Example #1
0
 def __init__(self, sound_name, change, offset, object_name=None):
     self.sound_name = generate_blender_sound_name(sound_name)
     if object_name is None:
         self.object_name = "AUDIO"
     else:
         self.object_name = generate_blender_object_name(object_name)
     self.change = change
     self.offset = offset
Example #2
0
 def __init__(
         self, name, actions, look_at_object, duration=0,
         enable_immediately=True, remain_enabled=True, angle=30):
     super(BlenderLookObjectTrigger, self).__init__(
         name, actions, duration=duration,
         enable_immediately=enable_immediately,
         remain_enabled=remain_enabled)
     self.look_at_object = generate_blender_object_name(look_at_object)
     self.angle = angle
Example #3
0
 def __init__(
         self, name, actions, look_at_object, duration=0,
         enable_immediately=True, remain_enabled=True, angle=30):
     super(BlenderLookObjectTrigger, self).__init__(
         name, actions, duration=duration,
         enable_immediately=enable_immediately,
         remain_enabled=remain_enabled)
     self.look_at_object = generate_blender_object_name(look_at_object)
     self.angle = angle
Example #4
0
 def __init__(self, object_name, change, offset=0):
     self.link_name = generate_link_name(
         generate_blender_object_name(object_name))
     self.change = change
     self.offset = offset
Example #5
0
 def __init__(self, object_name, change, offset=0):
     self.link_name = generate_blender_object_name(object_name)
     self.change = change
     self.offset = offset