Exemple #1
0
def commands(cont):
	# Get the first list of commands (The one onscreen)
	unit = logic.globalDict['actor']
	commandsList = unit['commands']
	commands = commandsList[0]

	# Don't cycle commands if there are only 1 or 0 commands
	if len(commands) <= 1:
		return
	
	upKey = cont.sensors['upKey'].positive
	downKey = cont.sensors['downKey'].positive

	# Do nothing if both or neither are pressed
	if (upKey and downKey) or (not upKey and not downKey):
		return

	if upKey:
		command = commands.pop()
		commands.insert(0, command)
	elif downKey:
		command = commands.pop(0)
		commands.append(command)
	
	# Reset extent
	logic.globalDict['extent'] = 0
	# Reset choices
	logic.globalDict['commandChoices'] = []
	
	# Play sound
	soundControl.play('navigate')

	setup.screen()
Exemple #2
0
def commandLists(cont):
	# Get list of command
	unit = logic.globalDict['actor']
	commandsList = unit['commands']

	# Don't cycle lists if there is only 1 list
	if len(commandsList) == 1:
		return
	
	leftKey = cont.sensors['leftKey'].positive
	rightKey = cont.sensors['rightKey'].positive

	# Do nothing if both or neither are pressed
	if (leftKey and rightKey) or (not leftKey and not rightKey):
		return
	
	if leftKey:
		# 'commands' - A list of commands
		commands = commandsList.pop()
		commandsList.insert(0, commands)
	elif rightKey:
		# 'commands' - A list of commands
		commands = commandsList.pop(0)
		commandsList.append(commands)
	
	# Reset extent
	logic.globalDict['extent'] = 0
	# Reset choices
	logic.globalDict['commandChoices'] = []

	# Play sound
	soundControl.play('navigate')
	
	setup.screen()
Exemple #3
0
def alter(cont):
    aKey = cont.sensors["aKey"].positive
    dKey = cont.sensors["dKey"].positive

    if aKey and logic.globalDict["extent"] != 0:
        logic.globalDict["extent"] -= 1

    elif dKey:
        logic.globalDict["extent"] += 1

        # Display the new cost of the command
    setup.screen()
Exemple #4
0
def max(cont):
    command = getSelectedCommand()
    if cont.sensors["gKey"].positive:
        if commandControl.hasTag(command, "extends"):
            # Start extent at zero and increase until the first cost greater than actor's sp is found
            # If actor cannot afford to pay for command at extent = 0, set to 0 anyways (Not -1)
            ARBITRARILY_LARGE_NUMBER = 1000
            logic.globalDict["extent"] = 0

            # NOTE(kgeffen) Not 'while True' to prevent infinite loop if 'extends' tag wrongly added
            while logic.globalDict["extent"] < ARBITRARILY_LARGE_NUMBER:
                if commandControl.cost(command) > logic.globalDict["actor"]["sp"]:
                    if logic.globalDict["extent"] != 0:
                        logic.globalDict["extent"] -= 1
                    else:
                        soundControl.play("negative")
                    break

                else:
                    logic.globalDict["extent"] += 1

                    # Display the new cost of the command
            setup.screen()
Exemple #5
0
def cycle(cont):
	leftKey = cont.sensors['leftKey'].positive
	rightKey = cont.sensors['rightKey'].positive

	# Do nothing if both or neither are pressed
	if (leftKey and rightKey) or (not leftKey and not rightKey):
		return

	choices = logic.globalDict['commandChoices']
	if choices != []:

		if leftKey:
			choice = choices.pop()
			choices.insert(0, choice)
			
		elif rightKey:
			choice = choices.pop(0)
			choices.append(choice)

		# Play sound
		soundControl.play('navigate')
			
		# Display the new cost of the command
		setup.screen()
Exemple #6
0
def attempt(cont):
	if cont.sensors['startup'].positive:
		setup.screen()