def generate_terrain(self): generator = PlasmaFractalGenerator(200) generator.apply(self.gameGrid) self.gameGrid.connect_grid() generator = MeteorTerrainGenerator() smoother = Smoother(0.5) generator.apply(self.gameGrid) smoother.apply(self.gameGrid)
def generate_terrain(self): generator = PlasmaFractalGenerator(400) generator.apply(self.gameGrid) self.gameGrid.connect_grid() generator = MeteorTerrainGenerator() smoother = Smoother(0.5) generator.apply(self.gameGrid) smoother.apply(self.gameGrid) climatizer = LatitudeClimateBands() climatizer.apply(self.gameGrid)