def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('fbase_sand_trooper_extreme')
	mobileTemplate.setLevel(89)
	mobileTemplate.setDifficulty(Difficulty.ELITE)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(FactionStatus.Combatant)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('grizzled_elite_sandtrooper', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('veteran_imperial_lieutenant_general')
	mobileTemplate.setLevel(68)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(1)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_imperial_general_m.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('vet_imp_lieutenant_general', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bloodseeker_mite_drone')
	mobileTemplate.setLevel(64)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("bloodseeker")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_bloodseeker_mite.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_4')
	attacks.add('bm_bolster_armor_4')
	attacks.add('bm_enfeeble_4')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bloodseeker_mite_drone', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('giant_decay_mite_soldier')
	mobileTemplate.setLevel(15)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1.5)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(18)
	mobileTemplate.setSocialGroup("decay mite")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_bark_mite_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('giant_decay_mite_soldier', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('queen_merek_harvester')
	mobileTemplate.setLevel(64)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1.2)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(50)
	mobileTemplate.setSocialGroup("merek")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_merek.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('queen_merek_harvester', mobileTemplate)
	return
Example #6
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('bordok_foal')
	mobileTemplate.setLevel(63)
	mobileTemplate.setMinLevel(63)
	mobileTemplate.setMaxLevel(63)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(.5)
	mobileTemplate.setSocialGroup("bordok")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_bordok.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('bordok_foal', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('dune_stalker_brawler')
	mobileTemplate.setLevel(17)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("dune stalker")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(True)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_dune_stalker_brawler.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleehit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('dune_stalker_brawler', mobileTemplate)
	return
Example #8
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('crackdown_imperial_medic_hard')
	mobileTemplate.setLevel(33)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(1)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_imperial_medic1_human_male_01.iff')
	templates.add('object/mobile/shared_dressed_imperial_medic3_human_male_01.iff')
	templates.add('object/mobile/shared_dressed_stormtrooper_medic_m.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('imp_surgeon_33', mobileTemplate)
	return
Example #9
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('fbase_comm_operator')
	mobileTemplate.setLevel(14)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(True)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(FactionStatus.Combatant)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('imp_comm_op_14', mobileTemplate)
	return
Example #10
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('crackdown_stormtrooper_bombardier_hard')
	mobileTemplate.setLevel(74)
	mobileTemplate.setDifficulty(1)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(1)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('imp_bombardier_74', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('blood_frenzied_boar_wolf')
	mobileTemplate.setLevel(68)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("boar wolf")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_boar_wolf.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('blood_frenzied_boar_wolf', mobileTemplate)
	return
Example #12
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('fighting_romo_vax')
	mobileTemplate.setLevel(20)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("sennex")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_trader_thug_male_human_01.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('fighting_romo_vax', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tatooine_error_prone_droid')
	mobileTemplate.setLevel(6)
	mobileTemplate.setMinLevel(6)
	mobileTemplate.setMaxLevel(7)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("error-prone battle droid")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_battle_droid.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('error-prone_battle_droid', mobileTemplate)
	return
Example #14
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('mission_plague_victim')
	mobileTemplate.setLevel(2)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("pirate")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_plague_victim.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('plague_victim', mobileTemplate)
	return
Example #15
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('giant_dalyrake')
	mobileTemplate.setLevel(37)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(60)
	mobileTemplate.setHideType("Scaley Hide")
	mobileTemplate.setHideAmount(90)
	mobileTemplate.setSocialGroup("dalyrake")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_giant_dalyrake.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('giant_dalyrake', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('desert_swooper_leader')
	mobileTemplate.setLevel(3)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("swoop")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(192)	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_desert_swooper_leader.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('desert_swooper_leader', mobileTemplate)
	return
Example #17
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('valarian_swooper_leader')
	mobileTemplate.setLevel(14)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(0)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("valarian")
	mobileTemplate.setAssistRange(4)
	mobileTemplate.setStalker(False)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_tatooine_valarian_swooper_leader.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshotpistol')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('valarian_swooper_leader', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('imperial_civil_patrol_captain')
	mobileTemplate.setLevel(7)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(1)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
	templates.add('object/mobile/shared_dressed_patrol_member_02.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedshot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('civil_partrol_captain', mobileTemplate)
	return
Example #19
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()

	mobileTemplate.setCreatureName('percussive_rasp')
	mobileTemplate.setLevel(40)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Avian Meat")
	mobileTemplate.setMeatAmount(12)	
	mobileTemplate.setBoneType("Avian Bone")
	mobileTemplate.setHideAmount(5)
	mobileTemplate.setSocialGroup("rasp")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(128)	

