Example #1
0
def test_pipe(Poller):
    m = Manager() + Poller()

    a, b = Pipe("a", "b")
    a.register(m)
    b.register(m)

    a = Client(channel=a.channel).register(m)
    b = Client(channel=b.channel).register(m)

    m.start()

    try:
        assert pytest.wait_for(a, "ready")
        assert pytest.wait_for(b, "ready")

        a.fire(write(b"foo"))
        assert pytest.wait_for(b, "data", b"foo")

        b.fire(write(b"foo"))
        assert pytest.wait_for(a, "data", b"foo")

        a.fire(close())
        assert pytest.wait_for(a, "disconnected")

        b.fire(close())
        assert pytest.wait_for(b, "disconnected")
    finally:
        m.stop()
Example #2
0
def test_basic(Poller, ipv6):
    m = Manager() + Poller()

    if ipv6:
        udp_server = UDP6Server(("::1", 0))
        udp_client = UDP6Client(("::1", 0), channel="client")
    else:
        udp_server = UDPServer(0)
        udp_client = UDPClient(0, channel="client")
    server = Server() + udp_server
    client = Client() + udp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(server, "ready")
        assert pytest.wait_for(client, "ready")
        wait_host(server)

        client.fire(write((server.host, server.port), b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "closed")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #3
0
def test_pipe(Poller):
    m = Manager() + Poller()

    a, b = Pipe("a", "b")
    a.register(m)
    b.register(m)

    a = Client(channel=a.channel).register(m)
    b = Client(channel=b.channel).register(m)

    m.start()

    try:
        assert pytest.wait_for(a, "ready")
        assert pytest.wait_for(b, "ready")

        a.fire(write(b"foo"))
        assert pytest.wait_for(b, "data", b"foo")

        b.fire(write(b"foo"))
        assert pytest.wait_for(a, "data", b"foo")

        a.fire(close())
        assert pytest.wait_for(a, "disconnected")

        b.fire(close())
        assert pytest.wait_for(b, "disconnected")
    finally:
        m.stop()
Example #4
0
def test_tcp_reconnect(Poller, ipv6):
    # XXX: Apparently this doesn't work on Windows either?
    # XXX: UPDATE: Apparently Broken on Windows + Python 3.2
    # TODO: Need to look into this. Find out why...

    if pytest.PLATFORM == "win32" and pytest.PYVER[:2] >= (3, 2):
        pytest.skip("Broken on Windows on Python 3.2")

    m = Manager() + Poller()

    if ipv6:
        tcp_server = TCP6Server(("::1", 0))
        tcp_client = TCP6Client()
    else:
        tcp_server = TCPServer(0)
        tcp_client = TCPClient()
    server = Server() + tcp_server
    client = Client() + tcp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        # 1st connect
        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        # disconnect
        client.fire(close())
        assert pytest.wait_for(client, "disconnected")

        # 2nd reconnect
        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #5
0
def test_tcp_reconnect(Poller, ipv6):
    # XXX: Apparently this doesn't work on Windows either?
    # XXX: UPDATE: Apparently Broken on Windows + Python 3.2
    # TODO: Need to look into this. Find out why...

    if pytest.PLATFORM == "win32" and pytest.PYVER[:2] >= (3, 2):
        pytest.skip("Broken on Windows on Python 3.2")

    m = Manager() + Poller()

    if ipv6:
        tcp_server = TCP6Server(("::1", 0))
        tcp_client = TCP6Client()
    else:
        tcp_server = TCPServer(0)
        tcp_client = TCPClient()
    server = Server() + tcp_server
    client = Client() + tcp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        # 1st connect
        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        # disconnect
        client.fire(close())
        assert pytest.wait_for(client, "disconnected")

        # 2nd reconnect
        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #6
0
 def _on_close(self, *args):
     if self._sock is not None:
         if args and (args[0] != self._sock):
             return
     if not self._close_sent:
         self._write(b"\x88\x00")
         self._close_sent = True
     if self._close_received and self._close_sent:
         if self._sock:
             self.fire(close(self._sock), self.parent.channel)
         else:
             self.fire(close(), self.parent.channel)
Example #7
0
 def _on_close(self, *args):
     if self._sock is not None:
         if args and (args[0] != self._sock):
             return
     if not self._close_sent:
         self._write(b"\x88\x00")
         self._close_sent = True
     if self._close_received and self._close_sent:
         if self._sock:
             self.fire(close(self._sock), self.parent.channel)
         else:
             self.fire(close(), self.parent.channel)
Example #8
0
def test_tcp_bind(Poller, ipv6):
    m = Manager() + Poller()

    if ipv6:
        sock = socket(AF_INET6, SOCK_STREAM)
        sock.bind(("::1", 0))
        sock.listen(5)
        _, bind_port, _, _ = sock.getsockname()
        sock.close()
        server = Server() + TCP6Server(("::1", 0))
        client = Client() + TCP6Client()
    else:
        sock = socket(AF_INET, SOCK_STREAM)
        sock.bind(("", 0))
        sock.listen(5)
        _, bind_port = sock.getsockname()
        sock.close()
        server = Server() + TCPServer(0)
        client = Client() + TCPClient()

