Exemple #1
0
    def show_players_ranked(id_tournament: str):
        """
        Show players sorted by rank in a tournament.

        Arg:
            * *id_tournament* (str): ID of the tournament
        """
        players = Tournament.get(id_tournament).players

        sort_list = []
        for player in players:
            sort_list.append({
                "id_player":
                player.id_player,
                "points":
                player.points[id_tournament]
                if id_tournament in player.points.keys() else 0,
                "elo":
                int(player.elo)
            })

        sort_list = sorted(sort_list, key=itemgetter("elo"), reverse=True)
        sort_list = sorted(sort_list, key=itemgetter("points"), reverse=True)

        sorted_players = []

        for stats in sort_list:
            id_player = stats["id_player"]
            sorted_players.append(Player.get(id_player))

        for player in sorted_players:
            print(player, end="")
            score = player.points[
                id_tournament] if id_tournament in player.points.keys() else 0
            print(f"\t\t\t\t Score : {score}")
Exemple #2
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    def show_players_alpha(id_tournament: str):
        """
        Show players sorted by alpha in a tournament.

        Arg:
            * *id_tournament* (str): ID of the tournament
        """
        players = Tournament.get(id_tournament).players

        sort_list = []
        for player in players:
            sort_list.append({
                "id_player": player.id_player,
                "last_name": player.last_name,
                "first_name": player.first_name
            })

        sort_list = sorted(sort_list,
                           key=itemgetter("first_name"),
                           reverse=False)
        sort_list = sorted(sort_list,
                           key=itemgetter("last_name"),
                           reverse=False)

        sorted_players = []

        for stats in sort_list:
            id_player = stats["id_player"]
            sorted_players.append(Player.get(id_player))

        for player in sorted_players:
            print(player, end="")
            score = player.points[
                id_tournament] if id_tournament in player.points.keys() else 0
            print(f"\t\t\t\t Score : {score}")
Exemple #3
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    def get_all_players_rank():
        """
        Get a sorted list of all players. Sorted by rank.
        """

        players = Player.get_all()
        players = sorted(players, key=attrgetter("elo"), reverse=True)
        Report.show_players(players)
Exemple #4
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 def get_all_players_alpha():
     """
     Get a sorted list of all players. Sorted by Alpha.
     """
     players = Player.get_all()
     players = sorted(players, key=attrgetter("first_name"))
     players = sorted(players, key=attrgetter("last_name"))
     Report.show_players(players)
    def create_player(id_player: str):
        """
        Create a new player

            * *id_player* (str): ID of the player created
        """
        id_player = str(id_player)
        last_name = input("Last name of the player : ")
        first_name = input("First name of the player : ")
        birthday = input("Birthday of the player : ")
        sex = input("Sex of the player : ")
        elo = int(input("Elo of the player: "))

        if not Player.get(id_player):
            Player(id_player, last_name, first_name, birthday, sex, elo)
        else:
            raise Exception(
                f"The ID {id_player} already exists : {Player.get(id_player)}")
    def edit_elo(id_player: str, elo: int):
        """
        Edit the elo of a player.

        Args:
            * *id_player* (str): ID of the player
            * *elo* (int): New elo attributes to the player
        """
        player = Player.get(id_player)

        player.set_elo(int(elo))
    def give_points(id_player: str, id_tournament: str, points: float):
        """
        Give points to a player in a specific tournament.

        Args:
            * *id_player* (str): ID of the player
            * *points* (float): Points given to the player
        """
        player = Player.get(id_player)
        if player:
            player.set_points(id_tournament, points)
Exemple #8
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    def add_players(id_tournament: str):
        """
        Add players (new or not) to the tournament.

        Arg:
            * *id_tournament* (str): ID of the tournament
        """
        tournament = Tournament.get(id_tournament)
        if tournament and not tournament.rounds:
            tournament = Tournament.get(id_tournament)
            list_players = []
            for i in range(tournament.number_players):
                id_player = input(
                    f"Tournament : {tournament.name_tournament},"
                    f" player {i + 1}/{tournament.number_players}\n"
                    f"Give the ID of the player that'll play. "
                    f"If it's a new player, please give an unique"
                    f"ID to register him : ")
                if not list_players:
                    if Player.get(id_player):
                        list_players.append(Player.get(id_player))
                    else:
                        PlayerManager.create_player(id_player)
                        list_players.append(Player.get(id_player))
                else:
                    for player in list_players:
                        if player.id_player == id_player:
                            print(
                                "This player is already playing this tournament! Please retry : "
                            )
                            id_player = input(
                                f"Tournament : {tournament.name_tournament},"
                                f" player {i + 1}/{tournament.number_players}\n"
                                f"Give the ID of the player that'll play. "
                                f"If it's a new player, please give an unique"
                                f"ID to register him : ")
                    if Player.get(id_player):
                        list_players.append(Player.get(id_player))
                    else:
                        PlayerManager().create_player(id_player)
                        list_players.append(Player.get(id_player))
            tournament.set_players(list_players)
            for player in list_players:
                player.tournaments_played.append(id_tournament)
        else:
            raise Exception(f"Tournament ID : {id_tournament} does not exist.")
Exemple #9
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    def sort_players_by_score(id_tournament: str):
        """
        Sort the players by score, including also the elo.
            score > elo

        Arg:
            * *id_tournament* (str): ID of the tournament
        """
        players = Tournament.get(id_tournament).players

        list_stats = []
        for player in players:
            list_stats.append({"id_player": player.id_player,
                               "elo": int(player.elo),
                               "score": player.points[id_tournament] if id_tournament in player.points.keys() else 0
                               })
        list_stats = sorted(list_stats, key=itemgetter("elo"), reverse=True)
        list_stats = sorted(list_stats, key=itemgetter("score"), reverse=True)

        list_players = []
        for item in list_stats:
            list_players.append(Player.get(item["id_player"]))

        return list_players