class TextEntity(Entity): def __init__(self, owner=None, layer=None, char='@'): Entity.__init__(self, owner, layer) self.character = TextCharacter() self.character.setChar(char) def draw(self, frameDT, surface, x, y): if self.visible: cx = 10 * int(x) cy = 16 * int(y) self.character.draw(surface, frameDT, cx, cy) def getChar(self): return self.character.getChar()
def __init__(self, owner=None, layer=None, char='@'): Entity.__init__(self, owner, layer) self.character = TextCharacter() self.character.setChar(char)