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        # assert server.client[1] == bind_port

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #9
0
def test_tcp_bind(Poller, ipv6):
    m = Manager() + Poller()

    if ipv6:
        sock = socket(AF_INET6, SOCK_STREAM)
        sock.bind(("::1", 0))
        sock.listen(5)
        _, bind_port, _, _ = sock.getsockname()
        sock.close()
        server = Server() + TCP6Server(("::1", 0))
        client = Client() + TCP6Client()
    else:
        sock = socket(AF_INET, SOCK_STREAM)
        sock.bind(("", 0))
        sock.listen(5)
        _, bind_port = sock.getsockname()
        sock.close()
        server = Server() + TCPServer(0)
        client = Client() + TCPClient()

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        # assert server.client[1] == bind_port

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #10
0
    def _check_timeout(self, socket):
        try:
            from circuits import sleep
        except ImportError:
            return  # wrong circuits version
        try:
            state = self._buffers[socket]
        except KeyError:
            # FIXME: does not exists yet on "connect"
            return  # disconnected

        if state.tunnel:
            return
        timeout = state.timeout
        if timeout is not None:
            timeout.abort = True
            timeout.expiry = time()

        timeout = sleep(self.connection_idle_timeout)
        timeout.abort = False
        state.timeout = timeout

        yield timeout

        if timeout.abort or state.tunnel:
            return
        if all(client.done for client in state.requests):
            self.fire(close(socket))
Example #11
0
 def parse(data):
     # TODO: if we have a socket with TLS support we should try to use it instead so that we can speak HTTPS and redirect to the other port.
     # self.fire(write(socket, b'\x15\x03\x01\x00\x02\x02('))
     self.fire(write(socket, b'\x15\x03\x01\x00\x02\x02G'))
     # self.fire(write(socket, b'<html><head><title>use plaintext HTTP</title></head><body></body>USE HTTP!</html>'))
     self.fire(close(socket))
     return parser(b'')
Example #12
0
 def on_request(self, event, req, res):
     if req.selector and req.selector.startswith("URL:"):
         event.stop()
         _, url = req.selector.split(":", 1)
         req.stream = True
         self.fire(write(req.sock, TEMPLATE.format(timeout=self.timeout, url=url)))
         self.fire(close(req.sock))
Example #13
0
def test_auto_reconnect(app, watcher, manager):
    # add client
    client = App().register(manager)
    node = Node().register(client)
    chan = node.add('client1', *app.bind, reconnect_delay=1, connect_timeout=1)
    assert watcher.wait('connected', channel=chan)
    watcher.clear()

    # close server
    app.fire(close(), app.channel)
    assert watcher.wait('closed', channel=app.channel)
    watcher.clear()

    # client gets an unreachable
    assert watcher.wait('connect', channel=chan)
    assert watcher.wait('unreachable', channel=chan)
    watcher.clear()

    # start a new server
    node2 = Node(port=app.bind[1], server_ip=app.bind[0])
    node2.register(manager)
    assert watcher.wait('ready', channel=node2.channel)
    watcher.clear()

    assert watcher.wait('connected', channel=chan)

    client.unregister()
Example #14
0
	def http_through_ssl(self, socket):
		# If we receive a plain HTTP request and we're a TLS enabled socket
		# inform the user about his misusage and close the connection immediately.
		self.fire(write(socket, b"""Your browser sent a request that this server could not understand.
Reason: You're speaking plain HTTP to an SSL-enabled server port.
Instead use the HTTPS scheme to access this URL, please: https://%s"""))  # TODO: add URI by parsing the data which were written into the socket
		self.fire(close(socket))
Example #15
0
def test_tcps_basic(manager, watcher, client, Poller, ipv6):
    poller = Poller().register(manager)

    if ipv6:
        tcp_server = TCP6Server(("::1", 0), secure=True, certfile=CERT_FILE)
    else:
        tcp_server = TCPServer(0, secure=True, certfile=CERT_FILE)

    server = Server() + tcp_server

    server.register(manager)

    try:
        watcher.wait("ready", "server")

