class Art(ArtBaseClass): description = "Sparse Balistics" def __init__(self, matrix, config): self.gun = Gun(matrix) def start(self, matrix): matrix.setFirmwareConfig(nointerp=True) def refresh(self, matrix): matrix.clear() self.gun.fire(matrix) def interval(self): return 100
class Art(ArtBaseClass): description = "Dense Balistics" def __init__(self, matrix, config): self.gun = Gun(matrix) def start(self, matrix): matrix.setFirmwareConfig(nointerp=True) matrix.clear() def refresh(self, matrix): self.gun.fire(matrix) def interval(self): return 100
def __init__(self, matrix, config): self.gun = Gun(matrix)