The competition is to create a game with given graphics in one month. First time ever for me to code a project in python but it worked out fine thanks to pygame.
More information about the competition at http://lpc.opengameart.org/
I hope that you like the game, enjoy!
python python-pygame, python-pyglet, map loader for 'tiled'
sudo apt-get install --yes git python-pygame python-pyglet
wget https://pytmxloader.googlecode.com/files/tiledtmxloader-3.0.3.114.zip
unzip -x tiledtmxloader-3.0.3.114.zip
cd tiledtmxloader-3.0.3.114
sudo python setup.py install
cd ..
sudo rm -rf tiledtmxloader-3.0.3.114
rm -rf tiledtmxloader-3.0.3.114.zip
In the folder where you found this file run this command: python src/run.py
mkdir MonsterGuden
cd MonsterGuden
git clone git://github.com/MonsterGuden/lpc2012.git
cd lpc2012
python src/run.py
- f to toggle between fullscreen and window mode
- n in menu to start a new game
- arrows to move the "character"
- escape to exit
- background in tile layer 0
- hero in tile layer 1
- collision objects in tile layer 2
- mission goal in tile layer 3
- hero object properties
- sprite - path to the sprite
- sprite_height - height of the sprite
- sprite_width - width of the sprite
- enemies as object layer
- enemie object properties (type enemy)
- sprite - path to the sprite
- sprite_height - height of the sprite
- sprite_width - width of the sprite
- enemie waypoint object properties (type waypoint)
- number - the numer in the order the enemy should walk
- enemie object properties (type enemy)