def __start_element(self, name, attrs):
		if name == "tree":
			return
		if name == "node":
			state = NodeState.from_str(attrs["state"])
			node_name = attrs["name"]
			self.__curr_node = self.__curr_node.add_child(node_name, state)
Exemple #2
0
 def __start_element(self, name, attrs):
     if name == "tree":
         return
     if name == "node":
         state = NodeState.from_str(attrs["state"])
         node_name = attrs["name"]
         self.__curr_node = self.__curr_node.add_child(node_name, state)
	def __print_node(self, level, node):
		prefix_str = "<node name=\"{}\" state=\"{}\"".format(
			node.get_name(), NodeState.to_str(node.get_state()))
		children = node.get_children()
		if children:
			self.__print(level, "{}>".format(prefix_str))
			for child in node.get_children():
				self.__print_node(level+1, child)
			self.__print(level, "</node>")
		else:
			self.__print(level, "{}/>".format(prefix_str))
Exemple #4
0
 def __print_node(self, level, node):
     prefix_str = "<node name=\"{}\" state=\"{}\"".format(
         node.get_name(), NodeState.to_str(node.get_state()))
     children = node.get_children()
     if children:
         self.__print(level, "{}>".format(prefix_str))
         for child in node.get_children():
             self.__print_node(level + 1, child)
         self.__print(level, "</node>")
     else:
         self.__print(level, "{}/>".format(prefix_str))