        client.connect(server.host, server.port)
        assert watcher.wait("connect", "server")
        assert client.recv() == b"Ready"

        client.send(b"foo")
        assert watcher.wait("read", "server")
        assert client.recv() == b"foo"

        client.disconnect()
        assert watcher.wait("disconnect", "server")

        server.fire(close())
        assert watcher.wait("closed", "server")
    finally:
        poller.unregister()
        server.unregister()
Example #16
0
    def _on_stream(self, res, data):
        sock = res.request.sock

        if data is not None:
            if isinstance(data, text_type):
                data = data.encode(self._encoding)

            if res.chunked:
                buf = [
                    hex(len(data))[2:].encode(self._encoding), b"\r\n", data,
                    b"\r\n"
                ]
                data = b"".join(buf)

            self.fire(write(sock, data))

            if res.body and not res.done:
                try:
                    data = next(res.body)
                    while not data:  # Skip over any null byte sequences
                        data = next(res.body)
                except StopIteration:
                    data = None
                self.fire(stream(res, data))
        else:
            if res.body:
                res.body.close()
            if res.chunked:
                self.fire(write(sock, b"0\r\n\r\n"))
            if res.close:
                self.fire(close(sock))
            if sock in self._clients:
                del self._clients[sock]

            res.done = True
Example #17
0
def test_close(Poller, ipv6):
    m = Manager() + Poller()
    server = Server() + UDPServer(0)
    server.register(m)
    m.start()

    try:
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        host, port = server.host, server.port

        server.fire(close())
        assert pytest.wait_for(server, "disconnected")

        server.unregister()

        def test(obj, attr):
            return attr not in obj.components
        assert pytest.wait_for(m, server, value=test)

        server = Server() + UDPServer((host, port))
        server.register(m)

        assert pytest.wait_for(server, "ready", timeout=30.0)
    finally:
        m.stop()
Example #18
0
def test_auto_reconnect(app, watcher, manager):
    # add client
    client = App().register(manager)
    node = Node().register(client)
    chan = node.add('client1', *app.bind, reconnect_delay=1, connect_timeout=1)
    assert watcher.wait('connected', channel=chan)

    # close server
    app.fire(close(), app.channel)
    assert watcher.wait('closed', channel=app.channel)

    app.unregister()
    assert watcher.wait('unregistered', channel=app.channel)

    for _ in range(5):
        watcher.clear()
        assert watcher.wait('connect', channel=chan)
        assert watcher.wait('unreachable', channel=chan)

    # open server
    app = Node(port=app.bind[1], server_ip=app.bind[0])
    app.register(manager)

    assert watcher.wait('registered', channel=app.channel)
    assert watcher.wait('connected_to', channel=app.channel)

    client.unregister()
Example #19
0
def test_tcps_basic(manager, watcher, client, Poller, ipv6):
    poller = Poller().register(manager)

    if ipv6:
        tcp_server = TCP6Server(("::1", 0), secure=True, certfile=CERT_FILE)
    else:
        tcp_server = TCPServer(0, secure=True, certfile=CERT_FILE)

    server = Server() + tcp_server

    server.register(manager)

    try:
        watcher.wait("ready", "server")

        client.connect(server.host, server.port)
        assert watcher.wait("connect", "server")
        assert client.recv() == b"Ready"

        client.send(b"foo")
        assert watcher.wait("read", "server")
        assert client.recv() == b"foo"

        client.disconnect()
        assert watcher.wait("disconnect", "server")

        server.fire(close())
        assert watcher.wait("closed", "server")
    finally:
        poller.unregister()
        server.unregister()
Example #20
0
 def _on_response(self, response):
     self._response = response
     self._pending -= 1
     if response.headers.get("Connection") == "Close" or response.status != 101:
         self.fire(close(), self._transport)
         raise NotConnected()
     WebSocketCodec(data=response.body.read(), channel=self._wschannel).register(self)
Example #21
0
	def _check_timeout(self, socket):
		try:
			from circuits import sleep
		except ImportError:
			return  # wrong circuits version
		try:
			state = self._buffers[socket]
		except KeyError:
			# FIXME: does not exists yet on "connect"
			return  # disconnected

		if state.tunnel:
			return
		timeout = state.timeout
		if timeout is not None:
			timeout.abort = True
			timeout.expiry = time()

		timeout = sleep(self.connection_idle_timeout)
		timeout.abort = False
		state.timeout = timeout

