Example #1
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('kamurith_nocuous')
	mobileTemplate.setLevel(68)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(90)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(65)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(50)
	mobileTemplate.setSocialGroup("kamurith")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_vexed_voritor_lizard.iff')
	mobileTemplate.setTemplates(templates)
	
	attacks = Vector()
	attacks.add('bm_bite_5')
	attacks.add('bm_bolster_armor_5')
	attacks.add('bm_disease_5')
	attacks.add('bm_enfeeble_5')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('nocuous_kamurith', mobileTemplate)
Example #2
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('heroic_axkva_gorvo')
	mobileTemplate.setLevel(83)
	mobileTemplate.setDifficulty(Difficulty.BOSS)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(1100)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(1000)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(950)
	mobileTemplate.setSocialGroup("nightsister")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_nsister_rancor_grovo.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('grovo', mobileTemplate)
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('woolamander_harrower')			
	mobileTemplate.setLevel(78)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(40)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(40)
	mobileTemplate.setSocialGroup("woolamander")
	mobileTemplate.setAssistRange(40)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_woolamander_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('woolamander_harrower', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('malkloc_plainswalker_youth')
	mobileTemplate.setLevel(78)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(1500)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(1350)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(1100)
	mobileTemplate.setSocialGroup("malkloc plainswalker")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_young_malkloc.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('young_malkloc_plainswalker', mobileTemplate)
Example #5
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('verne_bull')
	mobileTemplate.setLevel(61)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Wild Meat")
	mobileTemplate.setMeatAmount(110)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(95)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(85)
	mobileTemplate.setSocialGroup("verne")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_verne_bull.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('verne_bull', mobileTemplate)
Example #6
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("verne")
    mobileTemplate.setLevel(60)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(125)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(90)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setBoneAmount(80)
    mobileTemplate.setSocialGroup("verne")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)

    templates = Vector()
    templates.add("object/mobile/shared_verne.iff")
    mobileTemplate.setTemplates(templates)

    attacks = Vector()
    attacks.add("bm_charge_4")
    attacks.add("bm_defensive_4")
    attacks.add("bm_slash_4")
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("verne", mobileTemplate)
Example #7
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('female_kwi')
	mobileTemplate.setLevel(63)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(100)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(86)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(76)
	mobileTemplate.setSocialGroup("kwi")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_kwi.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	attacks.add('bm_bite_4')
	attacks.add('bm_hamstring_4')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('female_kwi', mobileTemplate)
Example #8
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('gulginaw')
	mobileTemplate.setLevel(26)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(75)
	mobileTemplate.setBoneType("Avian Bone")
	mobileTemplate.setBoneAmount(25)
	mobileTemplate.setSocialGroup("gulginaw")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_gulginaw.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('gulginaw', mobileTemplate)
	return
Example #9
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('fierce_borgle')
	mobileTemplate.setLevel(63)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(5)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(5)
	mobileTemplate.setSocialGroup("borgle")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_borgle.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('fierce_borgle', mobileTemplate)
	return
Example #10
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('piket')
	mobileTemplate.setLevel(61)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(35)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(25)	
	mobileTemplate.setBoneType("Avian Bone")
	mobileTemplate.setHideAmount(30)
	mobileTemplate.setSocialGroup("piket")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)	

	templates = Vector()
	templates.add('object/mobile/shared_piket.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('piket', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bolle_bol_herd_leader')
	mobileTemplate.setLevel(65)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1.2)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(300)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(180)
	mobileTemplate.setSocialGroup("bolle bol")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_bolle_bol.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bolle_bol_herd_leader', mobileTemplate)
	return
Example #12
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('rancor_youth')
	mobileTemplate.setLevel(60)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(950)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(877)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(777)
	mobileTemplate.setSocialGroup("rancor")
	mobileTemplate.setAssistRange(24)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_rancor_youth.iff')
	mobileTemplate.setTemplates(templates)
		
