def get_context(self):
		_context = EditingDescriptor.get_context(self)
		_context.update({'test':self.data})
		if self.data == u'':
			template_data='<poll_compare><compare compare_id="compare_1" from_loc="i4x://[org]/[course]/[category]/[url_name]" to_loc="i4x://[org]/[course]/[category]/[url_name]" display_name="test1"></compare><compare compare_id="compare_2" from_loc="i4x://[org]/[course]/[category]/[url_name]" to_loc="i4x://[org]/[course]/[category]/[url_name]" display_name="test2"></compare></poll_compare>'
			_context.update({'test':template_data})
		_context.update({'base_asset_url': StaticContent.get_base_url_path_for_course_assets(self.location) + '/'})
		return _context
 def get_context(self):
     """
     an override to add in specific rendering context, in this case we need to
     add in a base path to our c4x content addressing scheme
     """
     _context = EditingDescriptor.get_context(self)
     # Add some specific HTML rendering context when editing HTML modules where we pass
     # the root /c4x/ url for assets. This allows client-side substitutions to occur.
     _context.update({'base_asset_url': StaticContent.get_base_url_path_for_course_assets(self.location) + '/'})
     return _context
Exemple #3
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 def get_context(self):
     """
     an override to add in specific rendering context, in this case we need to
     add in a base path to our c4x content addressing scheme
     """
     _context = EditingDescriptor.get_context(self)
     # Add some specific HTML rendering context when editing HTML modules where we pass
     # the root /c4x/ url for assets. This allows client-side substitutions to occur.
     _context.update({'base_asset_url': StaticContent.get_base_url_path_for_course_assets(self.location) + '/'})
     return _context