Example #1
0
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('juntah_herm')
	mobileTemplate.setStfFilename('npc_spawner_n')
	mobileTemplate.setLevel(64)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.QUEST)
	
	templates = Vector()
	templates.add('object/mobile/shared_tie_pilot_f.iff')
	templates.add('object/mobile/shared_tie_pilot_m.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedShot')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('juntah_herm', mobileTemplate)
	return
Example #2
0
def addTemplate(core):
    mobileTemplate = MobileTemplate()

    mobileTemplate.setCreatureName('bek_rabor')
    mobileTemplate.setStfFilename('npc_spawner_n')
    mobileTemplate.setLevel(19)
    mobileTemplate.setDifficulty(Difficulty.NORMAL)
    mobileTemplate.setMinSpawnDistance(4)
    mobileTemplate.setMaxSpawnDistance(8)
    mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.QUEST)

    templates = Vector()
    templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
    mobileTemplate.setTemplates(templates)

    weaponTemplates = Vector()
    weapontemplate = WeaponTemplate(
        'object/weapon/ranged/carbine/shared_carbine_e11.iff',
        WeaponType.CARBINE, 1.0, 15, 'energy')
    weaponTemplates.add(weapontemplate)
    mobileTemplate.setWeaponTemplateVector(weaponTemplates)

    attacks = Vector()
    mobileTemplate.setDefaultAttack('rangedShot')
    mobileTemplate.setAttacks(attacks)

    core.spawnService.addMobileTemplate('bek_rabor', mobileTemplate)
    return