	attacks = Vector()
	attacks.add('bm_dampen_pain_5')
	attacks.add('bm_shaken_3')
	attacks.add('bm_stomp_5')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('rancor_youth', mobileTemplate)
Example #13
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("kamurith_snapper")
    mobileTemplate.setLevel(65)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(90)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(65)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(50)
    mobileTemplate.setSocialGroup("kamurith")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)

    templates = Vector()
    templates.add("object/mobile/shared_vexed_voritor_lizard.iff")
    mobileTemplate.setTemplates(templates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("kamurith_snapper", mobileTemplate)
Example #14
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('purbole')
	mobileTemplate.setLevel(62)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(12)
	mobileTemplate.setHideType("Bristly Hide")
	mobileTemplate.setHideAmount(8)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(8)
	mobileTemplate.setSocialGroup("purbole")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_purbole.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('purbole', mobileTemplate)
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('paralope_acicular_defender')
	mobileTemplate.setLevel(5)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(5)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(3)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(2)
	mobileTemplate.setSocialGroup("paralope")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_paralope.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('acicular_defender', mobileTemplate)
	return
Example #16
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('blooming_jax')
	mobileTemplate.setLevel(61)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setHideType("Bristley Hide")
	mobileTemplate.setHideAmount(35)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(25)
	mobileTemplate.setSocialGroup("jax")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_jax.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('blooming_jax', mobileTemplate)
	return
Example #17
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('whisper_bird_majestic')			
	mobileTemplate.setLevel(56)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(65)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(40)
	mobileTemplate.setSocialGroup("whisperbird")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_whisper_bird.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('majestic_whisper_bird', mobileTemplate)
	return
Example #18
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('carrion_spat')
	mobileTemplate.setLevel(31)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(260)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(180)
	mobileTemplate.setSocialGroup("carrion spat")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_carrion_spat.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('carrion_spat', mobileTemplate)
	return
Example #19
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('gnarled_rancor')
	mobileTemplate.setLevel(78)
	mobileTemplate.setDifficulty(Difficulty.ELITE)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(950)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(876)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(776)
	mobileTemplate.setSocialGroup("rancor")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_rancor.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('gnarled_rancor', mobileTemplate)
Example #20
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('dung_mite')
	mobileTemplate.setLevel(42)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(9)
	mobileTemplate.setHideType("Scaley Hide")
	mobileTemplate.setBoneAmount(9)	
	mobileTemplate.setSocialGroup("decay mite")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(128)	

	templates = Vector()
	templates.add('object/mobile/shared_bark_mite_hue.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)

	core.spawnService.addMobileTemplate('dung_mite', mobileTemplate)
	return
Example #21
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('malkloc')
	mobileTemplate.setLevel(74)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(1100)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(1200)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(1100)
	mobileTemplate.setSocialGroup("malkloc")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_malkloc.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	attacks.add('bm_dampen_pain_5')
	attacks.add('bm_deflective_hide')
	attacks.add('bm_puncture_3')
	attacks.add('bm_stomp_5')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('malkloc', mobileTemplate)
Example #22
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('bol_swift_charger')
	mobileTemplate.setLevel(39)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Wild Meat")
	mobileTemplate.setMeatAmount(0)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(300)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(180)
	mobileTemplate.setSocialGroup("bol")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)	

	templates = Vector()
	templates.add('object/mobile/shared_bol_hue.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('swift_charging_bol', mobileTemplate)
	return
Example #23
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bantha')
	mobileTemplate.setLevel(14)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setMilkType('Wild Milk')
	mobileTemplate.setMilkAmount(250)
	mobileTemplate.setHideType('Wooly Hide')
	mobileTemplate.setHideAmount(325)
	mobileTemplate.setMeatType('Herbivore Meat')
	mobileTemplate.setMeatAmount(450)
	mobileTemplate.setBoneType('Animal Bones')
	mobileTemplate.setBoneAmount(250)
	
