Example #1
0
 def process_keys_down(self, evt):
     """Takes care of transfer to nebula the keys down input"""
     if self.GetActiveChild() != self.render_window:
         return False
     iserver = servers.get_input_server()
     keycode = evt.GetKeyCode()
     iserver.newevent(nebula.INPUT_KEY_DOWN, nebula.IDEV_KEYBOARD,
                      nebula.translateKeys(keycode))
     return True
Example #2
0
    def process_mouse(self, evt):
        """Takes care of transfer to nebula mouse input"""
        if self.GetActiveChild() != self.render_window:
            return False

        iserver = servers.get_input_server()

        pos = evt.GetPosition()
        mousebuttons = evt.GetButton()

        sizewindow = self.render_window.panel.GetSize()

        if mousebuttons == 0:
            iserver.neweventmotion(
                nebula.INPUT_MOUSE_MOVE, 
                nebula.IDEV_MOUSE, 
                pos.x, 
                pos.y, 
                float(sizewindow.x), 
                float(sizewindow.y) 
                )
            return True

        # Type of event
        if evt.ButtonDown() == True:
            typeevent = nebula.INPUT_BUTTON_DOWN
        elif evt.ButtonUp() == True:
            typeevent = nebula.INPUT_BUTTON_UP
        elif evt.ButtonDClick() == True:
            if evt.ButtonUp(mousebuttons):
                typeevent = nebula.INPUT_BUTTON_UP
            else:
                typeevent = nebula.INPUT_BUTTON_DOWN
        else: 
            return True

        if mousebuttons == 1: # Left button
            button = nebula.LEFT_BUTTON
        elif mousebuttons == 2: # Middle button
            button = nebula.MIDDLE_BUTTON
        elif mousebuttons == 3: # Right button
            button = nebula.RIGHT_BUTTON
        else: 
            return True

        iserver.neweventbutton(
            typeevent, 
            nebula.IDEV_MOUSE, 
            pos.x, 
            pos.y, 
            float(sizewindow.x), 
            float(sizewindow.y), 
            button
            )

        return True
Example #3
0
 def process_keys_down(self, evt):
     """Takes care of transfer to nebula the keys down input"""
     if self.GetActiveChild() != self.render_window:
         return False
     iserver = servers.get_input_server()
     keycode = evt.GetKeyCode()
     iserver.newevent(
         nebula.INPUT_KEY_DOWN, 
         nebula.IDEV_KEYBOARD, 
         nebula.translateKeys(keycode)
         )
     return True
Example #4
0
    def process_mouse(self, evt):
        """Takes care of transfer to nebula mouse input"""
        if self.GetActiveChild() != self.render_window:
            return False

        iserver = servers.get_input_server()

        pos = evt.GetPosition()
        mousebuttons = evt.GetButton()

        sizewindow = self.render_window.panel.GetSize()

        if mousebuttons == 0:
            iserver.neweventmotion(nebula.INPUT_MOUSE_MOVE, nebula.IDEV_MOUSE,
                                   pos.x, pos.y, float(sizewindow.x),
                                   float(sizewindow.y))
            return True

        # Type of event
        if evt.ButtonDown() == True:
            typeevent = nebula.INPUT_BUTTON_DOWN
        elif evt.ButtonUp() == True:
            typeevent = nebula.INPUT_BUTTON_UP
        elif evt.ButtonDClick() == True:
            if evt.ButtonUp(mousebuttons):
                typeevent = nebula.INPUT_BUTTON_UP
            else:
                typeevent = nebula.INPUT_BUTTON_DOWN
        else:
            return True

        if mousebuttons == 1:  # Left button
            button = nebula.LEFT_BUTTON
        elif mousebuttons == 2:  # Middle button
            button = nebula.MIDDLE_BUTTON
        elif mousebuttons == 3:  # Right button
            button = nebula.RIGHT_BUTTON
        else:
            return True

        iserver.neweventbutton(typeevent, nebula.IDEV_MOUSE, pos.x, pos.y,
                               float(sizewindow.x), float(sizewindow.y),
                               button)

        return True