		yield timeout

		if timeout.abort or state.tunnel:
			return
		if all(client.done for client in state.requests):
			self.fire(close(socket))
Example #22
0
	def _on_exception(self, *args, **kwargs):
		fevent = kwargs['fevent']
		if fevent.name == '_read':
			socket = fevent.args[0]
			self.fire(close(socket))
		elif isinstance(fevent, (read, RequestEvent, ResponseEvent, HTTPError)):
			pass  # already handled
		elif fevent.name == 'response.body':
			socket = fevent.args[0].socket
			self.fire(close(socket))
		elif fevent.name == 'httperror_success':
			self._on_httperror_failure(fevent.args[0], args)
		else:
			# TODO: log
			handler = reprhandler(kwargs['handler']) if kwargs['handler'] else 'Unknown'
			print('Exception in %s\nTraceback: %s' % (handler, ''.join(args[2])))
Example #23
0
	def _on_socket_error(self, socket, error):
		print('SocketError: %r: %s' % (socket, error))
		if isinstance(error, SSLError):
			if error.errno == 1 and getattr(error, 'reason', None) == 'HTTP_REQUEST' or error.strerror.endswith(':http request'):
				self.http_through_ssl(socket)
				return
			self.fire(close(socket))
Example #24
0
		def parse(data):
			# TODO: if we have a socket with TLS support we should try to use it instead so that we can speak HTTPS and redirect to the other port.
			#self.fire(write(socket, b'\x15\x03\x01\x00\x02\x02('))
			self.fire(write(socket, b'\x15\x03\x01\x00\x02\x02G'))
			#self.fire(write(socket, b'<html><head><title>use plaintext HTTP</title></head><body></body>USE HTTP!</html>'))
			self.fire(close(socket))
			return parser(b'')
Example #25
0
def test_auto_reconnect(app, watcher, manager):
    # add client
    client = App().register(manager)
    node = Node().register(client)
    chan = node.add('client1', *app.bind, reconnect_delay=1, connect_timeout=1)
    assert watcher.wait('connected', channel=chan)

    # close server
    app.fire(close(), app.channel)
    assert watcher.wait('closed', channel=app.channel)

    app.unregister()
    assert watcher.wait('unregistered', channel=app.channel)


    for i in range(5):
        watcher.clear()
        assert watcher.wait('connect', channel=chan)
        assert watcher.wait('unreachable', channel=chan)

    # open server
    app = Node(port=app.bind[1], server_ip=app.bind[0])
    app.register(manager)

    assert watcher.wait('registered', channel=app.channel)
    assert watcher.wait('connected_to', channel=app.channel)

    client.unregister()
Example #26
0
    def file_eof(self, event):
        channel = event.channels[0]
        if channel in self.streams:
            req, file = self.streams[channel]
            self.fire(close(req.sock))

            file.unregister()

            del self.streams[channel]
Example #27
0
 def _on_response(self, response):
     self._response = response
     self._pending -= 1
     if response.headers.get("Connection", "").lower() == "close" \
             or response.status != 101:
         self.fire(close(), self._transport)
         raise NotConnected()
     self._codec = WebSocketCodec(data=response.body.read(),
                                  channel=self._wschannel).register(self)
Example #28
0
 def _on_socket_error(self, socket, error):
     print('SocketError: %r: %s' % (socket, error))
     if isinstance(error, SSLError):
         if error.errno == 1 and getattr(
                 error, 'reason', None
         ) == 'HTTP_REQUEST' or error.strerror.endswith(':http request'):
             self.http_through_ssl(socket)
             return
         self.fire(close(socket))
Example #29
0
 def _on_exception(self, *args, **kwargs):
     fevent = kwargs['fevent']
     if fevent.name == '_read':
         socket = fevent.args[0]
         self.fire(close(socket))
     elif isinstance(fevent,
                     (read, RequestEvent, ResponseEvent, HTTPError)):
         pass  # already handled
     elif fevent.name == 'response.body':
         socket = fevent.args[0].socket
         self.fire(close(socket))
     elif fevent.name == 'httperror_success':
         self._on_httperror_failure(fevent.args[0], args)
     else:
         # TODO: log
         handler = reprhandler(
             kwargs['handler']) if kwargs['handler'] else 'Unknown'
         print('Exception in %s\nTraceback: %s' %
               (handler, ''.join(args[2])))
Example #30
0
    def http_through_ssl(self, socket):
        # If we receive a plain HTTP request and we're a TLS enabled socket
        # inform the user about his misusage and close the connection immediately.
        self.fire(
            write(
                socket,
                b"""Your browser sent a request that this server could not understand.
Reason: You're speaking plain HTTP to an SSL-enabled server port.
Instead use the HTTPS scheme to access this URL, please: https://%s""")
        )  # TODO: add URI by parsing the data which were written into the socket
        self.fire(close(socket))
Example #31
0
def test_tcps_basic(Poller, ipv6):
    from circuits import Debugger
    m = Manager() + Debugger() + Poller()