	templates = Vector()
	templates.add('object/mobile/shared_bantha_hue.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bantha', mobileTemplate)
	return
Example #24
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("agrilat_plumed_rasp")
    mobileTemplate.setLevel(34)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Avian Meat")
    mobileTemplate.setMeatAmount(3)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(2)
    mobileTemplate.setSocialGroup("rasp")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add("object/mobile/shared_plumed_rasp.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/melee/unarmed/shared_unarmed_default.iff", WeaponType.UNARMED, 1.0, 6, "kinetic"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("agrilat_rasp", mobileTemplate)
    return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('elder_snorbal_female')
	mobileTemplate.setLevel(35)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore  Meat")
	mobileTemplate.setMeatAmount(545)
	mobileTemplate.setHideType("Leathery   Hide")
	mobileTemplate.setHideAmount(440)
	mobileTemplate.setBoneType("Mammal Bone")
	mobileTemplate.setBoneAmount(400)
	mobileTemplate.setMilkType("Wild Milk")
	mobileTemplate.setMilkAmount(25)
	mobileTemplate.setSocialGroup("snorbal")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_snorbal.iff')
	mobileTemplate.setTemplates(templates)
	
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	
	attacks = Vector()
	attacks.add('bm_charge_3')
	attacks.add('bm_shaken_1')
	attacks.add('bm_stomp_3')
	attacks.add('bm_bite_3')
	attacks.add('bm_stomp_3')
	
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
		
	core.spawnService.addMobileTemplate('elder_snorbal_female', mobileTemplate)
	return
Example #26
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('kaadu')
	mobileTemplate.setLevel(8)
	mobileTemplate.setMinLevel(8)
	mobileTemplate.setMaxLevel(12)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(120)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(85)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(70)
	mobileTemplate.setMilkType('Wild Milk')
	mobileTemplate.setMilkAmount(60)
	mobileTemplate.setSocialGroup("kaadu")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_kaadu_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_1')
	attacks.add('bm_claw_1')
	attacks.add('bm_hamstring_1')
	attacks.add('bm_provoke_1')
	
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('kaadu', mobileTemplate)
	return
Example #27
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('runty_pharple')
	mobileTemplate.setLevel(53)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(15)
	mobileTemplate.setHideType("Bristley Hide")
	mobileTemplate.setHideAmount(7)
	mobileTemplate.setBoneType("Avian Bone")
	mobileTemplate.setBoneAmount(5)
	mobileTemplate.setSocialGroup("pharple")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_pharple.iff')
	mobileTemplate.setTemplates(templates)
	
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	
	attacks = Vector()
	attacks.add('bm_claw_5')
	attacks.add('bm_flank_3')
	attacks.add('bm_preperation')
	attacks.add('bm_slash_5')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
		
	core.spawnService.addMobileTemplate('runty_pharple', mobileTemplate)
	return
Example #28
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("dwarf_gronda")
    mobileTemplate.setLevel(31)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(280)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(170)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setBoneAmount(90)
    mobileTemplate.setSocialGroup("gronda")
    mobileTemplate.setAssistRange(2)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)

    templates = Vector()
    templates.add("object/mobile/shared_dwarf_gronda.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/melee/unarmed/shared_unarmed_default.iff", WeaponType.UNARMED, 1.0, 6, "kinetic"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    attacks.add("bm_bite_3")
    attacks.add("bm_charge_3")
    attacks.add("bm_dampen_pain_3")
    attacks.add("bm_shaken_1")
    attacks.add("bm_stomp_3")
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("dwarf_gronda", mobileTemplate)
    return
Example #29
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bachelor_gualama')
	mobileTemplate.setLevel(39)
	mobileTemplate.setMinLevel(39)
	mobileTemplate.setMaxLevel(41)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Wild Meat")
	mobileTemplate.setMeatAmount(200)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(150)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(90)
	mobileTemplate.setMilkType('Wild Milk')
	mobileTemplate.setMilkAmount(100)
	mobileTemplate.setSocialGroup("gualama")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_gualama.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_3')
	attacks.add('bm_defensive_3')
	attacks.add('bm_kick_3')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bachelor_gualama', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('sharptooth_langlatch')
	mobileTemplate.setLevel(43)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore   Meat")
	mobileTemplate.setMeatAmount(12)
	mobileTemplate.setHideType("Wooly  Hide")
	mobileTemplate.setHideAmount(11)
	mobileTemplate.setBoneType("Mammal  Bone")
	mobileTemplate.setBoneAmount(11)
	mobileTemplate.setSocialGroup("langlatch")
	mobileTemplate.setAssistRange(8)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_langlatch_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	
	attacks = Vector()
	attacks.add('bm_claw_3')
	attacks.add('bm_flank_1')
	attacks.add('bm_slash_3')
	
