Exemple #1
0
def _registerHelp(msg):
    """ Returns register help embed
    """
    embed = Embed(
        colour=Color.blurple(),
        title='How to register?',
        description=
        f'You have to accept the rules in <#{cfg.discord_ids["rules"]}> to register'
    )
    embed.add_field(name='If you don\'t have a Jaeger account',
                    value='`=r no account`\n',
                    inline=False)
    embed.add_field(
        name='If you have a Jaeger account',
        value='`=r charName` - If your character names have faction suffixes\n'
        '`=r charName1 charName2 charName3` - If your character names don\'t have faction suffixes\n',
        inline=False)
    embed.add_field(
        name='Notify feature',
        value='`=notify` - To join or leave the Notify feature\n'
        f'When suscribed to Notify, you can be mentionned with <@&{cfg.discord_ids["notify_role"]}> by other players\n',
        inline=False)
    try:
        if isAdmin(msg.author):
            embed.add_field(
                name="Staff Commands",
                value=
                '`=unregister @player` - Permanently remove player profile from the system',
                inline=False)
    except AttributeError:
        pass  # if msg is from bot
    return embed
Exemple #2
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def _lobbyHelp(msg):
    """ Returns lobby help embed
    """
    embed = Embed(colour=Color.blurple())
    embed.add_field(name='Lobby Commands',
                    value='`=j` - Join the lobby\n'
                    '`=l` - Leave the lobby\n'
                    '`=q` - See the current lobby',
                    inline=False)
    if isAdmin(msg.author):
        embed.add_field(name="Staff Commands",
                        value='`=clear` - Clear the lobby',
                        inline=False)
    return embed
Exemple #3
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 async def on_message(message):
     if message.author == client.user: # if bot, do nothing
         await client.process_commands(message)
         return
     if isinstance(message.channel, DMChannel): # if dm, print in console and ignore the message
         print(message.author.name + ": " +message.content)
         return
     if message.channel.id not in (cfg.discord_ids["lobby"], cfg.discord_ids["register"], *cfg.discord_ids["matches"]):
         return
     if isAllLocked():
         if not isAdmin(message.author):
             return
         # Admins can still use bot when locked
     if await isSpam(message):
         return
     message.content = message.content.lower()
     await client.process_commands(message) # if not spam, process
     await sleep(0.5)
     unlock(message.author.id) # call finished, we can release user
Exemple #4
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def _matchHelp(msg):
    """ Returns match help embed
    """
    embed = Embed(colour=Color.blurple(), )
    embed.add_field(
        name='Match commands',
        value='`=m` - Display the match status and team composition\n',
        inline=False)
    embed.add_field(name='Team Captain commands',
                    value='`=p @player` - Pick a player in your team\n'
                    '`=p VS`/`NC`/`TR` - Pick a faction\n'
                    '`=p base name` - Pick the map *base name*\n'
                    '`=ready` - To toggle the ready status of your team',
                    inline=False)
    if isAdmin(msg.author):
        embed.add_field(name="Staff Commands",
                        value='`=clear` - Clear the match\n'
                        '`=map base name` - Select a map',
                        inline=False)
    return embed
Exemple #5
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    async def on_raw_reaction_add(payload): # Has to be on_raw cause the message already exists when the bot starts
        if payload.member == None or payload.member.bot: # If bot, do nothing
            return
        if isAllLocked():
            if not isAdmin(payload.member):
                return
        if payload.message_id == cfg.discord_ids["rules_msg"]: # reaction to the rule message?
            global rulesMsg
            if str(payload.emoji) == "✅":
                try:
                    getPlayer(payload.member.id)
                except ElementNotFound: # if new player
                    Player(payload.member.name, payload.member.id) # create a new profile
                    await channelSend("REG_RULES", cfg.discord_ids["register"], payload.member.mention) # they can now register
                    registered = payload.member.guild.get_role(cfg.discord_ids["registered_role"])
                    info = payload.member.guild.get_role(cfg.discord_ids["info_role"])
                    await payload.member.add_roles(registered)
                    await payload.member.remove_roles(info)

            await rulesMsg.remove_reaction(payload.emoji, payload.member) # In any case remove the reaction, message is to stay clean
Exemple #6
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 async def cog_check(self, ctx):
     return isAdmin(ctx.author)