def _check_game_over(self): """Add score if the game is over.""" if game.is_game_over(self.game_grid) and not self.submitted_score: self.submitted_score = True self.score_dialog.show_and_add_score( GLib.get_real_name(), int(time.time()), self.clicks, int(time.time() - self.start_time))
def test_is_game_over(self): self.assertFalse(game.is_game_over(self.g)) for _x, _y, cell in self.g: cell.is_powered = True self.assertTrue(game.is_game_over(self.g))