	templates = Vector()
	templates.add('object/mobile/shared_horned_rasp.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)

	core.spawnService.addMobileTemplate('percussive_rasp', mobileTemplate)
	return
Example #20
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("heroic_tusken_massiff")
    mobileTemplate.setLevel(90)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("heroic tusken")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)

    templates = Vector()
    templates.add("object/mobile/shared_tusken_massif.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/melee/unarmed/shared_unarmed_default.iff", WeaponType.UNARMED, 1.0, 6, "kinetic"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("creatureMeleeAttack")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("heroic_tusken_massiff", mobileTemplate)
    return
Example #21
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tusken_berserker')
	mobileTemplate.setLevel(31)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(0)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("tusken raider")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(True)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_tusken_raider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_tusken_generic.iff', 0, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShotrifle')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('tusken_berserker', mobileTemplate)
	return
Example #22
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('talus_nashal_brood5a_arachne')
	mobileTemplate.setLevel(45)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1.5)
	mobileTemplate.setSocialGroup("brood arachne")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(192)
	
	templates = Vector()
	templates.add('object/mobile/shared_bane_back_spider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('brood_v_aurek_arachne', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('malkloc_plainswalker_youth')
	mobileTemplate.setLevel(78)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(1500)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setHideAmount(1350)
	mobileTemplate.setBoneType("Animal Bones")
	mobileTemplate.setBoneAmount(1100)
	mobileTemplate.setSocialGroup("malkloc plainswalker")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_young_malkloc.iff')
	mobileTemplate.setTemplates(templates)
	
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('young_malkloc_plainswalker', mobileTemplate)
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('giant_crystal_snake')			
	mobileTemplate.setLevel(68)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Carnivore Meat")
	mobileTemplate.setMeatAmount(7)
	mobileTemplate.setHideType("Scaley Hide")
	mobileTemplate.setHideAmount(4)
	mobileTemplate.setSocialGroup("crystal snake")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_giant_crystal_snake.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('giant_crystal_snake', mobileTemplate)
	return
Example #25
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('tusken_raider_zealot')
	mobileTemplate.setLevel(5)
	mobileTemplate.setMinLevel(5)
	mobileTemplate.setMaxLevel(6)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(12)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(0)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)

	
	
	templates = Vector()
	templates.add('object/mobile/shared_tusken_raider.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_tusken_generic.iff', 0, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('tusken_zealot', mobileTemplate)
	return
Example #26
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('assassin_mission_recruiter_imperial')
	mobileTemplate.setLevel(16)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("imperial")
	mobileTemplate.setAssistRange(0)
	mobileTemplate.setStalker(False)
	mobileTemplate.setFaction("imperial")
	mobileTemplate.setFactionStatus(1)
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('imp_stealth_op', mobileTemplate)
	return
Example #27
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('swirl_prong_impaler')
	mobileTemplate.setLevel(71)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("swirl prong")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_swirl_prong.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_charge_4')
	attacks.add('bm_defensive_4')
	attacks.add('bm_slash_4')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('swirl_prong_impaler', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('woolamander_harrower')			
	mobileTemplate.setLevel(78)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setHideType("Wooly Hide")
	mobileTemplate.setHideAmount(40)
	mobileTemplate.setBoneType("Mammal Bones")
	mobileTemplate.setBoneAmount(40)
	mobileTemplate.setSocialGroup("woolamander")
	mobileTemplate.setAssistRange(40)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_woolamander_hue.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('woolamander_harrower', mobileTemplate)
	return
Example #29
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("hirsch_sif")
    mobileTemplate.setLevel(57)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("sif")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add("object/mobile/shared_dressed_hirsch_sif.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/ranged/carbine/shared_carbine_e11.iff", WeaponType.CARBINE, 1.0, 15, "energy"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("rangedShot")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("hirsch_sif", mobileTemplate)
    return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName("imperial_army_captain")
    mobileTemplate.setLevel(21)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("imperial")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setFaction("imperial")
    mobileTemplate.setFactionStatus(FactionStatus.Combatant)

