked(False)

	def checkWindowLayerBox(self):
		self.ui.Window_Layers.setChecked(True)

	def on_Window_Layers_triggered(self,state=None):
		if state==None:
			return
		if state:
			self.layerswindow.show()
			self.refreshLayersList()
		else:
			self.layerswindow.hide()

	def uncheckWindowPaletteBox(self):
		self.ui.Window_Palette.setChecked(False)

	def checkWindowPaletteBox(self):
		self.ui.Window_Palette.setChecked(True)

	def on_Window_Palette_triggered(self,state=None):
		if state==None:
			return
		if state:
			self.palettewindow.show()
		else:
			self.palettewindow.hide()

	def uncheckWindowToolOptionsBox(self):
		self.ui.Window_Tool_Options.setChecked(False)

	def checkWindowToolOptionsBox(self):
		self.ui.Window_Tool_Options.setChecked(True)

	def on_Window_Tool_Options_triggered(self,state=None):
		if state==None:
			return
		if state:
			self.tooloptionswindow.show()
		else:
			self.tooloptionswindow.hide()

	def uncheckWindowToolSelectBox(self):
		self.ui.Window_Tool_Selection.setChecked(False)

	def checkWindowToolSelectBox(self):
		self.ui.Window_Tool_Selection.setChecked(True)

	def on_Window_Tool_Selection_triggered(self,state=None):
		if state==None:
			return
		if state:
			self.toolselectwindow.show()
		else:
			self.toolselectwindow.hide()

	# destroy all subwindows
	def cleanUp(self):
		BeeApp().app.closingState()

		# copy list of windows otherwise destroying the windows as we iterate through will skip some
		lock=qtcore.QWriteLocker(self.drawingwindowslock)
		tmplist=self.drawingwindows[:]

		# sending close will cause the windows to remove themselves from the window list
		for window in tmplist:
			window.close()

		self.layerswindow.close()
		self.layerswindow=None

		self.palettewindow.close()
		self.palettewindow=None

		self.tooloptionswindow.close()
		self.tooloptionswindow=None

	def closeEvent(self,event):
		result=qtgui.QMessageBox.question(self,"Ready to Quit?","Are you sure you'd like to exit the whole application?\nAll unsaved changes will be lost.",qtgui.QMessageBox.Ok,qtgui.QMessageBox.Cancel)
		if result==qtgui.QMessageBox.Ok:
			settings=qtcore.QSettings("BeeDraw","BeeDraw")
			settings.setValue("geometry",self.saveGeometry())
			settings.setValue("windowState",self.saveState())
			self.cleanUp()
			qtgui.QMainWindow.closeEvent(self,event)
		else:
			event.ignore()

	def refreshLayersList(self,winlock=None,layerslock=None):
		if not winlock:
			winlock=qtcore.QReadLocker(self.drawingwindowslock)
		if self.layerswindow:
			if self.curwindow:
				if not layerslock:
					layerslock=qtcore.QReadLocker(self.curwindow.layerslistlock)
				self.layerswindow.refreshLayersList(self.curwindow,self.curwindow.curlayerkey,winlock,layerslock)
			else:
				self.layerswindow.refreshLayersList(None,None)

	# function for a window to take the focus from other windows
	def takeFocus(self,window):
		self.setCurWindow(window)

	def updateLayerHighlight(self,win,key,lock=None):
		if self.layerswindow and key:
			self.layerswindow.refreshLayerHighlight(win,key,lock)

	# refresh thumbnail of layer with inidcated key
	def refreshLayerThumb(self,windowid,key=None):
		if self.curwindow and self.curwindow.id==windowid:
			self.layerswindow.refreshLayerThumb(key)

	# handle the custom event I created to trigger refreshing the list of layers
	def customEvent(self,event):
		if event.type()==BeeCustomEventTypes.refreshlayerslist:
			self.refreshLayersList()
		elif event.type()==BeeCustomEventTypes.displaymessage:
			self.displayMessage(event.boxtype,event.title,event.message)

	def displayMessage(self,boxtype,title,message):
		if boxtype==BeeDisplayMessageTypes.warning:
			qtgui.QMessageBox.warning(self,title,message)
		elif boxtype==BeeDisplayMessageTypes.error:
			qtgui.QMessageBox.critical(self,title,message)
		else:
			print_debug("ERROR unknown box type in displayMessage")