Exemple #1
0
    def generate_terrain(self):
        generator = PlasmaFractalGenerator(200)
        generator.apply(self.gameGrid)
        self.gameGrid.connect_grid()

        generator = MeteorTerrainGenerator()
        smoother = Smoother(0.5)
        generator.apply(self.gameGrid)
        smoother.apply(self.gameGrid)
Exemple #2
0
    def generate_terrain(self):
        generator = PlasmaFractalGenerator(200)
        generator.apply(self.gameGrid)
        self.gameGrid.connect_grid()

        generator = MeteorTerrainGenerator()
        smoother = Smoother(0.5)
        generator.apply(self.gameGrid)
        smoother.apply(self.gameGrid)
Exemple #3
0
    def generate_terrain(self):
        generator = PlasmaFractalGenerator(400)
        generator.apply(self.gameGrid)
        self.gameGrid.connect_grid()

        generator = MeteorTerrainGenerator()
        smoother = Smoother(0.5)
        generator.apply(self.gameGrid)
        smoother.apply(self.gameGrid)

        climatizer = LatitudeClimateBands()
        climatizer.apply(self.gameGrid)