Example #1
0
 def __init__(self,builder,pos):
     rescources=[0,0,0]
     self.player=builder.player
     if self.place=="vertex":
         world.getCell(pos[0],pos[1]).verticies[pos[2]]=self
     elif self.place=="edge":
         world.getCell(pos[0],pos[1]).edges[pos[2]]=self
     else:raise MyError("unknown place type: "+self.place)
     self.pos=pos
     
     if builder:
         for n in range(3):
             builder.resources[n]-=self.cost[n]
             check(builder.resources[n]>=0,"does not have enough resources to build this")
     
     for x,y,cell in self.visible():
         self.player.seen[x,y]=cell
     self.player.buildings.append(self)
Example #2
0
 def visible(self):
     for dx,dy in hexSpiral(self.LOS):
         x,y=self.pos[0]+dx,self.pos[1]+dy
         yield x,y,world.getCell(x,y)