Example #1
0
 def startSmoke(self):
     if not self.smoke:
         self.smoke = BlackSmoke.getEffect()
         if self.smoke:
             self.smoke.reparentTo(self.hpAnchor)
             self.smoke.setZ(-(self.smokeZAdj))
             self.smoke.startLoop()
 def startSmoke(self):
     if not self.smoke:
         self.smoke = BlackSmoke.getEffect()
         if self.smoke:
             self.smoke.reparentTo(self.hpAnchor)
             self.smoke.setZ(-(self.smokeZAdj))
             self.smoke.startLoop()
 def enableEffect(self):
     if not self._fire:
         self._fire = Fire.getEffect()
     if self._fire:
         self._fire.enableEffect()
         self._fire.reparentTo(self)
     if not self._smoke:
         self._smoke = BlackSmoke.getEffect()
     if self._smoke:
         self._smoke.enableEffect()
         self._smoke.reparentTo(self)
 def enableEffect(self):
     if not self._fire:
         self._fire = Fire.getEffect()
     
     if self._fire:
         self._fire.enableEffect()
         self._fire.reparentTo(self)
     
     if not self._smoke:
         self._smoke = BlackSmoke.getEffect()
     
     if self._smoke:
         self._smoke.enableEffect()
         self._smoke.reparentTo(self)
 def __init__(self, parent=None):
     NodePath.__init__(self, uniqueName('Bonfire'))
     self._fire = Fire.getEffect()
     self._smoke = BlackSmoke.getEffect()
     if self._fire:
         self._fire.reparentTo(self)
         self._fire.effectScale = 1.0
     if self._smoke:
         self._smoke.reparentTo(self)
     if parent is not None:
         self.reparentTo(parent)
     self._sound = None
     if Bonfire.HackCount == 0:
         Bonfire.HackCount += 1
         self._hasSound = True
         self._sound = None
     else:
         self._hasSound = False
     return
 def __init__(self, parent = None):
     NodePath.__init__(self, uniqueName('Bonfire'))
     self._fire = Fire.getEffect()
     self._smoke = BlackSmoke.getEffect()
     if self._fire:
         self._fire.reparentTo(self)
         self._fire.effectScale = 1.0
     
     if self._smoke:
         self._smoke.reparentTo(self)
     
     if parent is not None:
         self.reparentTo(parent)
     
     self._sound = None
     if Bonfire.HackCount == 0:
         Bonfire.HackCount += 1
         self._hasSound = True
         self._sound = None
     else:
         self._hasSound = False