Exemple #1
0
 def testChangePassword(self):
   oldTime = PlayerPassword.objects.get(player__id=3).time_set
   newPassword = "******"
   response = self.doPost('/udj/users/6/players/3/password', {'password': newPassword})
   self.assertEqual(response.status_code, 200, "Error: " + response.content)
   playerPassword = PlayerPassword.objects.get(player__id=3)
   self.assertEqual(playerPassword.password_hash, hashPlayerPassword(newPassword))
   self.assertTrue(oldTime < playerPassword.time_set)
Exemple #2
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 def testSetPassword(self):
     newPassword = '******'
     response = self.doPost('/udj/users/2/players/1/password',
                            {'password': newPassword})
     self.assertEqual(response.status_code, 200,
                      "Error: " + response.content)
     playerPassword = PlayerPassword.objects.get(player__id=1)
     self.assertEqual(playerPassword.password_hash,
                      hashPlayerPassword(newPassword))
Exemple #3
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 def testChangePassword(self):
     oldTime = PlayerPassword.objects.get(player__id=3).time_set
     newPassword = "******"
     response = self.doPost('/udj/users/6/players/3/password',
                            {'password': newPassword})
     self.assertEqual(response.status_code, 200,
                      "Error: " + response.content)
     playerPassword = PlayerPassword.objects.get(player__id=3)
     self.assertEqual(playerPassword.password_hash,
                      hashPlayerPassword(newPassword))
     self.assertTrue(oldTime < playerPassword.time_set)
Exemple #4
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def participateWithPlayer(request, player_id, user_id, activePlayer):
  playerPassword = PlayerPassword.objects.filter(player=activePlayer)
  if playerPassword.exists():
    if DJANGO_PLAYER_PASSWORD_HEADER in request.META:
      hashedPassword = hashPlayerPassword(request.META[DJANGO_PLAYER_PASSWORD_HEADER])
      if hashedPassword == playerPassword[0].password_hash:
        return onSuccessfulPlayerAuth(activePlayer, user_id)

    toReturn = HttpResponse(status=401)
    toReturn['WWW-Authenticate'] = 'player-password'
    return toReturn
  else: 
    return onSuccessfulPlayerAuth(activePlayer, user_id)
Exemple #5
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def participateWithPlayer(request, player_id, user_id, activePlayer):
    playerPassword = PlayerPassword.objects.filter(player=activePlayer)
    if playerPassword.exists():
        if DJANGO_PLAYER_PASSWORD_HEADER in request.META:
            hashedPassword = hashPlayerPassword(
                request.META[DJANGO_PLAYER_PASSWORD_HEADER])
            if hashedPassword == playerPassword[0].password_hash:
                return onSuccessfulPlayerAuth(activePlayer, user_id)

        toReturn = HttpResponse(status=401)
        toReturn['WWW-Authenticate'] = 'player-password'
        return toReturn
    else:
        return onSuccessfulPlayerAuth(activePlayer, user_id)
Exemple #6
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def setPlayerPassword(request, user_id, player_id, player):
    givenPassword = request.POST['password']
    if givenPassword == '':
        return HttpResponseBadRequest("Bad password")

    hashedPassword = hashPlayerPassword(givenPassword)

    playerPassword, created = PlayerPassword.objects.get_or_create(
        player=player, defaults={'password_hash': hashedPassword})
    if not created:
        playerPassword.password_hash = hashedPassword
        playerPassword.save()

    return HttpResponse()
Exemple #7
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def setPlayerPassword(request, user_id, player_id, player):
  givenPassword = request.POST['password']
  if givenPassword == '':
    return HttpResponseBadRequest("Bad password")

  hashedPassword = hashPlayerPassword(givenPassword)

  playerPassword , created = PlayerPassword.objects.get_or_create(
      player=player,
      defaults={'password_hash': hashedPassword})
  if not created:
    playerPassword.password_hash = hashedPassword
    playerPassword.save()

  return HttpResponse()
Exemple #8
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  def testCreatePasswordPlayer(self):
    playerName = "Yunyoung Player"
    password = '******'
    passwordHash = hashPlayerPassword(password)
    payload = {'name' : playerName, 'password' : password}
    response = self.doJSONPut('/udj/users/7/players/player', json.dumps(payload))
    self.assertEqual(response.status_code, 201, "Error: " + response.content)
    self.isJSONResponse(response)
    givenPlayerId = json.loads(response.content)['player_id']
    addedPlayer = Player.objects.get(pk=givenPlayerId)
    self.assertEqual(addedPlayer.name, playerName)
    self.assertEqual(addedPlayer.owning_user.id, 7)
    self.assertFalse(PlayerLocation.objects.filter(player=addedPlayer).exists())

    addedPassword = PlayerPassword.objects.get(player=addedPlayer)
    self.assertEqual(addedPassword.password_hash, passwordHash)
Exemple #9
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def createPlayer(request, user_id):
    user = User.objects.get(pk=user_id)
    try:
        newPlayerJSON = json.loads(request.raw_post_data)
    except ValueError:
        return HttpResponseBadRequest('Bad JSON')