    if ipv6:
        tcp_server = TCP6Server(("::1", 0), secure=True, certfile=CERT_FILE)
        tcp_client = TCP6Client()
    else:
        tcp_server = TCPServer(0, secure=True, certfile=CERT_FILE)
        tcp_client = TCPClient()
    server = Server() + tcp_server
    client = Client() + tcp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        client.fire(connect(server.host, server.port, secure=True))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")
        assert pytest.wait_for(client, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #32
0
def test_tcps_basic(Poller, ipv6):
    from circuits import Debugger
    m = Manager() + Debugger() + Poller()

    if ipv6:
        tcp_server = TCP6Server(("::1", 0), secure=True, certfile=CERT_FILE)
        tcp_client = TCP6Client()
    else:
        tcp_server = TCPServer(0, secure=True, certfile=CERT_FILE)
        tcp_client = TCPClient()
    server = Server() + tcp_server
    client = Client() + tcp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        client.fire(connect(server.host, server.port, secure=True))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")
        assert pytest.wait_for(client, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #33
0
def test_tcp_basic(Poller, ipv6):
    m = Manager() + Poller()

    if ipv6:
        tcp_server = TCP6Server(("::1", 0))
        tcp_client = TCP6Client()
    else:
        tcp_server = TCPServer(0)
        tcp_client = TCPClient()
    server = Server() + tcp_server
    client = Client() + tcp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")
        assert pytest.wait_for(client, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #34
0
def bind(manager, watcher):
    server = UDPServer(0).register(manager)
    assert watcher.wait('ready', channel='server')

    host, port = server.host, server.port

    server.fire(close())
    assert watcher.wait('closed', channel='server')

    server.unregister()
    assert watcher.wait('unregistered', channel='server')

    return host, port
Example #35
0
def bind(request, manager, watcher):
    server = UDPServer(0).register(manager)
    assert watcher.wait("ready")

    host, port = server.host, server.port

    server.fire(close())
    assert watcher.wait("closed")

    server.unregister()
    assert watcher.wait("unregistered")

    return host, port
Example #36
0
def bind(request, manager, watcher):
    server = UDPServer(0).register(manager)
    assert watcher.wait('ready')

    host, port = server.host, server.port

    server.fire(close())
    assert watcher.wait('closed')

    server.unregister()
    assert watcher.wait('unregistered')

    return host, port
Example #37
0
def test_tcp_basic(Poller, ipv6):
    m = Manager() + Poller()

    if ipv6:
        tcp_server = TCP6Server(("::1", 0))
        tcp_client = TCP6Client()
    else:
        tcp_server = TCPServer(0)
        tcp_client = TCPClient()
    server = Server() + tcp_server
    client = Client() + tcp_client

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(client, "ready")
        assert pytest.wait_for(server, "ready")
        wait_host(server)

        client.fire(connect(server.host, server.port))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")
        assert pytest.wait_for(client, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Example #38
0
    def kill(self, sock, source, target, reason=None):
        user = User.objects.filter(sock=sock).first()
        if not user.oper:
            return ERR_NOPRIVILEGES()

        nick = User.objects.filter(nick=target).first()
        if nick is None:
            return ERR_NOSUCHNICK(target)

        reason = u("Killed by {0}: {1}").format(user.nick, reason or nick.nick)

        self.fire(response.create("quit", nick.sock, nick.source, reason, disconnect=False))
        self.fire(reply(nick.sock, ERROR(nick.host, reason)), "server")
        Timer(1, close(nick.sock), "server").register(self)
Example #39
0
    def quit(self, sock, source, reason="Leaving"):
        user = self.users[sock]

        channels = [self.channels[channel] for channel in user.channels]
        for channel in channels:
            channel.users.remove(user)
            if not channel.users:
                del self.channels[channel.name]

        users = chain(*map(attrgetter("users"), channels))

        self.fire(close(sock))

        self._notify(users, Message("QUIT", reason, prefix=user.prefix), user)
Example #40
0
    def poll(self):
        now = int(time())
        reason = u("Ping timeout: {0} seconds")

        for user in User.objects.all():
            if user.lastping and not user.lastpong and ((now - user.lastping) > self.timeout):
                delta = now - user.lastping
                self.fire(response.create("quit", user.sock, user.source, reason.format(delta)))
                self.fire(reply(user.sock, ERROR(user.host, reason.format(delta))), "server")
                Timer(1, close(user.sock), "server").register(self)
            else:
                self.fire(write(user.sock, bytes(PING(self.server.host))))
                user.lastping = int(time())
                user.lastpong = None
                user.save()
Example #41
0
def _on_target_disconnected(self, event):
    """Disconnected Event Handler