    templates = Vector()
    templates.add("object/mobile/shared_dressed_imperial_captain_m.iff")
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        "object/weapon/ranged/carbine/shared_carbine_e11.iff", WeaponType.CARBINE, 1.0, 15, "energy"
    )
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack("rangedShot")
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate("imp_army_captain", mobileTemplate)
    return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('crackdown_imperial_warrant_officer_ii')
    mobileTemplate.setLevel(67)
    mobileTemplate.setDifficulty(1)
    mobileTemplate.setAttackRange(15)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(1)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("imperial")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setFaction("imperial")
    mobileTemplate.setFactionStatus(1)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedshot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('imp_warrant_offi_2nd_class_ii_67',
                                        mobileTemplate)
    return
Example #32
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('jabba_enforcer')
    mobileTemplate.setLevel(14)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(1)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("jabba")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_tatooine_jabba_enforcer.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
    weaponTemplates.add(weapontemplate)
    weapontemplate1 = WeaponTemplate(
        'object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
    weaponTemplates.add(weapontemplate1)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedshot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('jabba_enforcer', mobileTemplate)
    return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('sap_covered_forest_mite_queen')
	mobileTemplate.setLevel(19)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(15)
	mobileTemplate.setSocialGroup("bark mite")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_bark_mite.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_bite_3')
	attacks.add('bm_bolster_armor_3')
	attacks.add('bm_enfeeble_3')
	mobileTemplate.setDefaultAttack('creatureRangedAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('sap_covered_forest_mite_queen', mobileTemplate)
	return
Example #34
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('angler_hatchling')
    mobileTemplate.setLevel(73)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(2)
    mobileTemplate.setSocialGroup("angler")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_angler.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('angler_recluse', mobileTemplate)
    return
Example #35
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('veteran_imperial_second_lieutenant')
    mobileTemplate.setLevel(50)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(15)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(1)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("imperial")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setFaction("imperial")
    mobileTemplate.setFactionStatus(1)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('vet_imp_second_lieutenant',
                                        mobileTemplate)
    return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('giant_decay_mite_guardian')
    mobileTemplate.setLevel(19)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1.5)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(22)
    mobileTemplate.setSocialGroup("decay mite")
    mobileTemplate.setAssistRange(4)
    mobileTemplate.setStalker(False)

    templates = Vector()
    templates.add('object/mobile/shared_bark_mite_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('giant_decay_mite_guardian',
                                        mobileTemplate)
    return
Example #37
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('imperial_civil_patrol_commander')
    mobileTemplate.setLevel(8)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("imperial")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setFaction("imperial")
    mobileTemplate.setFactionStatus(FactionStatus.Combatant)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
    templates.add('object/mobile/shared_dressed_patrol_member_02.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_e11.iff',
        WeaponType.CARBINE, 1.0, 15, 'energy')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('civil_partrol_commander',
                                        mobileTemplate)
    return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('gaping_spider_recluse')
    mobileTemplate.setLevel(75)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(11)
    mobileTemplate.setSocialGroup("gaping")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_gaping_spider_recluse.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureRangedAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('gaping_spider_recluse',
                                        mobileTemplate)
    return
Example #39
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('large_sand_beetle')
	mobileTemplate.setLevel(24)
	mobileTemplate.setMinLevel(22)
	mobileTemplate.setMaxLevel(25)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(10)
	mobileTemplate.setHideType("Scaley Hide")
	mobileTemplate.setHideAmount(14)	
	mobileTemplate.setSocialGroup("giant sand beetle")
	mobileTemplate.setAssistRange(10)
	mobileTemplate.setStalker(False)
	
	templates = Vector()
	templates.add('object/mobile/shared_giant_sand_beetle.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('large_sand_beetle', mobileTemplate)
	return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('crackdown_imperial_master_sergeant_hard')
    mobileTemplate.setLevel(79)
    mobileTemplate.setDifficulty(1)
    mobileTemplate.setAttackRange(15)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(1)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("imperial")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(True)
    mobileTemplate.setFaction("imperial")
    mobileTemplate.setFactionStatus(1)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_stormtrooper_white_black.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('elite_imperial_master_serg_79',
                                        mobileTemplate)
    return
Example #41
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('heroic_tusken_bestine_police_offcier')
    mobileTemplate.setLevel(90)
    mobileTemplate.setDifficulty(1)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(2)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("heroic mos espa citizien")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add(
        'object/mobile/shared_dressed_tatooine_mos_eisley_police_officer.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/pistol/shared_pistol_scout_blaster.iff', 2, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('heroic_bestine_police_officer',
                                        mobileTemplate)
    return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('giant_decay_mite_protector')
    mobileTemplate.setLevel(13)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1.5)
    mobileTemplate.setMeatType("Insect Meat")
    mobileTemplate.setMeatAmount(16)
    mobileTemplate.setSocialGroup("decay mite")
    mobileTemplate.setAssistRange(0)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_bark_mite_hue.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('giant_decay_mite_protector',
                                        mobileTemplate)
    return
Example #43
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('arachne_pygmy')
    mobileTemplate.setLevel(4)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(0.5)
    mobileTemplate.setSocialGroup("krayt cult")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_angler.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff',
        WeaponType.UNARMED, 1.0, 6, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    attacks.add('bm_damage_poison_4')
    attacks.add('bm_defensive_4')
    attacks.add('bm_puncture_2')
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('bone_gnasher', mobileTemplate)
    return
Example #44
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('blood_stained_merek')
    mobileTemplate.setLevel(63)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(5)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setHideType("Leathery Hide")
    mobileTemplate.setHideAmount(75)
    mobileTemplate.setSocialGroup("merek")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(192)

