def __init__(self): GameBoy.__init__(self) self.is_running = False self.penalty = 0 self.sync_time = int(time.time())
def __init__(self): GameBoy.__init__(self) self.init_sdl()
def __init__(self): GameBoy.__init__(self) self.is_running = False self.init_sdl()
def __init__(self): GameBoy.__init__(self) self.is_running = False