Example #1
0
def ensure_players_in_db():
    existing = db.get_players()
    local_player_map = player_map.copy()
    for player in existing:
        if player.name in local_player_map:
            del local_player_map[player.name]

    if len(local_player_map) == 0:
        return

    # Get users list
    response = slack.slack_client.users.list()
    users = response.body['members']
    user_map = {}
    for user in users:
        for name, grouping in local_player_map.items():

            if user['profile']['real_name'].startswith(
                    name) and not user['deleted']:
                user_map[name] = user['id']
                db.add_player(user['id'], name, grouping)

    if len(user_map) != len(local_player_map):
        for key, value in user_map.items():
            del local_player_map[key]
        print('Could not find slack ids for the following ', local_player_map)
Example #2
0
 def __call__(self, bot, update):
     user_id = update.message.from_user.id
     player = fetch_player(user_id, self._players)
     if player is not None:
         return
     player = Player(user_id, update.message.chat_id)
     text = "User {} is welcome in chat {}".format(user_id, update.message.chat_id)
     keyboard = [[("CONTINUE", u"Продолжить")]]
     with self._players.connect() as conn:
         add_player(player, conn)
         send_message(player, conn, bot, text, keyboard)
     logging.info("NEW_USER\t{}".format(user_id))
Example #3
0
    def post(self):
        user_id = users.get_current_user().user_id()
        first_name = self.request.get('first_name')
        last_name = self.request.get('last_name')
        psn_id = self.request.get('psn_id')
        list_me = self.request.get('list_me') == 'on'
        telegram = self.request.get('telegram')
        bungie = self.request.get('bungie')
        dtr = self.request.get('dtr')
        youtube = self.request.get('youtube')
        twitch = self.request.get('twitch')

        player = db.find_player(user_id)
        if player is None:
            db.add_player(user_id, first_name, last_name, psn_id, telegram, bungie, dtr, youtube, twitch, list_me)
            self.redirect('/')
        else:
            db.update_player(player, first_name, last_name, psn_id, telegram, bungie, dtr, youtube, twitch, list_me)
            self.redirect('/players')
Example #4
0
    def post(self):
        user_id = users.get_current_user().user_id()
        first_name = self.request.get("first_name")
        last_name = self.request.get("last_name")
        psn_id = self.request.get("psn_id")
        list_me = self.request.get("list_me") == "on"
        telegram = self.request.get("telegram")
        bungie = self.request.get("bungie")
        dtr = self.request.get("dtr")
        youtube = self.request.get("youtube")
        twitch = self.request.get("twitch")

        player = db.find_player(user_id)
        if player is None:
            db.add_player(user_id, first_name, last_name, psn_id, telegram, bungie, dtr, youtube, twitch, list_me)
            self.redirect("/")
        else:
            db.update_player(player, first_name, last_name, psn_id, telegram, bungie, dtr, youtube, twitch, list_me)
            self.redirect("/players")
Example #5
0
def player(handler, name):
    new_player_added = db.add_player(handler.dbc, handler.sender_id, name,
                                     handler.group.gameid, db.ROLE_PLAYER)
    if new_player_added:
        template = db.get_template_from_gameid(handler.dbc,
                                               handler.group.gameid)
        db.add_default_items(handler.dbc, handler.sender_id,
                             handler.group.gameid, template)
        handler.send('Welcome, {}.'.format(name))
    else:
        handler.send('You will now be known as {}.'.format(name))
Example #6
0
    def post(self):
        user_id = users.get_current_user().user_id()
        first_name = self.request.get('first_name')
        last_name = self.request.get('last_name')
        psn_id = self.request.get('psn_id')
        list_me = self.request.get('list_me') == 'on'
        telegram = self.request.get('telegram')
        bungie = self.request.get('bungie')
        dtr = self.request.get('dtr')
        youtube = self.request.get('youtube')
        twitch = self.request.get('twitch')

        player = db.find_player(user_id)
        if player is None:
            db.add_player(user_id, first_name, last_name, psn_id, telegram,
                          bungie, dtr, youtube, twitch, list_me)
            self.redirect('/')
        else:
            db.update_player(player, first_name, last_name, psn_id, telegram,
                             bungie, dtr, youtube, twitch, list_me)
            self.redirect('/players')
Example #7
0
def start(message):
    try:
        global isgamestarted
        global players
        isinbase = db.add_player(message.from_user.id, message.from_user.username,
                                 message.from_user.first_name, message.from_user.last_name)
        if isinbase:
            response = 'You already registered.\n*/rules* - Rules.'
        else:
            response = 'Hola, thanks for registration!\n*/rules* - Rules.'
            players.append(message.from_user.id)
        if isgamestarted:
            response += '\n\n_The game is going!_'
        else:
            response += '\n\n_The game will begin soon._'
        bot.send_message(message.chat.id, response, parse_mode='Markdown')
    except Exception as e:
        print(e)
        bot.send_message(message.chat.id, 'Oh, exception :(')
Example #8
0
def register_user_post(response):
  username = response.get_field("username")
  if not db.user_exists(username):
    player_id = db.add_player(username)
    login_cookies(response, username, player_id)
Example #9
0
def players():
    if request.method == 'POST':
        if not request.is_json:
            return jsonify({"msg": "Missing JSON in request"}), 400
        return add_player(request.get_json())
    return get_players()
Example #10
0
def register_user_post(response):
    username = response.get_field("username")
    if not db.user_exists(username):
        player_id = db.add_player(username)
        login_cookies(response, username, player_id)