from mineturtle import * import mcpi.block as block import server import sys import serwPol as mine a = 20 def bok(): p.go(a) p.left(60) p.go(a) p.right(120) p.matrix p.go(a) p.left(60) p.go(a) p.right(180 - 135) if __name__ == "__main__": mc = mine.podlacz() playerPos = mc.player.getPos() p = Turtle(mc) p.angle(90) p.verticalangle(0) # p.setverticalheading(90) for i in range(8): bok()
mc.setBlocks(0 + x, 1 + y, 1 + z, 3 + x, 2 + y, 2 + z, block.GLASS.id) #okna1 mc.setBlocks(1 + x, 1 + y, 0 + z, 2 + x, 2 + y, 3 + z, block.GLASS.id) #okna2 mc.setBlocks(1 + x, 0 + y, 1 + z, 2 + x, 2 + y, 2 + z, block.AIR.id) #puste wnetrze mc.setBlocks(0 + x, 0 + y, 1 + z, 0 + x, 2 + y, 1 + z, block.GLASS.id) #drzwi mc.setBlocks(0 + x, 3 + y, 0 + z, 3 + x, 3 + y, 3 + z, block.BEDROCK.id) #sufit def domek(x, z): mc.setBlocks(x - 1, -1, z - 1, x + 4, -1, z + 4, block.GRASS.id) #trawnik/podloga pietro(x, 0, z) def domekPietrowy(x, z, pietra): mc.setBlocks(x - 1, -1, z - 1, x + 4, -1, z + 4, block.GRASS.id) #trawnik/podloga for i in range(0, pietra * 4, 4): pietro(x, i, z) mc = serwPol.podlacz() pos = mc.player.getPos() domekPietrowy(pos.x + 5, pos.z, 4)
def gdzieJestem(): mc = serwPol.podlacz() while True: time.sleep(1) pos = mc.player.getTilePos() mc.postToChat("x="+str(pos.x) + " y="+str(pos.y) + " z="+str(pos.z))