Exemple #1
0
def fill_packages(coins, mazeMap):
    """fill packages, also create the route table from any coin to any coin """
    global packages, route_table, dists
    used = []
    dists, route_table = u.dists_from_each(coins + [playerLocation], mazeMap)
    dists_list = sorted([d for di in dists for d in di])
    quart_dist = dists_list[len(dists_list) // 4]
    api.debug(quart_dist)
    visited = [coins[0]]
    left_coins = coins[:]

    while len(left_coins) != 0:
        meta_current_node = left_coins.pop(0)
        packages[meta_current_node] = [meta_current_node]
        visited.append(meta_current_node)
        while len(visited) != 0:
            current_node = visited.pop(0)
            for c in left_coins:
                if dists[c][current_node] < quart_dist:
                    packages[meta_current_node].append(c)
                    left_coins.remove(c)
                    visited.append(c)

    packages = [packages[p] for p in packages]
    packages = list(
        reversed(
            sorted(packages,
                   key=lambda x:
                   (len(x) + 3) / min([dists[playerLocation][c] for c in x]))))
    for k in range(len(packages)):
        n = len(packages[k])
        if n > 5:
            p1 = packages[k][:n // 2]
            p2 = packages[k][n // 2:]
            if len(p1) > 5:
                p1prime = p1[:len(p1) // 2]
                p1sec = p1[len(p1) // 2:]
                p2prime = p2[:len(p2) // 2]
                p2sec = p2[len(p2) // 2:]
                packages[k] = p1prime
                packages.insert(k + 1, p1sec)
                packages.insert(k + 2, p2prime)
                packages.insert(k + 3, p2sec)
            else:
                packages[k] = p1
                packages.insert(k + 1, p2)
Exemple #2
0
def fill_packages(coins, mazeMap):
    """fill packages, also create the route table from any coin to any coin """
    global packages, route_table, dists
    used = []
    dists, route_table = u.dists_from_each(coins + [playerLocation], mazeMap)
    dists_list = sorted([d for di in dists for d in di])
    quart_dist = dists_list[len(dists_list)//4]
    api.debug(quart_dist)
    visited =[coins[0]]
    left_coins = coins[:]
    
    while len(left_coins) != 0:
        meta_current_node = left_coins.pop(0)
        packages[meta_current_node] = [meta_current_node]
        visited.append(meta_current_node) 
        while len(visited) !=0:
            current_node = visited.pop(0)
            for c in left_coins:
                if dists[c][current_node] < quart_dist:
                    packages[meta_current_node].append(c)
                    left_coins.remove(c)
                    visited.append(c)
                    
    packages = [packages[p] for p in packages]
    packages = list(reversed(sorted(packages, key=lambda x: (len(x)+3)/min([dists[playerLocation][c] for c in x]))))
    for k in range(len(packages)):
        n = len(packages[k])
        if n > 5:
            p1 = packages[k][:n//2]
            p2 = packages[k][n//2:]
            if len(p1)> 5:
                p1prime = p1[:len(p1)//2]
                p1sec = p1[len(p1)//2:]
                p2prime = p2[:len(p2)//2]
                p2sec = p2[len(p2)//2:]
                packages[k] = p1prime
                packages.insert(k+1,p1sec)
                packages.insert(k+2,p2prime)
                packages.insert(k+3,p2sec)   
            else:
                packages[k] = p1
                packages.insert(k+1,p2)              
Exemple #3
0
def initialisationTurn(mazeWidth, mazeHeight, mazeMap, timeAllowed, playerLocation, opponentLocation, coins):
    global route, dists_matrix, route_matrix

    dists_matrix, route_matrix = u.dists_from_each(coins + [playerLocation, opponentLocation], mazeMap)