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Tepis

Tepis is a procedurally generated roguelike/dungeon crawler with inspiration from games like Castlevania. I made it to demonstrate my skills in learning how to use procedural generation with Python.

Current State

Currently the game generates a simple dungeon that will be different each time you start the game that has various monsters placed throughout. Monsters will attempt to follow the player when they see you. You can attack monsters by walking into them

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