def sayUpdateBid(self, id):
		playersLock.acquire()
		b = self.bids[id]
		for player in players:
			if player:
				player.sUpdateBid(id, b.curcount)
		playersLock.release()
	def sayAboutNewBid(self, id):
		playersLock.acquire()
		b = self.bids[id]
		for player in players:
			if player:
				player.sNewBid(id, b.op, b.count, b.curcount, b.name)
		playersLock.release()
	def sayRemoveBid(self, id):
		playersLock.acquire()
		for player in players:
			if player:
				player.sRemoveBid(id)
		playersLock.release()