def scroll_up(state, window, rpc_queue): if state['mode'] == 'tx': if 'tx' in state: if state['tx']['cursor'] > 0 and state['tx']['mode'] == 'inputs': if (state['tx']['cursor'] - state['tx']['offset']) == 0: state['tx']['offset'] -= 1 state['tx']['cursor'] -= 1 tx.draw_inputs(state) if state['tx']['out_offset'] > 0 and state['tx']['mode'] == 'outputs': state['tx']['out_offset'] -= 1 tx.draw_outputs(state) elif state['mode'] == "mempool": if 'mempool' in state: if state['mempool']['cursor'] > 0: if (state['mempool']['cursor'] - state['mempool']['offset']) == 0: state['mempool']['offset'] -= 1 state['mempool']['cursor'] -= 1 mempool.draw_transactions(state) elif state['mode'] == "block": if 'blocks' in state: if state['blocks']['cursor'] > 0: if (state['blocks']['cursor'] - state['blocks']['offset']) == 0: state['blocks']['offset'] -= 1 state['blocks']['cursor'] -= 1 block.draw_transactions(state) elif state['mode'] == "peers": if 'peerinfo' in state and 'peerinfo_offset' in state: if state['peerinfo_offset'] > 0: state['peerinfo_offset'] -= 1 peers.draw_peers(state) elif state['mode'] == "forks": if 'chaintips' in state and 'chaintips_offset' in state: if state['chaintips_offset'] > 0: state['chaintips_offset'] -= 1 forks.draw_tips(state) elif state['mode'] == "wallet": if 'wallet' in state: if state['wallet']['mode'] == 'tx': if state['wallet']['cursor'] > 0: state['wallet']['cursor'] -= 1 lines = 5 if state['wallet']['verbose'] > 0 else 4 if ((state['wallet']['cursor'] * lines - 1) < state['wallet']['offset']): state['wallet']['offset'] = state['wallet']['cursor'] * lines - 1 wallet.draw_transactions(state) elif state['wallet']['mode'] == 'addresses': if state['wallet']['offset'] > 0: state['wallet']['offset'] -= 1 wallet.draw_addresses(state) elif state['mode'] == "console": state['console']['offset'] += 1 console.draw_buffer(state)
def scroll_down(state, window, rpcc, poller): if state['mode'] == 'tx': if 'tx' in state: window_height = (state['y'] - 4) / 2 if state['tx']['cursor'] < (len(state['tx']['vin']) - 1) and state['tx']['mode'] == 'inputs': state['tx']['cursor'] += 1 if (state['tx']['cursor'] - state['tx']['offset']) > window_height-2: state['tx']['offset'] += 1 tx.draw_inputs(state) elif state['tx']['out_offset'] < (len(state['tx']['vout_string']) - (window_height-1)) and state['tx']['mode'] == 'outputs': state['tx']['out_offset'] += 1 tx.draw_outputs(state) elif state['mode'] == "block": return if 'blocks' in state: height = str(state['blocks']['browse_height']) if height in state['blocks']: blockdata = state['blocks'][height] if state['blocks']['cursor'] < (len(blockdata['tx']) - 1): state['blocks']['cursor'] += 1 window_height = state['y'] - 6 if (state['blocks']['cursor'] - state['blocks']['offset']) > window_height-2: state['blocks']['offset'] += 1 block.draw_transactions(state) elif state['mode'] == "peers": if 'peerinfo' in state and 'peerinfo_offset' in state: window_height = state['y'] - 4 if state['peerinfo_offset'] < (len(state['peerinfo']) - window_height): state['peerinfo_offset'] += 1 peers.draw_peers(state) elif state['mode'] == "forks": if 'chaintips' in state and 'chaintips_offset' in state: window_height = state['y'] - 4 if state['chaintips_offset'] < (len(state['chaintips']) - window_height): state['chaintips_offset'] += 1 forks.draw_tips(state) elif state['mode'] == "wallet": if 'wallet' in state: if state['wallet']['cursor'] < (len(state['wallet']['transactions']) - 1): state['wallet']['cursor'] += 1 window_height = state['y'] - 3 if ( (state['wallet']['cursor']*4 +1 ) - state['wallet']['offset']) > window_height-2: state['wallet']['offset'] += 4 wallet.draw_transactions(state) elif state['mode'] == "console": if state['console']['offset'] > 0: state['console']['offset'] -= 1 console.draw_buffer(state)
