Example #1
0
	def load_palettes(self):
		paldir = self.app.appdata.app_palette_dir
		loader = get_loader_by_id(uc2const.SKP)
		for item in config.palette_files.keys():
			filepath = os.path.join(paldir, config.palette_files[item])
			try:
				self.palettes[item] = loader(self.app.appdata, filepath, False,
											False, True)
			except:
				if os.path.isfile(filepath): os.remove(filepath)
				del config.palette_files[item]
Example #2
0
 def load_palettes(self):
     paldir = self.app.appdata.app_palette_dir
     loader = get_loader_by_id(uc2const.SKP)
     for item in config.palette_files.keys():
         filepath = os.path.join(paldir, config.palette_files[item])
         try:
             self.palettes[item] = loader(self.app.appdata, filepath, False,
                                          False, True)
         except:
             if os.path.isfile(filepath): os.remove(filepath)
             del config.palette_files[item]
Example #3
0
	def on_click(self, *args):
		OUT_PATH = '/home/igor/PALETTES/COLLECTION/'
		IN_PATH = '/home/igor/PALETTES/SORTED/'
		files = []
		for r, d, f in os.walk(IN_PATH):
			files += f
		files.sort()
		pid = 1
		loader = get_loader_by_id(SKP)

		for item in files:
			print item,
			pal_id = '0' * (4 - len(str(pid))) + str(pid)
			dir_path = os.path.join(OUT_PATH, 'id' + pal_id)
			palfile = os.path.join(IN_PATH, item)
			if not os.path.exists(dir_path): os.makedirs(dir_path)
			try:
				palette = loader(self.app.appdata, palfile, None, False, False)
				self.process_palette(dir_path, palette, pal_id)
				print ' => OK'
				pid += 1
			except:
				print ' => False'
Example #4
0
    def on_click(self, *args):
        OUT_PATH = '/home/igor/PALETTES/COLLECTION/'
        IN_PATH = '/home/igor/PALETTES/SORTED/'
        files = []
        for r, d, f in os.walk(IN_PATH):
            files += f
        files.sort()
        pid = 1
        loader = get_loader_by_id(SKP)

        for item in files:
            print item,
            pal_id = '0' * (4 - len(str(pid))) + str(pid)
            dir_path = os.path.join(OUT_PATH, 'id' + pal_id)
            palfile = os.path.join(IN_PATH, item)
            if not os.path.exists(dir_path): os.makedirs(dir_path)
            try:
                palette = loader(self.app.appdata, palfile, None, False, False)
                self.process_palette(dir_path, palette, pal_id)
                print ' => OK'
                pid += 1
            except:
                print ' => False'