Example #1
0
def main():
    """
    Robot will use two corners on one side of the wall in the arena.
    It will try to put all 4 tokens into slots. This gives us 9 points.
    """
    option = 2

    robot = Robot()
    reset_log(robot)
    robot.sound = Sound(robot, USING_SOUND)
    robot.sound.play('R2D2')
    robot.position = Tracker(robot.zone)
    set_pins(robot)

    slots_x = 2.91 if robot.zone in [0, 3] else 5.09
    target_theta = pi / 2 if robot.zone in [0, 3] else 1.5 * pi
    if robot.zone in [0, 1]:
        dy = 0.9
        slot_y_0 = 2.65
    else:
        dy = -0.9
        slot_y_0 = 5.65

    while 1:
        try:
            if option == 1:
                put_down(robot)
                grab(robot)

                token_to_slot(robot, robot.zone)
                for i in range(4):
                    zone = robot.zone if i < 2 else 3 - robot.zone

                    has_token = get_token_from_corner(robot, zone)

                    if has_token:
                        token_to_slot(robot, zone)
            elif option == 2:
                put_down(robot)
                grab(robot)
                for i in range(4):
                    zone = robot.zone if i < 2 else 3 - robot.zone
                    if i == 0:
                        move_to_point(robot, slots_x, slot_y_0 + 0.9,
                                      target_theta)
                        token_to_slot_2(robot)
                    elif i == 1:
                        move_to_point(robot, 2, 2)
                        get_token_from_corner(robot, zone)
                        move_to_point(robot, slots_x, slot_y_0, target_theta)
                        token_to_slot_2(robot)
                    else:
                        move_to_point(robot, 2, 2)
                        get_token_from_corner(robot, zone)
                        slot_y = slot_y_0 + dy * i
                        move_to_point(robot, slots_x, slot_y, target_theta)
                        token_to_slot_2(robot)
        except:
            print_exc()
            restart(robot)
Example #2
0
def token_to_slot_2(robot):
    """
    Assumes robot is near the slot with the token already.
    """

    markers = robot.see(res=RESOLUTION)
    if not markers:
        for i in range(3):
            markers = robot.see(res=RESOLUTION)
            if markers:
                break
    for marker in markers:
        if marker.info.code in range(32, 40):
            line_up_to_marker(robot, marker, 0.4)
            sleep(0.2)
            put_down(robot)
            sleep(0.4)
            move_straight(robot, -0.6)
            break  # Return True?
        elif marker.info.code in range(40, 52):
            # This is unlikely to happen at the beginning
            # of the competition/match.
            pass  # Return False?
            # Check if it's in a slot.
            # If it's not our take it out?
    put_down(robot)
Example #3
0
def token_to_slot_2(robot):
    """
    Assumes robot is near the slot with the token already.
    """

    markers = robot.see(res=RESOLUTION)
    if not markers:
        for i in range(3):
            markers = robot.see(res=RESOLUTION)
            if markers:
                break
    for marker in markers:
        if marker.info.code in range(32, 40):
            line_up_to_marker(robot, marker, 0.4)
            sleep(0.2)
            put_down(robot)
            sleep(0.4)
            move_straight(robot, -0.6)
            break  # Return True?
        elif marker.info.code in range(40, 52):
            # This is unlikely to happen at the beginning
            # of the competition/match.
            pass  # Return False?
            # Check if it's in a slot.
                # If it's not our take it out?
    put_down(robot)
Example #4
0
def main():
    """
    Robot will use two corners on one side of the wall in the arena.
    It will try to put all 4 tokens into slots. This gives us 9 points.
    """
    option = 2

    robot = Robot()
    reset_log(robot)
    robot.sound = Sound(robot, USING_SOUND)
    robot.sound.play('R2D2')
    robot.position = Tracker(robot.zone)
    set_pins(robot)

    slots_x = 2.91 if robot.zone in [0, 3] else 5.09
    target_theta = pi/2 if robot.zone in [0, 3] else 1.5*pi
    if robot.zone in [0, 1]:
        dy = 0.9
        slot_y_0 = 2.65
    else:
        dy = -0.9
        slot_y_0 = 5.65

    while 1:
        try:
            if option == 1:
                put_down(robot)
                grab(robot)

                token_to_slot(robot, robot.zone)
                for i in range(4):
                    zone = robot.zone if i < 2 else 3-robot.zone

                    has_token = get_token_from_corner(robot, zone)