def scroll_down(state, window, rpcc, poller): if state['mode'] == 'tx': if 'tx' in state: window_height = (state['y'] - 4) / 2 if state['tx']['cursor'] < (len(state['tx']['vin']) - 1) and state['tx']['mode'] == 'inputs': state['tx']['cursor'] += 1 if (state['tx']['cursor'] - state['tx']['offset']) > window_height - 2: state['tx']['offset'] += 1 tx.draw_inputs(state) elif state['tx']['out_offset'] < ( len(state['tx']['vout_string']) - (window_height - 1)) and state['tx']['mode'] == 'outputs': state['tx']['out_offset'] += 1 tx.draw_outputs(state) elif state['mode'] == "peers": if 'peerinfo' in state and 'peerinfo_offset' in state: window_height = state['y'] - 4 if state['peerinfo_offset'] < (len(state['peerinfo']) - window_height): state['peerinfo_offset'] += 1 peers.draw_peers(state) elif state['mode'] == "forks": if 'chaintips' in state and 'chaintips_offset' in state: window_height = state['y'] - 4 if state['chaintips_offset'] < (len(state['chaintips']) - window_height): state['chaintips_offset'] += 1 forks.draw_tips(state) elif state['mode'] == "wallet": if 'wallet' in state: if state['wallet']['cursor'] < ( len(state['wallet']['transactions']) - 1): state['wallet']['cursor'] += 1 window_height = state['y'] - 3 if ((state['wallet']['cursor'] * 4 + 1) - state['wallet']['offset']) > window_height - 2: state['wallet']['offset'] += 4 wallet.draw_transactions(state) elif state['mode'] == "console": if state['console']['offset'] > 0: state['console']['offset'] -= 1 console.draw_buffer(state)
def scroll_up(state, window, rpc_queue): if state['mode'] == 'tx': if 'tx' in state: if state['tx']['cursor'] > 0 and state['tx']['mode'] == 'inputs': if (state['tx']['cursor'] - state['tx']['offset']) == 0: state['tx']['offset'] -= 1 state['tx']['cursor'] -= 1 tx.draw_inputs(state) if state['tx']['out_offset'] > 0 and state['tx']['mode'] == 'outputs': state['tx']['out_offset'] -= 1 tx.draw_outputs(state) elif state['mode'] == "block": if 'blocks' in state: if state['blocks']['cursor'] > 0: if (state['blocks']['cursor'] - state['blocks']['offset']) == 0: state['blocks']['offset'] -= 1 state['blocks']['cursor'] -= 1 block.draw_transactions(state) elif state['mode'] == "peers": if 'peerinfo' in state and 'peerinfo_offset' in state: if state['peerinfo_offset'] > 0: state['peerinfo_offset'] -= 1 peers.draw_peers(state) elif state['mode'] == "forks": if 'chaintips' in state and 'chaintips_offset' in state: if state['chaintips_offset'] > 0: state['chaintips_offset'] -= 1 forks.draw_tips(state) elif state['mode'] == "wallet": if 'wallet' in state: if state['wallet']['mode'] == 'tx': if state['wallet']['cursor'] > 0: state['wallet']['cursor'] -= 1 if ((state['wallet']['cursor']*4 +1) - state['wallet']['offset']) == -3: state['wallet']['offset'] -= 4 wallet.draw_transactions(state) else: if state['wallet']['offset'] > 0: state['wallet']['offset'] -= 1 wallet.draw_addresses(state) elif state['mode'] == "console": state['console']['offset'] += 1 console.draw_buffer(state)
def scroll_up(state, window, rpcc, poller): if state['mode'] == 'tx': if 'tx' in state: if state['tx']['cursor'] > 0 and state['tx']['mode'] == 'inputs': if (state['tx']['cursor'] - state['tx']['offset']) == 0: state['tx']['offset'] -= 1 state['tx']['cursor'] -= 1 tx.draw_inputs(state) if state['tx']['out_offset'] > 0 and state['tx'][ 'mode'] == 'outputs': state['tx']['out_offset'] -= 1 tx.draw_outputs(state) elif state['mode'] == "block": return if 'blocks' in state: if state['blocks']['cursor'] > 0: if (state['blocks']['cursor'] - state['blocks']['offset']) == 0: state['blocks']['offset'] -= 1 state['blocks']['cursor'] -= 1 block.draw_transactions(state) elif state['mode'] == "peers": if 