    This unbound function will be later added as an event handler to a
    dynamically created and registered client instance and used to process
    Disconnected events of a connected client.
    """

    channel = event.channels[0]
    sock = self._sockets[channel]

    self.fire(close(sock), "source")

    del self._sockets[channel]
    del self._clients[sock]
Example #42
0
def _on_target_disconnected(self, event):
    """Disconnected Event Handler

    This unbound function will be later added as an event handler to a
    dynamically created and registered client instance and used to process
    Disconnected events of a connected client.
    """

    channel = event.channels[0]
    sock = self._sockets[channel]

    self.fire(close(sock), "source")

    del self._sockets[channel]
    del self._clients[sock]
Example #43
0
	def _on_httperror_failure(self, evt, error):
		client = evt.args[0]
		socket = client.socket
		try:
			state = self._buffers[socket]
		except KeyError:
			self._premature_client_disconnect(client)
			return
		if client in state.responses:
			return
		print('Exception in httperror_failure: %s, %r' % (error, client))
		self.default_internal_server_error(client, error)
		self.fire(write(socket, bytes(client.response)))
		self.fire(write(socket, bytes(client.response.headers)))
		self.fire(write(socket, bytes(client.response.body)))
		self.fire(close(socket))
Example #44
0
    def restart(self, sock, source):
        user = User.objects.filter(sock=sock).first()
        if not user.oper:
            yield ERR_NOPRIVILEGES()
            return

        yield self.call(close(), "server")

        args = sys.argv[:]
        self.parent.logger.info(u("Restarting... Args: {0}".format(args)))

        args.insert(0, sys.executable)
        if sys.platform == 'win32':
            args = ["\"{0}\"".format(arg) for arg in args]

        os.execv(sys.executable, args)
Example #45
0
    def restart(self, sock, source):
        user = User.objects.filter(sock=sock).first()
        if not user.oper:
            yield ERR_NOPRIVILEGES()
            return

        yield self.call(close(), "server")

        args = sys.argv[:]
        self.parent.logger.info(u("Restarting... Args: {0}".format(args)))

        args.insert(0, sys.executable)
        if sys.platform == 'win32':
            args = ["\"{0}\"".format(arg) for arg in args]

        os.execv(sys.executable, args)
Example #46
0
 def _on_httperror_failure(self, evt, error):
     client = evt.args[0]
     socket = client.socket
     try:
         state = self._buffers[socket]
     except KeyError:
         self._premature_client_disconnect(client)
         return
     if client in state.responses:
         return
     print('Exception in httperror_failure: %s, %r' % (error, client))
     self.default_internal_server_error(client, error)
     self.fire(write(socket, bytes(client.response)))
     self.fire(write(socket, bytes(client.response.headers)))
     self.fire(write(socket, bytes(client.response.body)))
     self.fire(close(socket))
Example #47
0
    def quit(self, sock, source, reason="Leaving"):
        user = self.users[sock]

        channels = [self.channels[channel] for channel in user.channels]
        for channel in channels:
            channel.users.remove(user)
            if not channel.users:
                del self.channels[channel.name]

        users = chain(*map(attrgetter("users"), channels))

        self.fire(close(sock))

        self._notify(
            users,
            Message("QUIT", reason, prefix=user.prefix), user
        )
Example #48
0
    def kill(self, sock, source, target, reason=None):
        user = User.objects.filter(sock=sock).first()
        if not user.oper:
            return ERR_NOPRIVILEGES()

        nick = User.objects.filter(nick=target).first()
        if nick is None:
            return ERR_NOSUCHNICK(target)

        reason = u("Killed: {0}").format(reason) if reason else nick.nick

        self.fire(
            response.create("quit",
                            nick.sock,
                            nick.source,
                            reason,
                            disconnect=False))
        self.fire(reply(nick.sock, ERROR(reason)), "server")
        Timer(1, close(nick.sock), "server").register(self)
Example #49
0
	def _on_response_complete(self, client):
		socket = client.socket

		try:
			state = self._buffers[socket]
		except KeyError:  # client disconnected
			self._premature_client_disconnect(client)
			return
		pipeline = state.requests
		assert pipeline and pipeline[0] is client
		pipeline.pop(0)

		try:
			client_ = pipeline[0]
		except IndexError:  # no further request
			if state.composed[client].close:  # FIXME: composed
				self.fire(close(socket))
		else:
			if client_ in state.responses and client_ not in state.response_started:
				self.fire(_ResponseStart(client_))
Example #50
0
    def _on_response_complete(self, client):
        socket = client.socket