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
		
	core.spawnService.addMobileTemplate('sharptooth_langlatch', mobileTemplate)
	return
Example #31
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bolle_bol_female')
	mobileTemplate.setLevel(65)
	mobileTemplate.setMinLevel(65)
	mobileTemplate.setMaxLevel(65)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(300)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(180)
	mobileTemplate.setSocialGroup("bolle bol")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_bolle_bol.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bolle_bol_female', mobileTemplate)
	return
Example #32
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('durni')
	mobileTemplate.setLevel(25)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(5)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(3)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(2)
	mobileTemplate.setSocialGroup("durni")
	mobileTemplate.setAssistRange(2)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_durni.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_2')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('durni', mobileTemplate)
	return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('domesticated_brackaset')
    mobileTemplate.setLevel(60)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Wild Meat")
    mobileTemplate.setMeatAmount(100)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(90)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setBoneAmount(80)
    mobileTemplate.setSocialGroup("brackaset")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_brackaset_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('dom_brackaset', mobileTemplate)
    return
Example #34
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('huurton_matron')
	mobileTemplate.setLevel(61)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Wild Meat")
	mobileTemplate.setMeatAmount(15)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(10)	
	mobileTemplate.setBoneType("Mammal Bone")
	mobileTemplate.setHideAmount(15)
	mobileTemplate.setSocialGroup("huurton")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)

	templates = Vector()
	templates.add('object/mobile/shared_huurton.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('huurton_matron', mobileTemplate)
	return
Example #35
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()
    mobileTemplate.setCreatureName('docile_kahmurra')
    mobileTemplate.setLevel(37)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(5)
    mobileTemplate.setMaxSpawnDistance(10)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(45)
    mobileTemplate.setHideType("Bristley Hide")
    mobileTemplate.setBoneAmount(27)
    mobileTemplate.setBoneType("Mammal Bone")
    mobileTemplate.setHideAmount(32)
    mobileTemplate.setSocialGroup("self")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_kahmurra.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('docile_kahmurra', mobileTemplate)
    return
Example #36
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('crimson_sand_panther')
	mobileTemplate.setLevel(29)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(65)
	mobileTemplate.setHideType("Bristly Hide")
	mobileTemplate.setHideAmount(35)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(30)
	mobileTemplate.setSocialGroup("razor cat")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_corellian_sand_panther.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('crimson_razor_cat', mobileTemplate)
	return
Example #37
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('spiked_slasher')
	mobileTemplate.setLevel(70)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(65)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(40)	
	mobileTemplate.setBoneType("Avian Bone")
	mobileTemplate.setHideAmount(50)
	mobileTemplate.setSocialGroup("voritor lizard")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)

