/
__main__.py
36 lines (28 loc) · 913 Bytes
/
__main__.py
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#!/usr/bin/env python
# coding: UTF-8
# author: Sylphia
# created: 21:55
import asyncio
import logging
import threading
import gettext
import os
from controllers.game_controller import GameController
from game_config import GameConfig
localedir = os.path.join(os.path.abspath(os.path.dirname(__file__)), 'locale')
translate = gettext.translation('2048', localedir, languages=['en-US', 'zh_CN'], fallback=True)
translate.install()
def io_loop_thread(loop):
loop.run_forever()
def stop_loop():
loop = asyncio.get_event_loop()
loop.stop()
if __name__ == '__main__':
logging.basicConfig(level=logging.DEBUG)
io_loop = asyncio.get_event_loop()
threading.Thread(target=io_loop_thread, args=(io_loop,)).start()
config = GameConfig('config.json')
GameController.initialize(config)
GameController.new_game()
GameController.run()
io_loop.call_soon_threadsafe(stop_loop)