'peerinfo' in state and 'peerinfo_offset' in state: if state['peerinfo_offset'] > 0: state['peerinfo_offset'] -= 1 peers.draw_peers(state) elif state['mode'] == "forks": if 'chaintips' in state and 'chaintips_offset' in state: if state['chaintips_offset'] > 0: state['chaintips_offset'] -= 1 forks.draw_tips(state) elif state['mode'] == "wallet": if 'wallet' in state: if state['wallet']['cursor'] > 0: state['wallet']['cursor'] -= 1 if ((state['wallet']['cursor'] * 4 + 1) - state['wallet']['offset']) == -3: state['wallet']['offset'] -= 4 wallet.draw_transactions(state) elif state['mode'] == "console": state['console']['offset'] += 1 console.draw_buffer(state)
def scroll_down(state, window, rpc_queue): if state['mode'] == 'tx': if 'tx' in state: window_height = (state['y'] - 4) / 2 if state['tx']['cursor'] < (len(state['tx']['vin']) - 1) and state['tx']['mode'] == 'inputs': state['tx']['cursor'] += 1 if (state['tx']['cursor'] - state['tx']['offset']) > window_height-2: state['tx']['offset'] += 1 tx.draw_inputs(state) elif state['tx']['out_offset'] < (len(state['tx']['vout_string']) - (window_height-1)) and state['tx']['mode'] == 'outputs': state['tx']['out_offset'] += 1 tx.draw_outputs(state) elif state['mode'] == "mempool": if 'mempool' in state: if 'transactions' in state['mempool']: txdata = state['mempool']['transactions'] if state['mempool']['cursor'] < (len(txdata) - 1): state['mempool']['cursor'] += 1 window_height = g.viewport_height if (state['mempool']['cursor'] - state['mempool']['offset']) > window_height - 2: state['mempool']['offset'] += 1 mempool.draw_transactions(state) elif state['mode'] == "block": if 'blocks' in state: height = str(state['blocks']['browse_height']) if height in state['blocks']: blockdata = state['blocks'][height] if state['blocks']['cursor'] < (len(blockdata['tx']) - 1): state['blocks']['cursor'] += 1 window_height = g.viewport_height if (state['blocks']['cursor'] - state['blocks']['offset']) > window_height - 2: state['blocks']['offset'] += 1 block.draw_transactions(state) elif state['mode'] == "peers": if 'peerinfo' in state and 'peerinfo_offset' in state: window_height = state['y'] - 4 if state['peerinfo_offset'] < (len(state['peerinfo']) - window_height): state['peerinfo_offset'] += 1 peers.draw_peers(state) elif state['mode'] == "forks": if 'chaintips' in state and 'chaintips_offset' in state: window_height = state['y'] - 5 if state['chaintips_offset'] < (len(state['chaintips']) - window_height): state['chaintips_offset'] += 1 forks.draw_tips(state) elif state['mode'] == "wallet": if 'wallet' in state: window_height = g.viewport_heigth if state['wallet']['mode'] == 'tx': if 'transactions' in state['wallet']: if state['wallet']['cursor'] < (len(state['wallet']['transactions']) - 1): state['wallet']['cursor'] += 1 lines = 5 if state['wallet']['verbose'] > 0 else 4 if (state['wallet']['cursor'] * lines) - state['wallet']['offset'] >= window_height - 1: state['wallet']['offset'] += lines #(state['wallet']['cursor'] * lines) - 1 # make sure that the last tx is fully visible if state['wallet']['cursor'] == len(state['wallet']['transactions']) - 1: if state['wallet']['offset'] + window_height - 1 <= len(state['wallet']['transactions']) * lines: state['wallet']['offset'] += (len(state['wallet']['transactions']) * lines) - (state['wallet']['offset'] + window_height - 1) wallet.draw_transactions(state) elif state['wallet']['mode'] == 'addresses': if 'addresses' in state['wallet']: if len(state['wallet']['addresses']) * 4 - state['wallet']['offset'] > window_height - 1: state['wallet']['offset'] += 1 wallet.draw_addresses(state) elif state['mode'] == "console": if state['console']['offset'] > 0: state['console']['offset'] -= 1 console.draw_buffer(state)