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Ọpọlọ

Implemented with Kivy and Python.

The game is my entry for the Kivy Programming Contest #2(http://kivy.org/#contest).

http://www.youtube.com/watch?v=BDImNh5m3As

www.youtube.com/watch?v=yzSk5PBzjMc

Kivy

This program is based on the Kivy engine - http://kivy.org. You need a running installation to use it on your PC. The installation guide can be found under http://kivy.org/docs/installation/installation.html.

The game

You are playing a orange-blue frog, which wants to come to the other side of the pond. For that, it has to catch flys, jump on water lilys and buttons and do different exercises. But he isn't the only one on the lake. Other frogs are blocking his way. They must be jumped to clear the way.

The name of the game

Ọpọlọ is the word for frog in yoruba (http://en.wikipedia.org/wiki/Yoruba_language). We liked the sound so we took it.

Credits

Technical information

The game is designed to run on all sizes of devices, but you need a new Android version and much memory to get a good performance on Android. (Download: https://play.google.com/store/apps/details?id=org.vocaword.frogs).

The game is now able to run with Python 2 and Python 3.

More information

More information will follow soon on http://vocaword.org

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An education&fun game for the Kivy Contest #2

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