    templates = Vector()
    templates.add('object/mobile/shared_merek.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('creatureMeleeAttack')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('blood_stained_merek', mobileTemplate)
    return
Example #45
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('arachne_warrior')
	mobileTemplate.setLevel(64)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(.5)
	mobileTemplate.setMeatType("Insect Meat")
	mobileTemplate.setMeatAmount(1)
	mobileTemplate.setSocialGroup("arachne")
	mobileTemplate.setAssistRange(12)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
	
	templates = Vector()
	templates.add('object/mobile/shared_arachne_hatchling.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	attacks.add('bm_damage_poison_3')
	attacks.add('bm_defensive_3')
	attacks.add('bm_puncture_1')
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('arachne_warrior', mobileTemplate)
	return
Example #46
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()	
	mobileTemplate.setCreatureName('foaming_vynock')
	mobileTemplate.setLevel(43)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(5)
	mobileTemplate.setMaxSpawnDistance(10)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setMeatType("Herbivore Meat")
	mobileTemplate.setMeatAmount(50)
	mobileTemplate.setHideType("Leathery Hide")
	mobileTemplate.setBoneAmount(70)	
	mobileTemplate.setBoneType("Animal Bone")
	mobileTemplate.setHideAmount(20)
	mobileTemplate.setSocialGroup("self")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(False)
	mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)	

	templates = Vector()
	templates.add('object/mobile/shared_vynock.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)

	core.spawnService.addMobileTemplate('foaming_vynock', mobileTemplate)
	return
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('afarathu_cult_brute')
    mobileTemplate.setLevel(30)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("afarathu")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_selonian_m_01.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_02.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_03.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_04.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_05.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_06.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_07.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_08.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_09.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_10.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_11.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_12.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_01.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_02.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_03.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_04.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_05.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_06.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_07.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_08.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_09.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_10.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_11.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_12.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/polearm/shared_polearm_vibro_axe.iff',
        WeaponType.POLEARMMELEE, 1.0, 5, 'kinetic')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('meleeHit')
    mobileTemplate.setAttacks(attacks)

    lootPoolNames_1 = ['Junk']
    lootPoolChances_1 = [100]
    lootGroupChance_1 = 100
    mobileTemplate.addToLootGroups(lootPoolNames_1, lootPoolChances_1,
                                   lootGroupChance_1)

    core.spawnService.addMobileTemplate('afarathu_cult_follower',
                                        mobileTemplate)
    return
Example #48
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('tatooine_wayfar_spy')
    mobileTemplate.setLevel(19)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(False)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("wayfar spy")
    mobileTemplate.setAssistRange(3)
    mobileTemplate.setStalker(False)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)

    templates = Vector()
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_aqualish_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_aqualish_female_02.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_aqualish_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_aqualish_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_bothan_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_bothan_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_human_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_human_female_02.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_human_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_human_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_rodian_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_rodian_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_trandoshan_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_trandoshan_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_zabrak_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_criminal_thug_zabrak_male_01.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/pistol/shared_pistol_cdef.iff',
        WeaponType.PISTOL, 1.0, 15, 'energy')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShotpistol')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('wayfar_spy', mobileTemplate)
    return
Example #49
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('heroic_tusken_mos_espa_citizen')
    mobileTemplate.setLevel(90)
    mobileTemplate.setDifficulty(0)
    mobileTemplate.setAttackRange(12)
    mobileTemplate.setAttackSpeed(1.0)
    mobileTemplate.setWeaponType(6)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("heroic mos espa citizien")
    mobileTemplate.setAssistRange(12)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(128)

    templates = Vector()
    templates.add('object/mobile/shared_warren_research_scientist.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_06.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_05.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_06.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_female_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_devaronian_male_03.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_sullustan_male_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_02.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_08.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_female_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_male_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_ishitib_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_08.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_02.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_07.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_trandoshan_male_02.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_female_06.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_07.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_male_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_sullustan_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_03.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_male_05.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_devaronian_male_02.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_ishitib_male_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_03.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_09.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_female_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_sullustan_male_06.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_devaronian_male_01.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_sullustan_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_04.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_07.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_female_05.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_04.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_female_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_sullustan_male_05.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_female_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_male_06.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_male_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_06.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_male_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_05.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_05.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_bith_female_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_trandoshan_male_01.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_sullustan_male_04.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_devaronian_male_04.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_male_02.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_ishitib_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_01.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_01.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_female_03.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_01.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_aqualish_female_08.iff'
    )
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_nikto_male_08.iff')
    templates.add(
        'object/mobile/shared_dressed_commoner_tatooine_rodian_male_02.iff')
    templates.add('object/mobile/shared_dressed_twi_female_scientist_01.iff')
    templates.add('object/mobile/shared_warren_scientist_s01.iff')

