Example #1
0
 def __init__(self, t):
     self.imagerepo = [pygame.image.load(paths.getImagePath('apple.png'))]
     Entity.__init__(self)
     self.target = t
     self.targinv = t.inventory
     self.invpos = -665
     self.invlock = 0
Example #2
0
 def __init__(self,t):
     self.imagerepo=[pygame.image.load(paths.getImagePath('apple.png'))]
     Entity.__init__(self)
     self.target = t
     self.targinv=t.inventory
     self.invpos = -665
     self.invlock = 0
Example #3
0
    def __init__(self, pos, anim_set):
        Entity.__init__(self, pos)
        self.money = 0
        self.hp = 25
        self.maxhp = 25
        self.invpos = -665
        self.animator = Animator(anim_set, Animator.MODE_LOOP, 15.0)
        self.animator.setAnim("idle")
        self.mouseoffset = 0
        self.invdock = False
        self.inventory = []

        #Greater food = More hungry; 100 = Starving; 50 = Indifferent; 0 = Very Full; (0-25 Could possibly give a buff)
        self.food = 50
Example #4
0
    def __init__(self, pos, anim_set):
        Entity.__init__(self, pos)
        self.money = 0
        self.hp = 25
        self.maxhp = 25
        self.invpos = -665
        self.animator = Animator(anim_set, Animator.MODE_LOOP, 15.0)
        self.animator.setAnim("idle")
        self.mouseoffset = 0
        self.invdock = False
        self.inventory = []

        #Greater food = More hungry; 100 = Starving; 50 = Indifferent; 0 = Very Full; (0-25 Could possibly give a buff)
        self.food = 50
Example #5
0
 def __init__ (self,x,y,color):
     Entity.__init__(self, x, y)
     self.color=color
Example #6
0
 def __init__(self, x, y, color):
     Entity.__init__(self, x, y)
     self.color = color