def __init__(self, map): self._map = map self._editor = editor.getEditor() self._controller = MapController(self._map) self._camera = None if map is None: raise AttributeError("No map passed to MapView!") if not self._map.getLayers(): raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.') map.addChangeListener( self._editor.getEventListener().mapchangelistener) for layer in map.getLayers(): layer.addChangeListener( self._editor.getEventListener().layerchangelistener) events.onLayerCreate.connect(self._layerCreated)
def __init__(self, map): self._map = map self._editor = editor.getEditor() self._controller = MapController(self._map) self._camera = None if map is None: raise AttributeError("No map passed to MapView!") if not self._map.getLayers(): raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.') map.addChangeListener(self._editor.getEventListener().mapchangelistener) for layer in map.getLayers(): layer.addChangeListener(self._editor.getEventListener().layerchangelistener) events.onLayerCreate.connect(self._layerCreated)
class MapView: """ MapView represents a map in the editor. It handles opening, saving and closing of a map, as well as displaying it on screen. """ def __init__(self, map): self._map = map self._editor = editor.getEditor() self._controller = MapController(self._map) self._camera = None if map is None: raise AttributeError("No map passed to MapView!") if not self._map.getLayers(): raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.') map.addChangeListener(self._editor.getEventListener().mapchangelistener) for layer in map.getLayers(): layer.addChangeListener(self._editor.getEventListener().layerchangelistener) events.onLayerCreate.connect(self._layerCreated) self.importlist = [] if hasattr(map, "importDirs"): self.importlist.extend(map.importDirs) def _cleanUp(self): events.onLayerCreate.disconnect(self._layerCreated) if self._map: for layer in self._map.getLayers(): layer.removeChangeListener(self._editor.getEventListener().layerchangelistener) self.importlist = [] self._map = None self._editor = None self._controller = None self._camera = None def _layerCreated(self, map, layer): if map.getId() == self._map.getId(): layer.addChangeListener(self._editor.getEventListener().layerchangelistener) # Copied from mapeditor.py def show(self): """ Sets up the camera to display the map. Size of the camera is equal to the screen size """ _camera = None engine = self._editor.getEngine() for cam in self._map.getCameras(): cam.resetRenderers() cam.setEnabled(False) for cam in self._map.getCameras(): if cam.getLocationRef().getMap().getId() == self._map.getId(): rb = engine.getRenderBackend() cam.setViewPort(fife.Rect(0, 0, rb.getScreenWidth(), rb.getScreenHeight())) cam.setEnabled(True) self._camera = cam break else: raise AttributeError('No cameras found associated with this map: ' + self._map.getId()) def getCamera(self): return self._camera def setCamera(self, camera): if not camera: print "Camera can not be None" return if camera.getLocation().getLayer().getMap() != self._map: print "Camera is not associated with this map" return self._camera = camera def getController(self): return self._controller def getMap(self): return self._map def save(self): """ Saves the map using the previous filename. Emits preSave and postSave signals. """ curname = "" try: curname = self._map.getFilename() except RuntimeError: print "Map has no filename yet, can't save." return events.preSave.send(sender=self, mapview=self) savers.saveMapFile(curname, self._editor.getEngine(), self._map, importList=self.importlist) events.postSave.send(sender=self, mapview=self) def saveAs(self, filename): """ Saves the map using a specified filename. Emits preSave and postSave signals. """ events.preSave.send(sender=self, mapview=self) savers.saveMapFile(str(filename), self._editor.getEngine(), self._map, importList=self.importlist) events.postSave.send(sender=self, mapview=self) def close(self): """ Closes the mapview """ events.preMapClosed.send(sender=self, mapview=self) self._controller.cleanUp() for cam in self._map.getCameras(): cam.resetRenderers() # Unload the map from FIFE self._editor.getEngine().getModel().deleteMap(self._map) self._map = None self._cleanUp() events.postMapClosed.send(sender=self, mapview=self)
class MapView: """ MapView represents a map in the editor. It handles opening, saving and closing of a map, as well as displaying it on screen. """ def __init__(self, map): self._map = map self._editor = editor.getEditor() self._controller = MapController(self._map) self._camera = None if map is None: raise AttributeError("No map passed to MapView!") if not self._map.getLayers(): raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.') map.addChangeListener( self._editor.getEventListener().mapchangelistener) for layer in map.getLayers(): layer.addChangeListener( self._editor.getEventListener().layerchangelistener) events.onLayerCreate.connect(self._layerCreated) def _cleanUp(self): events.onLayerCreate.disconnect(self._layerCreated) self.removeLayerlisteners() self.importlist = [] self._map = None self._editor = None self._controller = None self._camera = None def _layerCreated(self, map, layer): if map.getId() == self._map.getId(): layer.addChangeListener( self._editor.getEventListener().layerchangelistener) def removeLayerlisteners(self): """ remove all layer listeners for this map """ if self._map: for layer in self._map.getLayers(): listener = self._editor.getEventListener().layerchangelistener layer.removeChangeListener(listener) def removeMaplistener(self): """ remove map listener """ if self._map: listener = self._editor.getEventListener().mapchangelistener self._map.removeChangeListener(listener) # Copied from mapeditor.py def show(self): """ Sets up the camera to display the map. Size of the camera is equal to the screen size """ _camera = None engine = self._editor.getEngine() for cam in self._map.getCameras(): cam.resetRenderers() cam.setEnabled(False) for cam in self._map.getCameras(): if cam.getLocationRef().getMap().getId() == self._map.getId(): rb = engine.getRenderBackend() cam.setViewPort( fife.Rect(0, 0, rb.getScreenWidth(), rb.getScreenHeight())) cam.setEnabled(True) self._camera = cam break else: raise AttributeError( 'No cameras found associated with this map: ' + self._map.getId()) def getCamera(self): return self._camera def setCamera(self, camera): if not camera: print "Camera can not be None" return if camera.getLocation().getLayer().getMap() != self._map: print "Camera is not associated with this map" return self._camera = camera def getController(self): return self._controller def getMap(self): return self._map def save(self): """ Saves the map using the previous filename. Emits preSave and postSave signals. """ curname = "" try: curname = self._map.getFilename() except RuntimeError: print "Map has no filename yet, can't save." return # create final import list importList = [ root_subfile(curname, i) for i in self._controller.importList.keys() ] events.preSave.send(sender=self, mapview=self) mapSaver = fife.MapSaver() mapSaver.save(self._map, curname, importList) events.postSave.send(sender=self, mapview=self) def saveAs(self, filename): """ Saves the map using a specified filename. Emits preSave and postSave signals. """ #create final import list importList = [ root_subfile(str(filename), i) for i in self._controller.importList.keys() ] events.preSave.send(sender=self, mapview=self) mapSaver = fife.MapSaver() mapSaver.save(self._map, str(filename), importList) events.postSave.send(sender=self, mapview=self) def close(self): """ Closes the mapview """ events.preMapClosed.send(sender=self, mapview=self) self._controller.cleanUp() for cam in self._map.getCameras(): cam.resetRenderers() cam.setEnabled(False) self.removeLayerlisteners() self.removeMaplistener() # Unload the map from FIFE self._editor.getEngine().getModel().deleteMap(self._map) self._cleanUp() events.postMapClosed.send(sender=self, mapview=self)