                    if has_token:
                        token_to_slot(robot, zone)
            elif option == 2:
                put_down(robot)
                grab(robot)
                for i in range(4):
                    zone = robot.zone if i < 2 else 3-robot.zone
                    if i == 0:
                        move_to_point(robot, slots_x, slot_y_0+0.9, target_theta)
                        token_to_slot_2(robot)
                    elif i == 1:
                        move_to_point(robot, 2, 2)
                        get_token_from_corner(robot, zone)
                        move_to_point(robot, slots_x, slot_y_0, target_theta)
                        token_to_slot_2(robot)
                    else:
                        move_to_point(robot, 2, 2)
                        get_token_from_corner(robot, zone)
                        slot_y = slot_y_0 + dy*i
                        move_to_point(robot, slots_x, slot_y, target_theta)
                        token_to_slot_2(robot)
        except:
            print_exc()
            restart(robot)
Example #5
0
def main_test(robot):
    while True:
        robot.power.led[0] = 1
        grab(robot)
        robot.power.led[0] = 0
        sleep(2)
        robot.power.led[1] = 1
        put_down(robot)
        robot.power.led[1] = 0
        sleep(2)
    print "Cycled!"
Example #6
0
def main_test(robot):
	while True:
		robot.power.led[0] = 1
		grab(robot)
		robot.power.led[0] = 0
		sleep(2)
		robot.power.led[1] = 1
		put_down(robot)
		robot.power.led[1] = 0
		sleep(2)
        print "Cycled!"
Example #7
0
def get_token_from_corner(robot, zone):
    """
    Moves to specified corner, finds a marker and picks it up.
    """
    log(robot, "Attempting to get token from corner of zone %d..." % (zone))
    token_marker = look_for_token(robot, zone)
    if token_marker:
        line_up_to_marker(robot, token_marker)
        robot.sound.play('Heart')
        put_down(robot)
        move_till_touch(robot)
        grab(robot)
        robot.sound.stop()
        return True
    else:
        log(robot, "No tokens found.")
        return False
Example #8
0
def get_token_from_corner(robot, zone):
    """
    Moves to specified corner, finds a marker and picks it up.
    """
    log(robot, "Attempting to get token from corner of zone %d..." % (zone))
    token_marker = look_for_token(robot, zone)
    if token_marker:
        line_up_to_marker(robot, token_marker)
        robot.sound.play('Heart')
        put_down(robot)
        move_till_touch(robot)
        grab(robot)
        robot.sound.stop()
        return True
    else:
        log(robot, "No tokens found.")
        return False
Example #9
0
def token_to_slot(robot, slot):
    """
    Moves robot near the slot, and places token on shelf.
    """
    log(robot, "Moving to zone start point...")
    slot_x = SLOT_POINTS[slot][0]
    slot_y = SLOT_POINTS[slot][1]
    slot_theta = 3 * pi / 2 if slot in [1, 2] else pi / 2
    move_to_point(robot, slot_x, slot_y, slot_theta)

    log(robot, "Scanning for slot markers...")
    robot.sound.play('Radar')
    markers = robot.see(res=RESOLUTION)
    if not markers:
        for i in range(3):
            markers = robot.see(res=RESOLUTION)
            if markers: break
    found_Marker = False
    for marker in markers:
        if marker.info.code in range(32, 40):
            log(robot, "Found Token Marker:" + str(marker.info.code))
            found_Marker = True
            robot.sound.stop()
            line_up_to_marker(robot, marker, 0.4)
            sleep(0.2)
            put_down(robot)
            sleep(0.4)
            break
    if not found_Marker:
        robot.sound.stop()
        log(robot, "Marker Not Detected.")
        move_straight(robot, 0.4)
        put_down(robot)
        sleep(0.4)
    log(robot, "Moving away from marker.")
    move_straight(robot, -0.5)
    grab(robot)
Example #10
0
def token_to_slot(robot, slot):
    """
    Moves robot near the slot, and places token on shelf.
    """
    log(robot, "Moving to zone start point...")
    slot_x = SLOT_POINTS[slot][0]
    slot_y = SLOT_POINTS[slot][1]
    slot_theta = 3 * pi/2 if slot in [1, 2] else pi/2
    move_to_point(robot, slot_x, slot_y, slot_theta)

    log(robot, "Scanning for slot markers...")
    robot.sound.play('Radar')
    markers = robot.see(res=RESOLUTION)
    if not markers:
        for i in range(3):
            markers = robot.see(res=RESOLUTION)
            if markers: break
    found_Marker = False
    for marker in markers:
        if marker.info.code in range(32, 40):
            log(robot, "Found Token Marker:" + str(marker.info.code))
            found_Marker = True
            robot.sound.stop()
            line_up_to_marker(robot, marker, 0.4)
            sleep(0.2)
            put_down(robot)
            sleep(0.4)
            break
    if not found_Marker:
        robot.sound.stop()
        log(robot, "Marker Not Detected.")
        move_straight(robot, 0.4)
        put_down(robot)
        sleep(0.4)
    log(robot, "Moving away from marker.")
    move_straight(robot, -0.5)
    grab(robot)