Here are some old fiddlings with pygame I wanted to keep online for a few weeks at least, just until I've figured out what kind of project I'd be willing to commit to in the near future. This should be turning into a small but tidy framework.
Fiddling around with the A* path finding algo.
A quick Conway's Game of Life simulator, just for fun (or maybe later more).
Playing around with hex fields. Don't know if this is the best way to implement the math.
Simple text layout (for an in-game edit box perhaps).