def getZAddExtruderPaths( self, z ):
		"Get next z and add extruder loops."
		rotatedBoundaryLayer = self.getExtruderPaths( True, trianglemesh.getEmptyZ( self, z ) )
		self.rotatedBoundaryLayers.append( rotatedBoundaryLayer )
		if self.bridgeLayerThickness == None:
			return z + self.layerThickness
		allExtrudateLoops = []
		for loop in rotatedBoundaryLayer.loops:
			allExtrudateLoops += trianglemesh.getBridgeLoops( self.layerThickness, loop )
		rotatedBoundaryLayer.rotation = trianglemesh.getBridgeDirection( self.belowLoops, allExtrudateLoops, self.layerThickness )
		self.belowLoops = allExtrudateLoops
		if rotatedBoundaryLayer.rotation == None:
			return z + self.layerThickness
		return z + self.bridgeLayerThickness
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	def getZAddExtruderPaths( self, z ):
		"Get next z and add extruder loops."
		settings.printProgress(len(self.rotatedBoundaryLayers), 'slice')
		rotatedBoundaryLayer = self.getEmptyZExtruderPaths(True, z)
		self.rotatedBoundaryLayers.append( rotatedBoundaryLayer )
		if self.bridgeLayerThickness == None:
			return z + self.layerThickness
		allExtrudateLoops = []
		for loop in rotatedBoundaryLayer.loops:
			allExtrudateLoops += trianglemesh.getBridgeLoops( self.layerThickness, loop )
		rotatedBoundaryLayer.rotation = trianglemesh.getBridgeDirection( self.belowLoops, allExtrudateLoops, self.layerThickness )
		self.belowLoops = allExtrudateLoops
		if rotatedBoundaryLayer.rotation == None:
			return z + self.layerThickness
		return z + self.bridgeLayerThickness
	def getZAddExtruderPaths( self, z ):
		"Get next z and add extruder loops."
		settings.printProgress(len(self.rotatedLoopLayers), 'slice')
		rotatedLoopLayer = self.getEmptyZExtruderPaths(True, z)
		self.rotatedLoopLayers.append( rotatedLoopLayer )
		if self.bridgeLayerThickness == None:
			return z + self.layerThickness
		allExtrudateLoops = []
		for loop in rotatedLoopLayer.loops:
			allExtrudateLoops += trianglemesh.getBridgeLoops( self.layerThickness, loop )
		rotatedLoopLayer.rotation = trianglemesh.getBridgeDirection( self.belowLoops, allExtrudateLoops, self.layerThickness )
		self.belowLoops = allExtrudateLoops
		if rotatedLoopLayer.rotation == None:
			return z + self.layerThickness
		return z + self.bridgeLayerThickness