        try:
            state = self._buffers[socket]
        except KeyError:  # client disconnected
            self._premature_client_disconnect(client)
            return
        pipeline = state.requests
        assert pipeline and pipeline[0] is client
        pipeline.pop(0)

        try:
            client_ = pipeline[0]
        except IndexError:  # no further request
            if state.composed[client].close:  # FIXME: composed
                self.fire(close(socket))
        else:
            if client_ in state.responses and client_ not in state.response_started:
                self.fire(_ResponseStart(client_))
Example #51
0
    def init(self, server, sock, addr):
        self.server = server
        self.sock = sock
        self.addr = addr

        self.__buffer = ""
        self.__state = self.COMMAND
        self.__greeting = 0
        self.__mailfrom = None
        self.__rcpttos = []
        self.__data = ""
        self.__fqdn = socket.getfqdn()

        try:
            self.__peer = self.sock.getpeername()
        except socket.error, err:
            # a race condition  may occur if the other end is closing
            # before we can get the peername
            self.fire(close(self.sock))
            if err[0] != errno.ENOTCONN:
                raise
            return
Example #52
0
    def _on_stream(self, res, data):
        sock = res.request.sock

        if data is not None:
            if isinstance(data, text_type):
                data = data.encode(self._encoding)

            if res.chunked:
                buf = [
                    hex(len(data))[2:].encode(self._encoding),
                    b"\r\n",
                    data,
                    b"\r\n"
                ]
                data = b"".join(buf)

            self.fire(write(sock, data))

            if res.body and not res.done:
                try:
                    data = next(res.body)
                    while not data:  # Skip over any null byte sequences
                        data = next(res.body)
                except StopIteration:
                    data = None
                self.fire(stream(res, data))
        else:
            if res.body:
                res.body.close()
            if res.chunked:
                self.fire(write(sock, b"0\r\n\r\n"))
            if res.close:
                self.fire(close(sock))
            if sock in self._clients:
                del self._clients[sock]

            res.done = True
Example #53
0
 def _on_response(self, response):
     self._response = response
     if response.headers.get("Connection", "").lower() == "close":
         self.fire(close(), self._transport)
     return response
Example #54
0
 def close(self):
     if self._transport.connected:
         self.fire(close(), self._transport)
Example #55
0
    def _on_read(self, sock, data):
        """Read Event Handler

        Process any incoming data appending it to an internal buffer.
        Split the buffer by the standard HTTP delimiter CRLF and create
        Raw Event per line. Any unfinished lines of text, leave in the buffer.
        """

        if sock in self._buffers:
            parser = self._buffers[sock]
        else:
            self._buffers[sock] = parser = HttpParser(0, True)

            # If we receive an SSL handshake at the start of a request
            # and we're not a secure server, then immediately close the
            # client connection since we can't respond to it anyway.

            if is_ssl_handshake(data) and not self._server.secure:
                if sock in self._buffers:
                    del self._buffers[sock]
                if sock in self._clients:
                    del self._clients[sock]
                return self.fire(close(sock))

        _scheme = "https" if self._server.secure else "http"
        parser.execute(data, len(data))
        if not parser.is_headers_complete():
            if parser.errno is not None:
                if parser.errno == BAD_FIRST_LINE:
                    req = wrappers.Request(sock, server=self._server)
                else:
                    req = wrappers.Request(sock,
                                           parser.get_method(),
                                           parser.get_scheme() or _scheme,
                                           parser.get_path(),
                                           parser.get_version(),
                                           parser.get_query_string(),
                                           server=self._server)
                req.server = self._server
                res = wrappers.Response(req, encoding=self._encoding)
                del self._buffers[sock]
                return self.fire(httperror(req, res, 400))
            return

        if sock in self._clients:
            req, res = self._clients[sock]
        else:
            method = parser.get_method()
            scheme = parser.get_scheme() or _scheme
            path = parser.get_path()
            version = parser.get_version()
            query_string = parser.get_query_string()

            req = wrappers.Request(sock,
                                   method,
                                   scheme,
                                   path,
                                   version,
                                   query_string,
                                   headers=parser.get_headers(),
                                   server=self._server)

            res = wrappers.Response(req, encoding=self._encoding)

            self._clients[sock] = (req, res)

            rp = req.protocol
            sp = self.protocol

            if rp[0] != sp[0]:
                # the major HTTP version differs
                return self.fire(httperror(req, res, 505))

            res.protocol = "HTTP/{0:d}.{1:d}".format(*min(rp, sp))
            res.close = not parser.should_keep_alive()

        clen = int(req.headers.get("Content-Length", "0"))
        if clen and not parser.is_message_complete():
            return

        if hasattr(sock, "getpeercert"):
            peer_cert = sock.getpeercert()
            if peer_cert:
                e = request(req, res, peer_cert)
            else:
                e = request(req, res)
        else:
            e = request(req, res)

