def __init__(self): GameState.__init__(self) self.players = {} self.teamCount = 0 self.largestTeam = 0 self.stopGameTimer = None self.targetTeamCount = TEAM_COUNT self.setGameTime(GAME_TIME)
def __init__(self): GameState.__init__(self) self.players = {} self.teamCount = 0 self.largestTeam = 0 self.stopGameTimer = None self.targetTeamCount = 2 self.setGameTime(GAME_TIME)
def __init__(self): GameState.__init__(self) self.players = {} self.teamCount = 0 self.largestTeam = 0 self.stopGameTimer = None self.targetTeamCount = TEAM_COUNT self.setGameTime(GAME_TIME) self.oocUpdater = self.OOCUpdater(self) self.oocUpdater.start() self._triggeredOOCWarning = {}
def __init__(self): GameState.__init__(self) self.players = {} self.baselinePlayers = {} self.teamCount = 0 self.largestTeam = 0 self.stopGameTimer = None self.targetTeamCount = TEAM_COUNT self.setGameTime(GAME_TIME) self.confidencePoint = time.time() self.uncertainEvents = []