    #Ensure the name attribute was provided with the JSON
    newPlayerName = ""
    try:
        newPlayerName = newPlayerJSON['name']
    except KeyError:
        return HttpResponseBadRequest('No name given')

    #Ensure that the suers doesn't already have a player with the given name
    conflictingPlayer = Player.objects.filter(owning_user=user,
                                              name=newPlayerName)
    if conflictingPlayer.exists():
        return HttpResponse('A player with that name already exists',
                            status=409)

    #Create and save new player
    newPlayer = Player(owning_user=user, name=newPlayerName)
    newPlayer.save()

    #If password provided, create and save password
    if 'password' in newPlayerJSON:
        PlayerPassword(player=newPlayer,
                       password_hash=hashPlayerPassword(
                           newPlayerJSON['password'])).save()

    #If locaiton provided, geocode it and save it
    if 'location' in newPlayerJSON:
        location = newPlayerJSON['location']
        if isValidLocation(location):
            try:
                doLocationSet(location['address'], location['city'],
                              location['state'], location['zipcode'],
                              newPlayer)
            except LocationNotFoundError:
                return HttpResponseBadRequest('Location not found')
        else:
            return HttpResponseBadRequest('Bad location')

    return HttpResponse(json.dumps({'player_id': newPlayer.id}),
                        status=201,
                        content_type="text/json")
Exemple #10
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    def testCreatePasswordPlayer(self):
        playerName = "Yunyoung Player"
        password = '******'
        passwordHash = hashPlayerPassword(password)
        payload = {'name': playerName, 'password': password}
        response = self.doJSONPut('/udj/users/7/players/player',
                                  json.dumps(payload))
        self.assertEqual(response.status_code, 201,
                         "Error: " + response.content)
        self.isJSONResponse(response)
        givenPlayerId = json.loads(response.content)['player_id']
        addedPlayer = Player.objects.get(pk=givenPlayerId)
        self.assertEqual(addedPlayer.name, playerName)
        self.assertEqual(addedPlayer.owning_user.id, 7)
        self.assertFalse(
            PlayerLocation.objects.filter(player=addedPlayer).exists())

        addedPassword = PlayerPassword.objects.get(player=addedPlayer)
        self.assertEqual(addedPassword.password_hash, passwordHash)
Exemple #11
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def createPlayer(request, user_id):
  user = User.objects.get(pk=user_id)
  try:
    newPlayerJSON = json.loads(request.raw_post_data)
  except ValueError:
    return HttpResponseBadRequest('Bad JSON')

  #Ensure the name attribute was provided with the JSON
  newPlayerName = ""
  try:
    newPlayerName = newPlayerJSON['name']
  except KeyError:
    return HttpResponseBadRequest('No name given')

  #Ensure that the suers doesn't already have a player with the given name
  conflictingPlayer = Player.objects.filter(owning_user=user, name=newPlayerName)
  if conflictingPlayer.exists():
    return HttpResponse('A player with that name already exists', status=409)

  #Create and save new player
  newPlayer = Player(owning_user=user, name=newPlayerName)
  newPlayer.save()

  #If password provided, create and save password
  if 'password' in newPlayerJSON:
    PlayerPassword(player=newPlayer, password_hash=hashPlayerPassword(newPlayerJSON['password'])).save()

  #If locaiton provided, geocode it and save it
  if 'location' in newPlayerJSON:
    location = newPlayerJSON['location']
    if isValidLocation(location):
      try:
        doLocationSet(location['address'], location['city'],
            location['state'], location['zipcode'], newPlayer)
      except LocationNotFoundError:
        return HttpResponseBadRequest('Location not found')
    else:
      return HttpResponseBadRequest('Bad location')

  return HttpResponse(json.dumps({'player_id' : newPlayer.id}), status=201, content_type="text/json")
Exemple #12
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 def testSetPassword(self):
   newPassword = '******'
   response = self.doPost('/udj/users/2/players/1/password', {'password': newPassword})
   self.assertEqual(response.status_code, 200, "Error: " + response.content)
   playerPassword = PlayerPassword.objects.get(player__id=1)
   self.assertEqual(playerPassword.password_hash, hashPlayerPassword(newPassword))