        # Guard against unwanted request paths (SECURITY).
        path = req.path
        _path = req.uri._path
        if (path.encode(self._encoding) != _path) and (quote(path).encode(
                self._encoding) != _path):
            return self.fire(redirect(req, res, [req.uri.utf8()], 301))

        req.body = BytesIO(parser.recv_body())
        del self._buffers[sock]

        self.fire(e)
Example #56
0
    def _on_response(self, res):
        """``Response`` Event Handler

        :param response: the ``Response`` object created when the
            HTTP request was initially received.
        :type response: :class:`~circuits.web.wrappers.Response`

        This handler builds an HTTP response data stream from
        the information contained in the *response* object and
        sends it to the client (firing ``write`` events).
        """
        # send HTTP response status line and headers

        req = res.request
        headers = res.headers
        sock = req.sock

        if req.method == "HEAD":
            self.fire(write(sock, bytes(res)))
            self.fire(write(sock, bytes(headers)))
        elif res.stream and res.body:
            try:
                data = next(res.body)
            except StopIteration:
                data = None
            self.fire(write(sock, bytes(res)))
            self.fire(write(sock, bytes(headers)))
            self.fire(stream(res, data))
        else:
            self.fire(write(sock, bytes(res)))
            self.fire(write(sock, bytes(headers)))

            if isinstance(res.body, bytes):
                body = res.body
            elif isinstance(res.body, text_type):
                body = res.body.encode(self._encoding)
            else:
                parts = (s
                         if isinstance(s, bytes) else s.encode(self._encoding)
                         for s in res.body if s is not None)
                body = b"".join(parts)

            if body:
                if res.chunked:
                    buf = [
                        hex(len(body))[2:].encode(self._encoding), b"\r\n",
                        body, b"\r\n"
                    ]
                    body = b"".join(buf)

                self.fire(write(sock, body))

                if res.chunked:
                    self.fire(write(sock, b"0\r\n\r\n"))

            if not res.stream:
                if res.close:
                    self.fire(close(sock))
                # Delete the request/response objects if present
                if sock in self._clients:
                    del self._clients[sock]
                res.done = True
Example #57
0
 def close(self):
     if self._transport.connected:
         self.fire(close(), self._transport)
Example #58
0
 def _parse_messages(self, data):
     msgs = []  # one chunk of bytes may result in several messages
     if self._close_received:
         return msgs
     while data:
         # extract final flag, opcode and masking
         final = bool(data[0] & 0x80 != 0)
         opcode = data[0] & 0xf
         masking = bool(data[1] & 0x80 != 0)
         # evaluate payload length
         payload_length = data[1] & 0x7f
         offset = 2
         if payload_length >= 126:
             payload_bytes = 2 if payload_length == 126 else 8
             payload_length = 0
             for _ in range(payload_bytes):
                 payload_length = payload_length * 256 \
                     + data[offset]
                 offset += 1
         # retrieve optional masking key
         if masking:
             masking_key = data[offset:offset + 4]
             offset += 4
         # if not enough bytes available yet, retry after next read
         if len(data) - offset < payload_length:
             break
         # rest of _buffer is payload
         msg = data[offset:offset + payload_length]
         if masking:  # unmask
             msg = list(msg)
             for i, c in enumerate(msg):
                 msg[i] = c ^ masking_key[i % 4]
             msg = bytearray(msg)
         # remove bytes of processed frame from byte _buffer
         offset += payload_length
         data = data[offset:]
         # if there have been parts already, combine
         msg = self._pending_payload + msg
         if final:
             if opcode < 8:
                 # if text or continuation of text, convert
                 if opcode == 1 \
                         or opcode == 0 and self._pending_type == 1:
                     msg = msg.decode("utf-8", "replace")
                 self._pending_type = None
                 self._pending_payload = bytearray()
                 msgs.append(msg)
             # check for client closing the connection
             elif opcode == 8:
                 self._close_received = True
                 if self._sock:
                     self.fire(close(self._sock))
                 else:
                     self.fire(close())
                 break
             # check for Ping
             elif opcode == 9:
                 if self._close_sent:
                     return
                 frame = bytearray(b'\x8a')
                 frame += self._encode_tail(msg, self._sock is None)
                 self._write(frame)
         else:
             self._pending_payload = msg
             if opcode != 0:
                 self._pending_type = opcode
     return msgs