	templates = Vector()
	templates.add('object/mobile/shared_voritor_lizard_hue.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('spiked_slasher', mobileTemplate)
	return
Example #38
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()
    mobileTemplate.setCreatureName('graul_mangler')
    mobileTemplate.setLevel(70)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(5)
    mobileTemplate.setMaxSpawnDistance(10)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(950)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(875)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(775)
    mobileTemplate.setSocialGroup("graul")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_graul.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('graul_mangler', mobileTemplate)
    return
Example #39
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('dire_cat')
    mobileTemplate.setLevel(28)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(65)
    mobileTemplate.setHideType("Bristly Hide")
    mobileTemplate.setHideAmount(35)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setBoneAmount(30)
    mobileTemplate.setSocialGroup("dire cat")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_dire_cat.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('dire_cat', mobileTemplate)
    return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('bolle_bol_herd_leader')
    mobileTemplate.setLevel(65)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1.2)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(300)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setBoneAmount(180)
    mobileTemplate.setSocialGroup("bolle bol")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_bolle_bol.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('bolle_bol_herd_leader',
                                        mobileTemplate)
    return
Example #41
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()
    mobileTemplate.setCreatureName('female_roba')
    mobileTemplate.setLevel(44)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(5)
    mobileTemplate.setMaxSpawnDistance(10)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Carnivore Meat")
    mobileTemplate.setMeatAmount(10)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(15)
    mobileTemplate.setBoneType("Animal Bone")
    mobileTemplate.setHideAmount(10)
    mobileTemplate.setSocialGroup("roba")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_roba.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('female_roba', mobileTemplate)
    return
Example #42
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('zucca_boar_blight')
	mobileTemplate.setLevel(9)
	mobileTemplate.setMinLevel(9)
	mobileTemplate.setMaxLevel(10)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(65)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(40)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(25)
	mobileTemplate.setSocialGroup("bantha")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_zucca_boar.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('blight_boar', mobileTemplate)
	return
def addTemplate(core):
    mobileTemplate = MobileTemplate()
    mobileTemplate.setCreatureName('fierce_piket_protector')
    mobileTemplate.setLevel(68)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(5)
    mobileTemplate.setMaxSpawnDistance(10)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(0)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(0)
    mobileTemplate.setBoneType("Avian Bone")
    mobileTemplate.setHideAmount(0)
    mobileTemplate.setSocialGroup("piket")
    mobileTemplate.setAssistRange(1)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_piket_longhorn.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('fierce_piket_protector',
                                        mobileTemplate)
    return
Example #44
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()
    mobileTemplate.setCreatureName('piket_longhorn')
    mobileTemplate.setLevel(61)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(5)
    mobileTemplate.setMaxSpawnDistance(10)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Herbivore Meat")
    mobileTemplate.setMeatAmount(35)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setBoneAmount(25)
    mobileTemplate.setBoneType("Avian Bone")
    mobileTemplate.setHideAmount(30)
    mobileTemplate.setSocialGroup("piket")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_piket_longhorn.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('piket_longhorn', mobileTemplate)
    return
Example #45
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('jax_bounding_dwarf')
    mobileTemplate.setLevel(25)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Bristley Hide")
    mobileTemplate.setHideAmount(35)
    mobileTemplate.setBoneType("Animal Bones")
    mobileTemplate.setBoneAmount(25)
    mobileTemplate.setSocialGroup("jax")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_jax.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('diminutive_bounding_jax',
                                        mobileTemplate)
    return
Example #46
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('choku_male')			
	mobileTemplate.setLevel(70)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(10)
	mobileTemplate.setBoneType("Avian Bones")
	mobileTemplate.setBoneAmount(8)
	mobileTemplate.setSocialGroup("choku")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_choku.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_4')
	attacks.add('bm_hamstring_4')
	attacks.add('bm_puncture_2')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('choku_male', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('mountain_squill_hunter')
	mobileTemplate.setLevel(19)
	mobileTemplate.setMinLevel(18)
	mobileTemplate.setMaxLevel(21)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(2)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(2)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(1)
	mobileTemplate.setSocialGroup("squill")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_mountain_squill.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('mountain_squill_hunter', mobileTemplate)
	return
Example #48
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('shimmering_lantern_bird')
    mobileTemplate.setLevel(61)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(41)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(46)
    mobileTemplate.setSocialGroup("lantern")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setOptionsBitmask(128)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_lantern_bird.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('shimmering_lantern_bird',
                                        mobileTemplate)
    return
Example #49
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('frenzied_fynock_guardian')
    mobileTemplate.setLevel(11)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Avian Meat")
    mobileTemplate.setMeatAmount(8)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(8)
    mobileTemplate.setSocialGroup("fynock")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_fynock.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('frenzied_fynock_guardian',
                                        mobileTemplate)
    return
Example #50
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('choku_female')
    mobileTemplate.setLevel(69)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Avian Meat")
    mobileTemplate.setMeatAmount(10)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(8)
    mobileTemplate.setSocialGroup("choku")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_choku.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('choku_female', mobileTemplate)
    return
Example #51
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('woolamander_reaper')
    mobileTemplate.setLevel(78)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Wooly Hide")
    mobileTemplate.setHideAmount(35)
    mobileTemplate.setBoneType("Mammal Bones")
    mobileTemplate.setBoneAmount(20)
    mobileTemplate.setSocialGroup("woolamander")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_woolamander_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('woolamander_reaper', mobileTemplate)
    return
Example #52
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('kai_tok_scavenger')
    mobileTemplate.setLevel(65)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(41)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(46)
    mobileTemplate.setSocialGroup("kai tok")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_kai_tok.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('kai_tok_scavenger', mobileTemplate)
    return
Example #53
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('paralope_acicular_defender')
	mobileTemplate.setLevel(5)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(5)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(3)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(2)
	mobileTemplate.setSocialGroup("paralope")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_paralope.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('acicular_defender', mobileTemplate)
	return
Example #54
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('huf_dun_bull')
	mobileTemplate.setLevel(48)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1.1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(1350)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(1600)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(1350)
	mobileTemplate.setSocialGroup("huf dun")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_huf_dun.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('huf_dun_bull', mobileTemplate)
	return
Example #55
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('famished_sludge_panther')
	mobileTemplate.setLevel(46)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(40)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(35)	
	mobileTemplate.setBoneType("Mammal Bone")
	mobileTemplate.setHideAmount(35)
	mobileTemplate.setSocialGroup("sludge panther")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)	

