async def save(self, ctx, skill, *args): """Rolls a save for your current active character. __Valid Arguments__ *adv/dis* *-b [conditional bonus]* -phrase [flavor text] -title [title] *note: [name] and [sname] will be replaced automatically* -image [image URL] -dc [dc] (does not apply to Death Saves) -rr [iterations] (does not apply to Death Saves) An italicized argument means the argument supports ephemeral arguments - e.g. `-b1` applies a bonus to one save. """ if skill == 'death': ds_cmd = self.bot.get_command('game deathsave') if ds_cmd is None: return await ctx.send("Error: GameTrack cog not loaded.") return await ctx.invoke(ds_cmd, *args) char: Character = await Character.from_ctx(ctx) embed = EmbedWithCharacter(char, name=False) args = await self.new_arg_stuff(args, ctx, char) checkutils.update_csetting_args(char, args) checkutils.run_save(skill, char, args, embed) if args.last('image') is not None: embed.set_thumbnail(url=args.last('image')) # send await ctx.send(embed=embed) await try_delete(ctx.message)
async def monster_save(self, ctx, monster_name, save_stat, *args): """Rolls a save for a monster. __Valid Arguments__ adv/dis -b [conditional bonus] -phrase [flavor text] -title [title] *note: [name] and [cname] will be replaced automatically* -thumb [thumbnail URL] -dc [dc] -rr [iterations] -h (hides name and image of monster)""" monster: Monster = await select_monster_full(ctx, monster_name) embed = discord.Embed() embed.colour = random.randint(0, 0xffffff) args = await helpers.parse_snippets(args, ctx) args = argparse(args) if not args.last('h', type_=bool): embed.set_thumbnail(url=monster.get_image_url()) checkutils.run_save(save_stat, monster, args, embed) if monster.source == 'homebrew': embeds.add_homebrew_footer(embed) await ctx.send(embed=embed) await try_delete(ctx.message)