def _fetch_system_from_scene(self): """ Get all SpaceSwitch system in the scene """ lstNetworkNode = libSerialization.getNetworksByClass(SpaceSwitcherLogic.__name__) for pNet in lstNetworkNode: pData = libSerialization.import_network(pNet) self.aSceneSpaceSwitch.append(pData)
def _fetch_system_from_scene(self): """ Get all SpaceSwitch system in the scene """ lstNetworkNode = libSerialization.getNetworksByClass( SpaceSwitcherLogic.__name__) for pNet in lstNetworkNode: pData = libSerialization.import_network(pNet) self.aSceneSpaceSwitch.append(pData)
def populateData(self): lstNetworkNode = libSerialization.getNetworksByClass(PoseReaderData.__name__) aToDel = [] for pNet in lstNetworkNode: pData = libSerialization.import_network(pNet) #Ensure that the network is valid, if not, delete the network node for sVar in pData.__dict__ : #print "{0} --> {1}".format(sVar, pData.__dict__[sVar]) if not (pData.__dict__[sVar]): #TODO --> Delete invalid system node ? aToDel.append(pNet) break; if not aToDel: self.addItem(pData) if aToDel: pymel.delete(aToDel)
def populateData(self): lstNetworkNode = libSerialization.getNetworksByClass( PoseReaderData.__name__) aToDel = [] for pNet in lstNetworkNode: pData = libSerialization.import_network(pNet) #Ensure that the network is valid, if not, delete the network node for sVar in pData.__dict__: #print "{0} --> {1}".format(sVar, pData.__dict__[sVar]) if not (pData.__dict__[sVar] ): #TODO --> Delete invalid system node ? aToDel.append(pNet) break if not aToDel: self.addItem(pData) if aToDel: pymel.delete(aToDel)