	templates = Vector()
	templates.add('object/mobile/shared_sludge_panther.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)

	core.spawnService.addMobileTemplate('famished_sludge_panther', mobileTemplate)
	return
Example #56
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('fierce_borgle')
    mobileTemplate.setLevel(63)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(5)
    mobileTemplate.setBoneType("Avian Bones")
    mobileTemplate.setBoneAmount(5)
    mobileTemplate.setSocialGroup("borgle")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_borgle.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('fierce_borgle', mobileTemplate)
    return
Example #57
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('mamien_youth')			
	mobileTemplate.setLevel(66)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(.7)
	mobileTemplate.setMeatType("Wild Meat")
	mobileTemplate.setMeatAmount(35)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(20)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(20)
	mobileTemplate.setSocialGroup("mamien")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_mamien.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('mamien_youth', mobileTemplate)
	return
Example #58
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('greater_gulginaw')
	mobileTemplate.setLevel(37)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(97)
	mobileTemplate.setBoneType("Avian Bone")
	mobileTemplate.setBoneAmount(48)
	mobileTemplate.setSocialGroup("gulginaw")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_greater_gulginaw.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('greater_gulginaw', mobileTemplate)
	return
Example #59
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()
    mobileTemplate.setCreatureName('dung_mite')
    mobileTemplate.setLevel(42)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(5)
    mobileTemplate.setMaxSpawnDistance(10)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(9)
    mobileTemplate.setHideType("Scaley Hide")
    mobileTemplate.setBoneAmount(9)
    mobileTemplate.setSocialGroup("decay mite")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_bark_mite_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('dung_mite', mobileTemplate)
    return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('skreeg_warrior_elite')			
	mobileTemplate.setLevel(67)
	mobileTemplate.setDifficulty(Difficulty.ELITE)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(5)
	mobileTemplate.setHideType("Bristley Hide")
	mobileTemplate.setHideAmount(9)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(7)
	mobileTemplate.setSocialGroup("skreeg")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)
	
	templates = Vector()
	templates.add('object/mobile/shared_skreeg_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('skreeg_warrior_elite', mobileTemplate)
	return