    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('meleeHit')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('heroic_mos_espa_citizen',
                                        mobileTemplate)
    return
Example #50
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('selonian_assassin')
    mobileTemplate.setLevel(39)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)

    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setDeathblow(True)
    mobileTemplate.setScale(1)
    mobileTemplate.setSocialGroup("selonian")
    mobileTemplate.setAssistRange(6)
    mobileTemplate.setStalker(True)
    mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_selonian_m_01.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_02.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_03.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_04.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_05.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_06.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_07.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_08.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_09.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_10.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_11.iff')
    templates.add('object/mobile/shared_dressed_selonian_m_12.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_01.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_02.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_03.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_04.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_05.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_06.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_07.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_08.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_09.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_10.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_11.iff')
    templates.add('object/mobile/shared_dressed_selonian_f_12.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_e11.iff',
        WeaponType.CARBINE, 1.0, 15, 'energy')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShot')
    mobileTemplate.setAttacks(attacks)

    lootPoolNames_1 = ['Junk']
    lootPoolChances_1 = [100]
    lootGroupChance_1 = 100
    mobileTemplate.addToLootGroups(lootPoolNames_1, lootPoolChances_1,
                                   lootGroupChance_1)

    core.spawnService.addMobileTemplate('selonian_assassin', mobileTemplate)
    return
Example #51
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()

	mobileTemplate.setCreatureName('afarathu_cult_hellion')
	mobileTemplate.setLevel(30)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(15)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(1)
	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setDeathblow(True)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup("afarathu")
	mobileTemplate.setAssistRange(6)
	mobileTemplate.setStalker(True)
	mobileTemplate.setOptionsBitmask(192)

	templates = Vector()
	templates.add('object/mobile/shared_dressed_selonian_m_01.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_02.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_03.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_04.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_05.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_06.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_07.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_08.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_09.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_10.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_11.iff')
	templates.add('object/mobile/shared_dressed_selonian_m_12.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_01.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_02.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_03.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_04.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_05.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_06.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_07.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_08.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_09.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_10.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_11.iff')
	templates.add('object/mobile/shared_dressed_selonian_f_12.iff')
	mobileTemplate.setTemplates(templates)

	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', 1, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)

	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	lootPoolNames_1 = ['Junk']
	lootPoolChances_1 = [100]
	lootGroupChance_1 = 100
	mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
	
	core.spawnService.addMobileTemplate('afarathu_cult_hellion', mobileTemplate)
	return
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('masterful_ewok_warrior')
	mobileTemplate.setLevel(78)
	mobileTemplate.setDifficulty(0)
	mobileTemplate.setAttackRange(5)
	mobileTemplate.setAttackSpeed(1.0)
	mobileTemplate.setWeaponType(6)
	mobileTemplate.setMinSpawnDistance(3)
	mobileTemplate.setMaxSpawnDistance(5)
	mobileTemplate.setDeathblow(False)
	mobileTemplate.setScale(1)
	mobileTemplate.setSocialGroup('gondula tribe')
	mobileTemplate.setAssistRange(1)
	mobileTemplate.setOptionsBitmask(128)
	mobileTemplate.setStalker(True)
	
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_ewok_f_01.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_02.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_03.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_04.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_05.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_06.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_07.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_08.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_09.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_10.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_11.iff')
	templates.add('object/mobile/shared_dressed_ewok_f_12.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_01.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_02.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_03.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_04.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_05.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_06.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_07.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_08.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_09.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_10.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_11.iff')
	templates.add('object/mobile/shared_dressed_ewok_m_12.iff')
	
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleeHit')
	mobileTemplate.setAttacks(attacks)
	
	lootPoolNames_1 = ['Junk']
	lootPoolChances_1 = [100]
	lootGroupChance_1 = 65
	mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1)
	
	lootPoolNames_2 = ['random_loot_primitives']
	lootPoolChances_2 = [100]
	lootGroupChance_2 = 35
	mobileTemplate.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2)
	
	core.spawnService.addMobileTemplate('masterful_ewok_warrior', mobileTemplate)
	return