class GenericClient(object): # set it to False in case you need to run the reactor elsewhere STANDALONE = True def __init__(self, host, equipo): self.on = True self.principal = None self.loop = None # handlers self.balas = HandlerBalas(self) self.hcriat = HandlerCreatures() self.load_io_handlers() self.conexion = Conexion(host, self, self.hcriat, equipo) self.run_loop() def run_loop(self): raise NotImplementedError() def load_io_handlers(self): raise NotImplementedError() def update(self): raise NotImplementedError() def activate_io_handlers(self): raise NotImplementedError() def create_map(self, sequence): raise NotImplementedError() def set_principal(self, player): raise NotImplementedError() def add_bullet(self, bullet): self.balas.add_bullet(bullet) def get_players(self): return self.hcriat.get_players() def get_bullets(self): return self.balas.bullets def get_score(self): return self.hcriat.azul, self.hcriat.rojo
def __init__(self, host, equipo): self.on = True self.principal = None self.loop = None # handlers self.balas = HandlerBalas(self) self.hcriat = HandlerCreatures() self.load_io_handlers() self.conexion = Conexion(host, self, self.hcriat, equipo) self.run_loop()