Example #1
0
 def __init__(self, message="", what=""):
     DynamicGoal.__init__(self,
                          trigger="sight_create",
                          desc="welcome new players")
     self.what = what
     self.message = message
     self.filter = entity_filter.Filter(self.what)
Example #2
0
 def __init__(self, members=[], desc="move in herds with other animals like me"):
     DynamicGoal.__init__(self,
                          trigger="sight_move",
                          desc=desc)
     for m in members:
         self.herd_members[m] = 51
     self.herd_members={}
Example #3
0
 def __init__(self, message, what, desc="welcome new players"):
     DynamicGoal.__init__(self,
                          trigger="sight_create",
                          desc=desc)
     self.what=what
     self.message=message
     self.filter = get_filter(self.what)
Example #4
0
 def __init__(self, message="", what=""):
     DynamicGoal.__init__(self,
                          trigger="sight_create",
                          desc="welcome new players")
     self.what = what
     self.message = message
     self.filter = entity_filter.Filter(self.what)
Example #5
0
 def __init__(self, members=[], desc="move in herds with other animals like me"):
     DynamicGoal.__init__(self,
                          trigger="sight_move",
                          desc=desc)
     for m in members:
         self.herd_members[m] = 51
     self.herd_members = {}
Example #6
0
 def __init__(self,
              members=[],
              desc="mirror the movement of other animals like me"):
     DynamicGoal.__init__(
         self,
         trigger="sight_move",  # replace with something more appropriate
         desc=desc)
Example #7
0
 def __init__(self, desc="count election votes"):
     DynamicGoal.__init__(self,
                          trigger="interlinguish_desire_verb3_vote_verb1",
                          desc=desc)
Example #8
0
 def __init__(self, verb, desc="Come to a stop when commanded to"):
     DynamicGoal.__init__(self, trigger="sound_talk", desc=desc)
Example #9
0
 def __init__(self, desc="Move away when touched, as by a swineherd"):
     DynamicGoal.__init__(self, trigger="touch", desc=desc)
Example #10
0
 def __init__(self, what, cost, desc="buy livestock by the kg"):
     DynamicGoal.__init__(self,
                          trigger="interlinguish_desire_verb3_sell_verb1",
                          desc=desc)
     self.cost=int(cost)
     self.what=what
Example #11
0
 def __init__(self, members=[], desc="mirror the movement of other animals like me"):
     DynamicGoal.__init__(self,
                         trigger="sight_move", #replace with something more appropriate
                         desc=desc)
Example #12
0
 def __init__(self, desc="count players"):
     print("INIT count goal")
     DynamicGoal.__init__(self, trigger="sight_create", desc=desc)
     self.players = []
Example #13
0
 def __init__(self, message, what, desc="welcome new players"):
     DynamicGoal.__init__(self, trigger="sight_create", desc=desc)
     self.what = what
     self.message = message
     self.filter = get_filter(self.what)
Example #14
0
 def __init__(self, what, cost, desc="buy livestock by the kg"):
     DynamicGoal.__init__(self,
                          trigger="interlinguish_desire_verb3_sell_verb1",
                          desc=desc)
     self.cost = int(cost)
     self.what = what
Example #15
0
 def __init__(self, desc="be available for hire"):
     DynamicGoal.__init__(self,
                          trigger="interlinguish_desire_verb3_hire_verb1",
                          desc=desc)
Example #16
0
 def __init__(self, verb, desc="Come to a stop when commanded to"):
     DynamicGoal.__init__(self, trigger="sound_talk", desc=desc)
Example #17
0
 def __init__(self, desc="Move away when touched, as by a swineherd"):
     DynamicGoal.__init__(self, trigger="touch", desc=desc)
Example #18
0
 def __init__(self, desc="count players"):
     print("INIT decount goal")
     DynamicGoal.__init__(self, trigger="sight_delete", desc=desc)
Example #19
0
 def __init__(self, desc="count players"):
     print "INIT count goal"
     DynamicGoal.__init__(self, trigger="sight_create", desc=desc)
     self.players=[]
Example #20
0
 def __init__(self, kinds, desc="Chase after things."):
     DynamicGoal.__init__(self, trigger="sight_move", desc=desc)
     self.kinds = kinds
Example #21
0
 def __init__(self, desc="count players"):
     print "INIT decount goal"
     DynamicGoal.__init__(self, trigger="sight_delete", desc=desc)
Example #22
0
 def __init__(self, members=[], desc="move in flocks with other animals like me"):
     DynamicGoal.__init__(self,
                          trigger="sight_move",
                          desc=desc)
Example #23
0
 def __init__(self, kinds, desc="Chase after things."):
     DynamicGoal.__init__(self, trigger="sight_move", desc=desc)
     self.kinds = kinds
Example #24
0
 def __init__(self, desc="count election votes"):
     DynamicGoal.__init__(self,
                          trigger="interlinguish_desire_verb3_vote_verb1",
                          desc=desc)
Example #25
0
 def __init__(self):
     DynamicGoal.__init__(
         self,
         trigger=["sight_defeated", "sight_delete"],
         desc="Clear grudge data when entity defeated or deleted.")
Example #26
0
 def __init__(self, members=[], desc="move in flocks with other animals like me"):
     DynamicGoal.__init__(self,
                          trigger="sight_move",
                          desc=desc)
Example #27
0
 def __init__(self, message, type, desc="welcome new players"):
     DynamicGoal.__init__(self,
                          trigger="sight_create",
                          desc=desc)
     self.type=type
     self.message=message
Example #28
0
 def __init__(self, goal_to_add, desc="add_unique_goal", **kw):
     kw['desc'] = desc
     DynamicGoal.__init__(*(self,), **kw)
     self.goal_class = goal_to_add
     self.vars.append("goal_class")
Example #29
0
 def __init__(self):
     DynamicGoal.__init__(self,
                          trigger="sight_hit",
                          desc="React when being hit.")
     self.clear_goal = ClearGrudge()
Example #30
0
 def __init__(self, desc="be available for hire"):
     DynamicGoal.__init__(self,
                          trigger="interlinguish_desire_verb3_hire_verb1",
                          desc=desc)
Example #31
0
 def __init__(self):
     DynamicGoal.__init__(self, trigger="sight_hit", desc="React when being hit.")
Example #32
0
 def __init__(self, goal_to_add, desc="add_unique_goal", **kw):
     kw['desc'] = desc
     DynamicGoal.__init__(*(self, ), **kw)
     self.goal_class = goal_to_add
     self.vars.append("goal_class")