A 2D puzzle platformer created for Ludum Dare 22.
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ikn/apologise
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Can't Even Apologise: a game about a person-thing who kills anyone that gets near (he's cursed or something). This was made for Ludum Dare 22, a 48-hour competition in December 2011. Theme: alone. This version has some minor post-competition changes: fixes for a couple of exploits, jumps in level 5 less annoying, pausing, antialiasing the silhouetted shapes, no jump/walking sounds when on a person-thing, better sounds, and particles. DEPENDENCIES Python (2.6 or later 2.x) Pygame (1.8 or later, probably; tested with 1.9.1) RUNNING ./configure ./run PLAYING It should be fairly obvious that when one of the other person-things moves inside the big red circle around the character you control, they end up as a solid immoveable block. By being careful about where this happens, you can reach other areas. CONTROLS arrow keys, WASD: move. R: reset the level. enter, space: advance text. escape, backspace: pause/unpause. WASD works for other keyboard layouts too: QWERTZ, AZERTY, Dvorak, Colemak. To quit, close the window. LICENSING Source code is available under the new BSD license (included). Most sounds were created using Bfxr; step*.ogg sounds are by Erdie <http://www.freesound.org/people/Erdie/> and are available under a Creative Commons license <https://creativecommons.org/licenses/by/3.0/>. Music was generated by Autotracker-Bu.
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A 2D puzzle platformer created for Ludum Dare 22.
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